deadmanwalkin the level 21 Dwarf Necromancer by seneschul

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsAdjustable Exp 1.0.4
Stone Wardens DLC Class 1.0.3
Items Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassNecromancer
Level / Exp21 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity10 (base 10)
Constitution34 (base 29)
Magic47 (base 48)
Willpower31 (base 21)
Cunning14 (base 11)

Resources

Life436/436
Mana226/245
Souls10/10
Healing Factor1.3
Regeneration0.78

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite1
Infravision6
See Stealth16
See Invisible16

Offense: Mainhand

Damage29
Accuracy4
Crit Chance6%
APR9
Speed1.00

Offense: Spell

Spellpower39.5
Crit Chance10%
Speed1

Offense: Mind

Mindpower27.65
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+26%
Light+15%
Temporal+15%
Blight+4%
Physical+19%
Fire+5%
Nature+6%

Defense: Base

Armour (hardiness)15 (30%)
Defense12
Ranged Defense12
Fatigue3
Physical Save28.466538461538
Spell Save25.491538461538
Mental Save22.716538461538

Defense: Resistances

Darkness+ 16%( 70%)
All 0%( 70%)
Fire+ 10%( 70%)
Cold+ 10%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance30%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
1/5
5/5
Spell / Grave1.30
1/5
1/5
1/5
0/5
Spell / Advanced necrotic minions1.30
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
4/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
5/5
0/5
Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
failed
active
done
done
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By deadmanwalkin the Dwarf Necromancer level 10
18th Voratun 122nd year of Ascendancy at 13:10
see stats
Level 20 (Exploration mode) Got a character to level 20.
By deadmanwalkin the Dwarf Necromancer level 20
4th Profit 122nd year of Ascendancy at 12:23
see stats
Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By deadmanwalkin the Dwarf Necromancer level 10
18th Voratun 122nd year of Ascendancy at 18:58
see stats

Log

Ghast hits honey tree for 20 physical damage.

Honey tree hits ghast for 14 physical damage.
Ghast hits honey tree for 16 blight damage.
Deadmanwalkin casts Invoke Darkness.

You collect a new ingredient:
honey tree root.
Deadmanwalkin hits honey tree for 185 darkness damage.
Deadmanwalkin killed honey tree!

Talent Invoke Darkness is ready to use.
There is a way to the lake of Nur here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


You give
Xeryressra the Ravenvalor (25-35 power, 3 apr) to ghast.
You give
Wrathroot's Barkwood (9 def, 10 armour, 60 block) to ghast.
You gain 5.15 gold from the transmogrification of
Delidesus (14/14, 18.5-25.9 power, 7 apr).
You gain 1.65 gold from the transmogrification of
spiked cured leather armour of lightning resistance (2 def, 4 armour).
You gain 5.83 gold from the transmogrification of
rejuvenating cured leather armour of resilience (2 def, 4 armour).
You gain 1.11 gold from the transmogrification of
mindwoven linen wizard hat of frost (+16%) (1 def, 0 armour).
You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.37 gold from the transmogrification of
arcing steel waraxe of massacre (19-26.6 power, 3 apr).
You gain 4.68 gold from the transmogrification of
cruel ash starstaff of greater warding (15-18 power, 3 apr, temporal damage).
You gain 5.49 gold from the transmogrification of
cruel ash starstaff of channeling (15-18 power, 3 apr, light damage).
You gain 3.12 gold from the transmogrification of
cruel ash magestaff of might (15-18 power, 3 apr, fire damage).
You gain 1.75 gold from the transmogrification of
mighty cured leather sling.
You gain 3.89 gold from the transmogrification of
steel mace of evisceration (11.5-16.1 power, 3 apr).
You gain 0.70 gold from the transmogrification of
steel longsword of massacre (19-26.6 power, 3 apr).
You gain 3.00 gold from the transmogrification of
mule's steel ring of arcana(+0.20/turn).
Saving done.

There is a way to the old forest here (press '' or right click to use).