Terek the level 9 Yeek Skirmisher by Warsnout

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassSkirmisher
Level / Exp9 / 30%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity30 (base 32)
Constitution7 (base 10)
Magic10 (base 10)
Willpower17 (base 11)
Cunning24 (base 17)

Resources

Life187/187
Stamina142/142
Healing Factor1.0745762711864
Regeneration8.8743941963995

Speed

Mental0%
Attack0%
Movement+2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth26.963832591226
See Invisible26.963832591226

Offense: Mainhand

Damage41
Accuracy28
Crit Chance8%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance5%
Speed1

Offense: Mind

Mindpower23
Crit Chance5%
Speed1

Offense: Damage Bonus

Fire+18%

Defense: Base

Armour (hardiness)9 (49.309173272933%)
Defense34
Ranged Defense36
Fatigue0
Physical Save11
Spell Save15
Mental Save20

Defense: Resistances

Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance35%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
3/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Buckler Training1.30
4/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
2/5
3/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Quiver
Light source
On head
Tool
On fingers
Around waist
In main hand
In off hand
Main armor

Inventory

Achievements

Log

Ran for 50 turns (stop reason: at exit).

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.

Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


Terek wears (replacing
brass lantern): bright brass lantern.

Terek wears (replacing
woodsman's iron pickaxe (dig speed 38 turns)): iron pickaxe of endurance (dig speed 36 turns).

You gain 0.05 gold from the transmogrification of
iron torque of thermal psionic shield [power 25] (20 cooldown).
You gain 1.48 gold from the transmogrification of
quiver of elm arrows of purging (15/15, 14-19.6 power, 5 apr).
You gain 12.50 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 1.62 gold from the transmogrification of
iron dagger of daylight (10.5-13.65 power, 5 apr).
You gain 3.07 gold from the transmogrification of
balanced iron dagger of erosion (9.5-12.35 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (13.5-20.25 power, 1 apr).
You gain 2.49 gold from the transmogrification of
acidic iron battleaxe of phasing (13.5-20.25 power, 8 apr).
There is a Tunnel into the ritchs grounds here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Connection to online server lost, trying to reconnect.
Connection to online server established.