Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.1.3 |
Addons | Steamtech UI 1.0.5 Stone Wardens DLC Class 1.1.3Donators/Buyers bonus! Items Vault 1.1.2Donators/Buyers bonus! |
Campaign | Arena |
Mode | Normal Adventure |
Sex | Female |
Race | Ghoul |
Class | Necromancer |
Level / Exp | 19 / 49% |
Size | medium |
Lifes / Deaths | Killed by skeleton mage at level 19 on the 75th Pyre 122nd year of Ascendancy at 19:45 5 / 1 |
Primary Stats
Strength | 27.845727509167 (base 10) |
Dexterity | 11 (base 10) |
Constitution | 26.845727509167 (base 10) |
Magic | 49 (base 47) |
Willpower | 43 (base 38) |
Cunning | 13 (base 11) |
Resources
Life | -66/462 |
Mana | 154/273 |
Souls | 10/10 |
Healing Factor | 1 |
Regeneration | 2.45 |
Speed
Mental | 0% |
Attack | 0% |
Movement | -50% |
Spell | 0% |
Global | +80% |
Vision
Sight | 10 |
Lite | 2 |
See Stealth | 9.9224452159214 |
See Invisible | 23.06155186308 |
Offense: Mainhand
Damage | 36 |
Accuracy | 5 |
Crit Chance | 6% |
APR | 6 |
Speed | 1.00 |
Offense: Spell
Spellpower | 43.666666666667 |
Crit Chance | 13% |
Speed | 1 |
Offense: Mind
Mindpower | 32.65 |
Crit Chance | 2% |
Speed | 1 |
Offense: Damage Bonus
Arcane | +45% |
Defense: Base
Armour (hardiness) | 1 (30%) |
Defense | 9.35 |
Ranged Defense | 9.35 |
Fatigue | 0 |
Physical Save | 24.571004628209 |
Spell Save | 26.1 |
Mental Save | 19.6 |
Defense: Resistances
Fire | + 10%( 70%) |
Cold | + 13%( 70%) |
Defense: Immunities
Stun Resistance | 50% |
Bleed Resistance | 100% |
Fear Resistance | 100% |
Instadeath Resistance | 100% |
Poison Resistance | 80% |
Silence Resistance | 20% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 23 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 242 damage for 3 turns. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% over 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Animus | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Nightfall | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Necrotic minions | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Grave | 1.50 |
| 3/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Spell / Necrosis | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 0.90 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Divination | 1.20 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Spell / Conveyance | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Undead / Ghoul | 1.10 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Effects
talent | Will o' the Wisp |
talent | Blurred Mortality |
talent | Keen Senses |
talent | Necrotic Aura |
detrimental effect | The target is on fire, taking 22.72 fire damage per turn. Burning |
detrimental effect | The target is stunned, reducing damage by 70%, putting random talents on cooldown and reducing movement speed by 50%. While stunned talents do not cooldown. Stunned |
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
Light source | brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | aegis cashmere wizard hat (2 def, 0 armour) aegis cashmere wizard hat (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Defense: +2 Talent mastery: +0.10 Spell / Aegis Life regen: +2.20 Maximum life: +35.00 A pointy cloth hat, very wizardly... |
On fingers | solipsist's copper ring solipsist's copper ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +4 Cun / +5 Wil Mindpower: +7 Rings can have magical properties. |
Around waist | rough leather belt of transcendance rough leather belt of transcendanceInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Physical save: +5 Mindpower: +3 A belt that goes around your waist. |
In main hand | potent dragonbone magestaff (34-40.8 power, 6 apr, arcane damage) potent dragonbone magestaff (34-40.8 power, 6 apr, arcane damage)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 34.0 - 40.8 Uses stat: 100% Mag Damage type: Arcane Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +34% arcane Talent granted: +1 Command Staff Spellpower: +17 Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
On hands | rough leather gloves (0 def, 1 armour) rough leather gloves (0 def, 1 armour)1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | shimmering linen robe of Angolwen (0 def, 0 armour) shimmering linen robe of Angolwen (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 1 When wielded/worn: Changes stats: +2 Mag / +2 Wil Changes damage: +11% arcane Silence immunity: +20% Spellpower on spell critical (stacks up to 3 times): +3 Maximum mana: +22.00 Spellpower: +5 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Cloak | enveloping linen cloak of Iron Throne (7 def, 0 armour) enveloping linen cloak of Iron Throne (7 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +7 Changes stats: +1 Str / +1 Con Physical save: +5 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | insulating steel amulet of strength (+3) insulating steel amulet of strength (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +3 Str Changes resistances: +10% fire / +13% cold Amulets can have magical properties. |
Inventory
potent ash magestaff of might (17-20.4 power, 3 apr, cold damage) potent ash magestaff of might (17-20.4 power, 3 apr, cold damage)Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 17.0 - 20.4 Uses stat: 100% Mag Damage type: Cold Mastery: Staff Mastery Accuracy bonus: +4.0% procs dam / acc Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +17% cold Talent granted: +1 Command Staff Spellpower: +8 Spell crit. chance: +8% Staves designed for wielders of magic, by the greats of the art. |
linen wizard hat (1 def, 0 armour) linen wizard hat (1 def, 0 armour)2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 A pointy cloth hat, very wizardly... |
agate agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
spinel spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
amethyst amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
Achievements
By Gimme Dat Cryomancer the Ghoul Necromancer level 10
74th Pyre 122nd year of Ascendancy at 23:20 see stats
By Gimme Dat Cryomancer the Ghoul Necromancer level 15
75th Pyre 122nd year of Ascendancy at 13:21 see stats
Log
Gimme Dat Cryomancer casts Chill of the Tomb.
Gimme Dat Cryomancer is on fire!
Skeleton mage's Flame hits Gimme Dat Cryomancer for 61 fire damage.
Gimme Dat Cryomancer's purging blight area effect hits Brown bear for 8 blight damage.
Armoured skeleton warrior receives 39 healing from Gimme Dat Cryomancer's purging blight area effect.
Gimme Dat Cryomancer receives 39 healing from Gimme Dat Cryomancer's purging blight area effect.
Skeleton master archer receives 39 healing from Gimme Dat Cryomancer's purging blight area effect.
Skeleton archer receives 39 healing from Gimme Dat Cryomancer's purging blight area effect.
Armoured skeleton warrior hits Brown bear for 24 physical damage.
Brown bear hits Gimme Dat Cryomancer for 39 physical damage.
Burning from Skeleton mage hits Gimme Dat Cryomancer for 20 fire damage.
Gimme Dat Cryomancer hits Brown bear for 15 cold damage.
Gimme Dat Cryomancer's Chill of the Tomb hits Slinger for 55 cold damage.
Gimme Dat Cryomancer's Chill of the Tomb hits Skeleton mage for 55 cold damage.
Gimme Dat Cryomancer's Chill of the Tomb hits Skeleton mage for 55 cold damage.
Gimme Dat Cryomancer's purging blight area effect hits Brown bear for 8 blight damage.
Armoured skeleton warrior receives 39 healing from Gimme Dat Cryomancer's purging blight area effect.
Skeleton master archer receives 39 healing from Gimme Dat Cryomancer's purging blight area effect.
Gimme Dat Cryomancer receives 39 healing from Gimme Dat Cryomancer's purging blight area effect.
Skeleton mage receives 39 healing from Gimme Dat Cryomancer's purging blight area effect.
Skeleton archer receives 39 healing from Gimme Dat Cryomancer's purging blight area effect.
Armoured skeleton warrior hits Brown bear for 23 physical damage.
Skeleton mage casts Manathrust.
Skeleton mage casts Manathrust.
Skeleton mage hits Gimme Dat Cryomancer for 125 arcane damage.
Skeleton mage hits Gimme Dat Cryomancer for 117 arcane damage.
Gimme Dat Cryomancer the level 19 ghoul necromancer was imploded to death by a skeleton mage on level 16 of The Arena.
Skeleton mage killed Gimme Dat Cryomancer!