Derpus the Second the level 6 Halfling Rogue by pifflehat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp6 / 55%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity30 (base 27)
Constitution11 (base 10)
Magic12 (base 10)
Willpower13 (base 10)
Cunning20 (base 17)

Resources

Life221/221
Stamina122/122
Paradox150
Healing Factor1
Regeneration0.95

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage28
Accuracy36
Crit Chance23%
APR11
Speed1.00

Offense: Offhand

Damage16
Accuracy36
Crit Chance23%
APR11
Speed1.00

Offense: Spell

Spellpower12
Crit Chance6%
Speed1

Offense: Mind

Mindpower17.1
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+4%
Arcane+4%

Defense: Base

Armour (hardiness)4 (30%)
Defense22.375
Ranged Defense22.375
Fatigue5
Physical Save13.225
Spell Save9.625
Mental Save18.425

Defense: Resistances

Light+ 11%( 70%)
Temporal+ 15%( 70%)
Fire+ 5%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance22%
Instadeath Resistance100%
Blind Resistance21%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
1/5
0/5
0/5
0/5
Technique / Dual techniques1.30
3/5
2/5
0/5
0/5
Technique / Dual weapons1.30
1/5
3/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
3/5

Effects

Quests

active
done
done
done
active
active
done
failed

Equipment

On feet
On hands
Tool
On fingers
Around neck
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

The Arena Unlocked Arena mode.
By Derpus the Second the Halfling Rogue level 6
10th Mirth 122nd year of Ascendancy at 13:18
see stats

Log

Resting starts...
Talent Infusion: Regeneration is ready to use.
Talent Flurry is ready to use.
Talent Dual Strike is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 52 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to Derth here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


You gain 0.80 gold from the transmogrification of
iron waraxe of crippling (5-7 power, 2 apr).
There is an exit to the worldmap here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).

Saving done.

There is a Derth (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving done.

Saving done.

Saving game...


There is a Ruins of Kor'Pul here (press '' or right click to use).
Today is the 1st Summertide of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:10.


Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)