Isengard the level 5 Halfling Sun Paladin by Like Denmark

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignInfinite
ModeNormal Adventure
SexMale
RaceHalfling
ClassSun Paladin
Level / Exp5 / 39%
Sizesmall
Lifes / Deaths

Primary Stats

Strength20 (base 22)
Dexterity13 (base 10)
Constitution13 (base 12)
Magic20 (base 20)
Willpower10 (base 10)
Cunning13 (base 10)

Resources

Life188/188
Positive6/52
Stamina112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage21
Accuracy20
Crit Chance6%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower20
Crit Chance3%
Speed1

Offense: Mind

Mindpower12.2
Crit Chance3%
Speed1

Offense: Damage Bonus

Physical+3%

Defense: Base

Armour (hardiness)16.62 (59.10447761194%)
Defense9.05
Ranged Defense13.05
Fatigue18
Physical Save12.425
Spell Save11.375
Mental Save8.925

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Combat1.30
3/5
1/5
0/5
0/5
Celestial / Sun1.00
1/5
1/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
2/5
1/5
0/5
0/5

Generic Talents

Race / Halfling1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
3/5
0/5
0/5
0/5
Celestial / Chants1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
1/5
1/5
0/5

Effects

talent

Quests

active

Equipment

Tool
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

Isengard casts Searing Light.
Isengard hits Degenerated skeleton warrior for 22 light damage.
Isengard's light area effect hits Degenerated skeleton warrior for
11 light damage.
Degenerated skeleton warrior misses Isengard.

Isengard hits Degenerated skeleton warrior for 24 physical, 5 physical (29 total damage).
Isengard killed Degenerated skeleton warrior!

Resting starts...

Talent Shield Pummel is ready to use.
Talent Block is ready to use.
Talent Searing Light is ready to use.
Talent Sun Flare is ready to use.
Rested for 24 turns (stop reason: all resources and life at maximum).


You pickup 0.70 gold pieces.

Isengard picks up (d.):
miner's pair of iron boots (0 def, 7 armour).
A stream of acid gushes onto Isengard!

Ran for 1 turns (stop reason: taken damage).

Trap hits
Isengard for 23 acid damage.

Resting starts...

Rested for 34 turns (stop reason: all resources and life at maximum).


Flames start to appear arround Isengard.

Ran for 4 turns (stop reason: trap).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: didn't move).