Lady Bolbum's Knockers the level 15 Higher Paradox Mage by SmallTownGuy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceHigher
ClassParadox Mage
Level / Exp15 / 43%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 13)
Dexterity13 (base 10)
Constitution19 (base 12)
Magic45 (base 41)
Willpower33 (base 28)
Cunning10 (base 10)

Resources

Life348/348
Paradox300
Healing Factor1.1791723257555
Regeneration0.29479308143888

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite10
See Stealth10
See Invisible10

Offense: Mainhand

Damage21
Accuracy7
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower36
Crit Chance12%
Speed1

Offense: Mind

Mindpower26
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+21%
Light+13%
Temporal+22%
Physical+18%
Cold+22%
All0%

Defense: Base

Armour (hardiness)25.647187283725 (35.65183292883%)
Defense30
Ranged Defense30
Fatigue0
Physical Save24
Spell Save38
Mental Save22

Defense: Resistances

Lightning+ 38%( 70%)
Light+ 39%( 70%)
Temporal+ 24%( 70%)
Cold+ 27%( 70%)
Mind+ 14%( 70%)
Fire+ 17%( 70%)
All+ 9%( 70%)

Defense: Immunities

Stun Resistance15%
Bleed Resistance15%
Pinning Resistance20%
Disarm Resistance23%
Instadeath Resistance100%
Knockback Resistance21%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Chronomancy / Stasis1.30
2/5
4/5
1/5
1/5
Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Timetravel1.30
0/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
3/5
3/5
1/5
0/5
Chronomancy / Matter1.30
3/5
1/5
1/5
1/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
1/5
1/5
0/5
Chronomancy / Spacetime Weaving1.30
3/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.30
1/5
3/5
1/5
2/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

done
active
done
done
done
done
active
active
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

I'm a cool hero (Nightmare (Adventure) difficulty) Saved Derth without a single inhabitant dying.
By Lady Bolbum's Knockers the Higher Paradox Mage level 14
17th Dusk 122nd year of Ascendancy at 10:10
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Lady Bolbum's Knockers the Higher Paradox Mage level 10
8th Flare 122nd year of Ascendancy at 11:43
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Lady Bolbum's Knockers the Higher Paradox Mage level 11
2nd Dusk 122nd year of Ascendancy at 17:27
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Lady Bolbum's Knockers the Higher Paradox Mage level 6
4th Mirth 122nd year of Ascendancy at 01:31
see stats
Wibbly Wobbly Timey Wimey Stuff (Nightmare (Adventure) difficulty) Killed the weaver queen and the temporal defiler.
By Lady Bolbum's Knockers the Higher Paradox Mage level 5
78th Pyre 122nd year of Ascendancy at 06:34
see stats

Log

Lady Bolbum's Knockers casts Gravity Spike.
Elven warrior is drawn in by the singularity!

Lady Bolbum's Knockers hits Elven warrior for 183 physical damage.

Lady Bolbum's Knockers casts
Dust to Dust.
Lady Bolbum's Knockers hits Elven warrior for 9 physical, 84 temporal (94 total damage).
Lady Bolbum's Knockers killed Elven warrior!
The fabric of spacetime around Lady Bolbum's Knockers has returned to normal.


Resting starts...

Lady Bolbum's Knockers retunes the fabric of spacetime.

Talent Dust to Dust is ready to use.
Lady Bolbum's Knockers stops spinning fate.

Lady Bolbum's Knockers stops weaving fate.

Lady Bolbum's Knockers's aura of power vanishes.

Talent Gravity Spike is ready to use.
Talent Stop is ready to use.
Spacetime feels more stable.
The fabric of time around Lady Bolbum's Knockers stabilizes to normal.

Talent Webs of Fate is ready to use.
Talent Seal Fate is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Time Shield is ready to use.
Talent Static History is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).