frail mouse the level 1 vermin rodent by Aldrakir

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
Stone Wardens DLC Class 1.0.3
Campaign---
Mode--- ---
SexMale
RaceVermin
ClassRodent
Level / Exp1 / 0%
Sizetiny
Lifes / Deaths

Primary Stats

Strength8 (base 8)
Dexterity15 (base 15)
Constitution5 (base 5)
Magic3 (base 3)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life10/10
Stamina100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+40%
Spell0%
Global+100%

Vision

Sight10
Lite0
Infravision10

Offense: Spell

Spellpower3
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense2.75
Ranged Defense2.75
Fatigue0
Physical Save4.55
Spell Save4.55
Mental Save8.75

Inscriptions (0/3)

Class Talents

Generic Talents

Effects

Quests

Equipment

Inventory

Achievements

Log

Resting starts...
Rested for 37 turns (stop reason: all resources and life at maximum).


Large brown snake is grabbed by a stone vine.

Ran for 2 turns (stop reason: hostile spotted to the north (large brown snake)).


Stone hits large brown snake for 22 physical, 21 arcane damage (total 42.68).
Stone hits large brown snake for 22 physical, 21 arcane damage (total 42.68).

Stone hits large brown snake for 22 physical, 21 arcane damage (total 42.68).
Stone hits large brown snake for 22 physical, 21 arcane damage (total 42.68).

Stone hits large brown snake for 22 physical, 21 arcane damage (total 42.68).
Stone hits large brown snake for 22 physical, 21 arcane damage (total 42.68).

Stone hits large brown snake for 22 physical, 21 arcane damage (total 42.68).
Stone hits large brown snake for 22 physical, 21 arcane damage (total 42.68).

Stone hits large brown snake for 22 physical, 21 arcane damage (total 42.68).
Large brown snake is free from the stone vine.

Large brown snake is grabbed by a stone vine.


Stone hits large brown snake for 22 physical, 21 arcane damage (total 42.68).
Stone killed large brown snake!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 4 turns (stop reason: dream).

Saving done.

Character control switched to frail mouse.