Orle the level 2 Cornac Randventurer by Hjolnai

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.8
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassRandventurer
Level / Exp2 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 12)
Dexterity15 (base 12)
Constitution15 (base 12)
Magic15 (base 12)
Willpower21 (base 18)
Cunning15 (base 12)

Resources

Life131/143
Psi98/101
Equilibrium0
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement+22.783646509902%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2

Offense: Mainhand

Damage5
Accuracy7
Crit Chance4%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy7
Crit Chance4%
APR12
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower22
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save10
Spell Save12
Mental Save12

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance0%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cursed / Gloom1.30
1/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Celestial / Sun1.30
0/5
0/5
0/5
0/5
Chronomancy / Flux1.25
0/5
0/5
0/5
0/5
Wild-gift / Summoning (distance)1.03
1/5
0/5
0/5
0/5
Psionic / Thought-Forms1.06
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Mindstar mastery1.20
0/5
0/5
0/5
0/5
Spell / Aegis1.29
0/5
0/5
0/5
0/5
Psionic / Augmented mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.19
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Psionic focus
On hands
In main hand
Main armor
Light source
On head
In off hand

Inventory

Achievements

Log

You have gained one more life (2 remaining).
Saving done.

Accepted quest 'Of trolls and damp caves'! (Press 'j' to see the quest log)
Showing big healthbars and tactical borders.

Orle uses Telekinetic Grasp.

Orle telekinetically seizes:
citrine.

Today is the 74th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 11:01.

Orle activates Skate.

Orle activates Beyond the Flesh.

Orle wears:
mossy mindstar (2.5-2.75 power, 12 apr, nature damage).

Orle wears (offslot):
mossy mindstar (2-2.2 power, 12 apr, nature damage).

You gain 0.10 gold from the transmogrification of
pouch of iron shots (14/14, 15.5-18.6 power, 1 apr).
You gain 0.10 gold from the transmogrification of
quiver of elm arrows (14/14, 12.5-17.5 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 23 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.25 gold from the transmogrification of
iron gauntlets (0 def, 1 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 0.25 gold from the transmogrification of
iron longsword (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.25 gold from the transmogrification of
iron greatsword (17-27.2 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9.5-12.35 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (10.5-13.65 power, 5 apr).
Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
Orle deactivates Beyond the Flesh.

Orle deactivates Skate.