Sphyx the level 1 Shalore Adventurer by IstvanGriffin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassAdventurer
Level / Exp1 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity15 (base 14)
Constitution12 (base 12)
Magic14 (base 12)
Willpower15 (base 12)
Cunning14 (base 13)

Resources

Life108/108
Mana125/125
Stamina112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage8
Accuracy10
Crit Chance6%
APR1
Speed0.60

Offense: Spell

Spellpower14
Crit Chance2%
Speed1

Offense: Mind

Mindpower16.1
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)3 (30%)
Defense2.75
Ranged Defense2.75
Fatigue6
Physical Save7.7
Spell Save10.15
Mental Save10.15

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Pugilism1.00
1/5
0/5
0/5
0/5
Technique / Magical combat1.00
0/5
0/5
0/5
0/5
Spell / Temporal1.00
1/5
0/5
0/5
0/5
Technique / Unarmed discipline1.00
2/5
0/5
0/5
0/5
Cunning / Lethality1.00
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.00
0/5
0/5
0/5
0/5
Spell / Conveyance1.00
2/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active
active
active
active

Equipment

Light source
On hands
Main armor

Inventory

Achievements

Log

Ran for 2 turns (stop reason: suffocating).

Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


You don't see how to get there...

You don't see how to get there...


You don't see how to get there...

There is an exit to the worldmap here (press '' or right click to use).