Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.1 |
Addons | Items Vault 1.0.1 |
Campaign | --- |
Mode | --- --- |
Sex | Male |
Race | Construct |
Class | Golem |
Level / Exp | 32 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded 5 / 0 |
Primary Stats
Strength | 56 (base 51) |
Dexterity | 15 (base 12) |
Constitution | 45 (base 37) |
Magic | 20 (base 12) |
Willpower | 13 (base 10) |
Cunning | 15 (base 10) |
Resources
Life | 331/849 |
Mana | 239/239 |
Stamina | 199/200 |
Healing Factor | 1.1 |
Regeneration | 2.431 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 10 |
See Invisible | 30 |
Offense: Mainhand
Damage | 82 |
Accuracy | 28 |
Crit Chance | 17% |
APR | 3 |
Speed | 1.00 |
Offense: Spell
Spellpower | 20 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 15.1 |
Crit Chance | 2% |
Speed | 1 |
Offense: Damage Bonus
Cold | +10% |
Lightning | +10% |
Fire | +10% |
All | 0% |
Offense: Damage Penetration
Acid | +11% |
Defense: Base
Armour (hardiness) | 21.1 (62.5%) |
Defense | 11.75 |
Ranged Defense | 11.75 |
Fatigue | 16 |
Physical Save | 35.005248302672 |
Spell Save | 17.847891182402 |
Mental Save | 24.236442976012 |
Defense: Resistances
Cold | + 37%(100%) |
All | + 3%(100%) |
Defense: Immunities
Bleed Resistance | 100% |
Fear Resistance | 100% |
Stoning Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 100% |
Inscriptions (3/4)
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 218 damage for 4 turns. Its effects scale with your Strength stat. |
Runes | Effective talent level: 1.0 Rune: Acid WaveUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a self-centered acid wave of radius 2, doing 224.80 acid damage. The corrosive acid will also reduce accuracy, defense and armour by 13 for 3 turns. Its effects scale with your Strength stat. |
Class Talents
Golem / Arcane | 1.50 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Golem / Fighting | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 4/5 |
Generic Talents
Effects
detrimental effect | The more you use runes, the longer they will take to recharge (+1 cooldowns). Runic Saturation |
Quests
Equipment
Socketed Gems | Prothotipe's Prismatic Eye Prothotipe's Prismatic EyePowered by arcane forces 0.00 Encumbrance. Type: gem / multi-hued ; tier 3 When wielded/worn: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane When used to imbue an object: Changes stats: +5 Mag / +5 Con Changes damage: +10% fire / +10% cold / +10% lightning Talent mastery: +0.20 Golem / Arcane Talent on hit(spell): Eye Beam (10% chance level 2). This cracked gemstone appears faded with age. It appears to have once been the eye of a golem. |
Socketed Gems | onyx onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
In main hand | caustic stralite greatsword of evisceration (49.5-79.2 power, 3 apr) caustic stralite greatsword of evisceration (49.5-79.2 power, 3 apr)Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 49.5 - 79.2 Uses stat: 120% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 100% Special effect when this weapon crits: wounds the target Damage conversion: 35% acid blind When wielded/worn: Physical crit. chance: +11.0% Physical power: +10 Changes resistances penetration: +11% acid Life regen: +0.96 Massive two-handed swords. |
Main armor | dwarven-steel mail armour of command (10 def, 12 armour) dwarven-steel mail armour of command (10 def, 12 armour)Requires: - Strength 28 - Talent Armour Training Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +12 Defense: +10 Fatigue: +16% Changes stats: +2 Cun Mental save: +13 A suit of armour made of mail. |
Inventory
Drake's Bane (52-78 power, 21 apr) Drake's Bane (52-78 power, 21 apr)Requires: - Strength 45 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 52.0 - 78.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +21 Physical crit. chance: +2.0% Attack speed: 100% Damage against: +25% Dragon When wielded/worn: Changes stats: +6 Str Physical save: +9 Stun/Freeze immunity: +20% Knockback immunity: +40% The killing of Kroltar, mightiest of wyrms, took seven months and the lives of 20,000 dwarven warriors. Finally the beast was worn down and mastersmith Gruxim, standing atop the bodies of his fallen comrades, was able slit its throat with this axe crafted purely for the purpose of penetrating the wyrm's hide. |
Bill's Tree Trunk (30-51 power, 7 apr) Bill's Tree Trunk (30-51 power, 7 apr)Requires: - Strength 25 Crafted by a master 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 1 It must be held with both hands. Base power: 30.0 - 51.0 Uses stat: 130% Str Damage type: Physical Armour Penetration: +7 Physical crit. chance: +1.5% Attack speed: 100% When wielded/worn: This is a big, nasty-looking tree trunk that Bill the Troll used as a weapon. It could still serve this purpose, should you be strong enough to wield it! |
acidic dwarven-steel greatmaul of erosion (43-64.5 power, 2 apr) acidic dwarven-steel greatmaul of erosion (43-64.5 power, 2 apr)Requires: - Strength 24 Powered by arcane forces Infused by nature 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 43.0 - 64.5 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +1.5% Attack speed: 100% Special effect when this weapon crits: splashes the target with acid Damage when this weapon hits: +14 nature / +10 acid / +12 temporal Massive two-handed maul. |
dwarven-steel greatmaul of torment (44.5-66.75 power, 2 apr) dwarven-steel greatmaul of torment (44.5-66.75 power, 2 apr)Requires: - Strength 24 Infused by psionic forces 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 44.5 - 66.8 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +1.5% Attack speed: 100% Special effect when this weapon hits: 20% chance to torment the target When wielded/worn: Changes resistances penetration: +9% mind / +6% darkness Massive two-handed maul. |
inquisitor's dwarven-steel greatmaul of erosion (44-66 power, 2 apr) inquisitor's dwarven-steel greatmaul of erosion (44-66 power, 2 apr)Requires: - Strength 24 Infused by nature Infused by arcane disrupting forces 5.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Base power: 44.0 - 66.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +1.5% Attack speed: 100% Special effect when this weapon crits: burns latent spell energy Damage when this weapon hits: +11 nature / +14 temporal / +20 manaburn Massive two-handed maul. |
caustic dwarven-steel greatsword of evisceration (38-60.8 power, 2 apr) caustic dwarven-steel greatsword of evisceration (38-60.8 power, 2 apr)Requires: - Strength 24 Infused by nature Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 38.0 - 60.8 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% Special effect when this weapon crits: wounds the target Damage conversion: 38% acid blind When wielded/worn: Physical crit. chance: +6.0% Physical power: +9 Changes resistances penetration: +10% acid Life regen: +2.00 Massive two-handed swords. |
caustic stralite greatsword of evisceration (49.5-79.2 power, 3 apr) caustic stralite greatsword of evisceration (49.5-79.2 power, 3 apr)Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 49.5 - 79.2 Uses stat: 120% Str Damage type: Physical Armour Penetration: +3 Physical crit. chance: +4.5% Attack speed: 100% Special effect when this weapon crits: wounds the target Damage conversion: 42% acid blind When wielded/worn: Physical crit. chance: +14.0% Physical power: +12 Changes resistances penetration: +8% acid Life regen: +2.00 Massive two-handed swords. |
elemental stralite mace of the mystic (34-47.6 power, 5 apr) elemental stralite mace of the mystic (34-47.6 power, 5 apr)Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 4 Base power: 34.0 - 47.6 Uses stat: 100% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +2.5% Attack speed: 100% Special effect when this weapon hits: random elemental effect Damage conversion: 15% fire / 13% cold / 15% lightning / 15% acid When wielded/worn: Changes stats: +3 Mag / +1 Wil Spellpower: +9 Blunt and deadly. |
Galelord (3 def, 8 armour) Galelord (3 def, 8 armour)Requires: - Strength 28 - Talent Armour Training Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 Fatigue: +16% Changes stats: +4 Mag Damage when the wearer is hit: 12 lightning Maximum mana: +100.00 Spell crit. chance: +3% A suit of armour made of mail. |
cleansing steel mail armour of command (9 def, 10 armour) cleansing steel mail armour of command (9 def, 10 armour)Requires: - Strength 20 - Talent Armour Training Infused by arcane disrupting forces Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +10 Defense: +9 Fatigue: +14% Changes stats: +2 Cun Changes resistances: +11% nature / +11% blight Mental save: +11 A suit of armour made of mail. |
Eel-skin armour (10 def, 1 armour) Eel-skin armour (10 def, 1 armour)Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +1 Defense: +10 Fatigue: +2% Changes stats: +3 Cun / +2 Dex Poison immunity: +30% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 18 power out of 50/50) : Effective talent level: 2.0 Power cost: 18 out of 50/50. Range: 10.00 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 29.76 to 89.27 damage. The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
radiant cured leather armour of command (8 def, 7 armour) radiant cured leather armour of command (8 def, 7 armour)Requires: - Strength 14 Infused by nature Infused by psionic forces 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +7 Defense: +8 Fatigue: +7% Changes stats: +2 Cun / +2 Wil Damage when the wearer is hit: 6 light Changes resistances: +10% darkness / +10% blight Mental save: +11 Light radius: +1 A suit of armour made of leather. |
76 alchemist agate 76 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Achievements
Log
Kryshk hits uruivellas for 50 fire damage.
Kryshk hits orc elite berserker for 57 fire, 18 fire, 19 blight, 13 light damage (total 104.88).
Kryshk hits orc elite berserker for 57 fire, 88 fire damage (total 143.37).
Orc elite berserker hits Kryshk for 166 physical, 15 nature, 100 physical damage (total 278.73).
Orc elite berserker hits uruivellas for 105 physical damage.
Kryshk casts Dust to Dust.
Kryshk hits orc elite berserker for 59 fire, 49 temporal, 56 physical damage (total 162.34).
Uruivellas uses Disarm.
Kryshk is poisoned!
Uruivellas loses sight!
Kryshk shrugs off the effect 'Disarmed'!
Talent Infusion: Healing is ready to use.
Kryshk's spell attains critical power!
Uruivellas hits Kryshk for 79 physical, 11 nature, 6 nature, 10 temporal, 6 nature damage (total 109.25).
Kryshk hits uruivellas for 16 fire, 19 blight, 13 light, 55 fire damage (total 101.02).
Kryshk casts Channel Staff.
Kryshk's spell attains critical power!
Kryshk hits orc elite berserker for 422 physical damage.
You collect a new ingredient: orc heart.
Kryshk hits uruivellas for 50 fire damage.
Kryshk hits orc elite berserker for 57 fire damage.
Kryshk killed orc elite berserker!
Kryshk hits orc elite berserker for 57 fire, 93 fire damage (total 148.51).
Uruivellas casts Fire Storm.
Kryshk's spell attains critical power!
Uruivellas hits Kryshk for 6 nature damage.
Character control switched to Mo meir (servant of Kryshk).