Umrc the level 2 Halfling Rogue by SmallTownGuy

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassRogue
Level / Exp2 / 29%
Sizesmall
Lifes / Deaths

Primary Stats

Strength13 (base 15)
Dexterity16 (base 13)
Constitution12 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning20 (base 17)

Resources

Life121/121
Stamina103/103
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage16
Accuracy22
Crit Chance12%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy22
Crit Chance12%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower15
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)2 (38.536585365854%)
Defense21
Ranged Defense21
Fatigue0
Physical Save9
Spell Save7
Mental Save11

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
3/5
0/5
0/5
0/5
Cunning / Stealth1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

beneficial effect
beneficial effect

Quests

active
active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Ran for 65 turns (stop reason: at exit).

You gain 2.14 gold from the transmogrification of
blazing quiver of elm arrows of accuracy (21/21, 113% power, 5 apr).
You gain 2.41 gold from the transmogrification of
elm vilestaff of illumination (100% power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
iron battleaxe (113% power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper ring.
You gain 1.55 gold from the transmogrification of
phase door rune (range 6; power 15; dur 4).
You gain 1.50 gold from the transmogrification of
phase door rune (range 5; power 15; dur 4).
You gain 1.55 gold from the transmogrification of
phase door rune (range 5; power 16; dur 3).
You gain 0.59 gold from the transmogrification of
manasurge rune (600% regen over 10 turns; 30 instant mana).
You gain 0.59 gold from the transmogrification of
manasurge rune (610% regen over 10 turns; 30 instant mana).
You gain 1.12 gold from the transmogrification of
sun infusion of the duelist (rad 5; power 29; turns 4; dispels darkness).
You gain 0.75 gold from the transmogrification of
regeneration infusion (heal 84 over 5 turns).
There is a Passageway into the Trollmire here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Saving done.

There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)