Falah Tendil the level 17 Higher Archmage by ortrestave

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.0
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp17 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution12 (base 10)
Magic46 (base 44)
Willpower45 (base 35)
Cunning22 (base 11)

Resources

Life248/248
Mana242/242
Healing Factor1
Regeneration2.05

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight15
Lite2
Infravision3
See Stealth10
See Invisible10

Offense: Mainhand

Damage21
Accuracy5
Crit Chance7%
APR4
Speed1.00

Offense: Spell

Spellpower46.13060775165
Crit Chance16%
Speed1

Offense: Mind

Mindpower41.766666666667
Crit Chance6%
Speed1

Offense: Damage Bonus

All+7%

Defense: Base

Armour (hardiness)10 (30%)
Defense2.35
Ranged Defense2.35
Fatigue0
Physical Save21.55
Spell Save31.33404291041
Mental Save35.725

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Confusion Resistance10%
Silence Resistance20%
Instadeath Resistance100%
Blind Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Ice1.30
5/5
4/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Arcane1.30
1/5
4/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
1/5
3/5
4/5
2/5

Generic Talents

Technique / Combat training1.00
0/5
1/5
0/5
0/5
0/5
Spell / Aegis1.30
1/5
1/5
1/5
1/5
Race / Higher1.00
1/5
5/5
2/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
1/5

Effects

talent
talent
talent

Quests

active
active
done
done
done
done
active
done
active
done
active
active
done
active
done

Equipment

On feet
Light source
On head
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Falah Tendil the Higher Archmage level 16
63rd Haze 122nd year of Ascendancy at 15:08
see stats
Home sweet home Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Falah Tendil the Higher Archmage level 17
75th Haze 122nd year of Ascendancy at 23:13
see stats
Level 10 Got a character to level 10.
By Falah Tendil the Higher Archmage level 10
6th Flare 122nd year of Ascendancy at 23:13
see stats
Matrix style! Finished the whole Abashed Expanse zone without being hit by a single void blast or manaworm. Dodging's fun!
By Falah Tendil the Higher Archmage level 4
75th Pyre 122nd year of Ascendancy at 03:29
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Falah Tendil the Higher Archmage level 2
75th Pyre 122nd year of Ascendancy at 00:02
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Falah Tendil the Higher Archmage level 12
58th Dusk 122nd year of Ascendancy at 21:09
see stats
Size matters Did over 600 damage in one attack.
By Falah Tendil the Higher Archmage level 13
41st Haze 122nd year of Ascendancy at 09:47
see stats
The Arena Unlocked Arena mode.
By Falah Tendil the Higher Archmage level 8
4th Mirth 122nd year of Ascendancy at 11:41
see stats

Log

Lore found: first mural painting
You can read all your collected lore in the game menu, by pressing Escape.


Lore found:
second mural painting
You can read all your collected lore in the game menu, by pressing Escape.


You don't see how to get there...

Lore found:
third mural painting
You can read all your collected lore in the game menu, by pressing Escape.


Lore found:
fourth mural painting
You can read all your collected lore in the game menu, by pressing Escape.


Lore found:
fifth mural painting
You can read all your collected lore in the game menu, by pressing Escape.


There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


You gain 1.99 gold from the transmogrification of
barbed pouch of steel shots of wind (19/19, 22-26.4 power, 2 apr).
You gain 3.10 gold from the transmogrification of
troll-hide cured leather armour (2 def, 4 armour).
You gain 2.89 gold from the transmogrification of
shimmering ash vilestaff (15-18 power, 3 apr, acid element).
You gain 1.05 gold from the transmogrification of
teleportation rune of the titan (range 47).
There is a Teleportation portal to the Sher'Tul Fortress here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Falah Tendil deactivates Arcane Power.

Falah Tendil deactivates Premonition.

Falah Tendil deactivates Chant of Fortress.