Damned the level 6 Drem Writhing One by overgoat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDrem
ClassWrithing One
Level / Exp6 / 84%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity14 (base 10)
Constitution16 (base 15)
Magic38 (base 29)
Willpower6 (base 10)
Cunning20 (base 10)

Resources

Life244/244
Insanity82/100
Healing Factor1.1545771506545
Regeneration0.28864428766363

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Stealth5
See Invisible7

Offense: Mainhand

Damage25
Accuracy33
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower35
Crit Chance6%
Speed1

Offense: Mind

Mindpower12
Crit Chance4%
Speed1

Offense: Damage Bonus

Nature+37%
Light+31%
Temporal+32%
Blight+37%
Arcane+37%
Cold+38%
All+27%

Defense: Base

Armour (hardiness)3 (30%)
Defense14
Ranged Defense14
Fatigue0
Physical Save28
Spell Save27
Mental Save7

Defense: Resistances

Acid+ 21%( 70%)
Light+ 12%( 70%)
Nature+ 21%( 70%)
Blight+ 21%( 70%)
Darkness+ 21%( 70%)
Cold+ 27%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance20%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Demented / Horrific body1.30
1/5
0/5
0/5
0/5
Demented / Controlled horrors1.30
0/5
0/5
0/5
0/5
Demented / Tentacles1.30
4/5
1/5
0/5
0/5
Demented / Path of horror1.30
1/5
0/5
0/5
0/5
Demented / Disfigured face1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Demented / Beyond sanity1.30
5/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
2/5
1/5
0/5

Effects

talent
detrimental effect
beneficial effect

Quests

active
done
active
done

Equipment

On feet
Light source
On head
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


Damned picks up (k.):
cleansing rough leather armour of fire resistance (3 def, 2 armour).

Damned picks up (d.):
insulating steel amulet of strength (+4).
Damned stops regenerating health quickly.

Damned picks up (e.):
rogue's steel ring of corrosion (+20%).

You pickup 0.60 gold pieces.


You pickup 0.45 gold pieces.


You pickup 0.80 gold pieces.

The shield around Damned crumbles.

Talent Lash Out is ready to use.
You pickup 0.70 gold pieces.


Damned picks up (u.):
quick ash totem of healing [power 146] (10 cooldown).
Talent Infusion: Regeneration is ready to use.
Damned uses
Infusion: Regeneration.
Damned starts regenerating health quickly.

Talent Shed Skin is ready to use.

Damned picks up (d.):
grounding copper amulet of strength (+2).
Damned picks up (f.):
restful steel amulet of magic (+3).

You pickup 0.85 gold pieces.


Damned picks up (d.):
ethereal rune of the psychic (power 8; resist 13%; move 31%; dur 5; cd 19).
Damned stops regenerating health quickly.