Morat the level 7 Cornac Bulwark by Daddy32

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp7 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 26)
Dexterity15 (base 12)
Constitution26 (base 20)
Magic10 (base 10)
Willpower16 (base 10)
Cunning17 (base 12)

Resources

Life301/301
Stamina153/153
Healing Factor1.1
Regeneration5.7874265032511

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision6

Offense: Mainhand

Damage33
Accuracy28
Crit Chance4%
APR9
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance3%
Speed1

Offense: Mind

Mindpower18
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)8 (30%)
Defense16.75
Ranged Defense22.375
Fatigue16
Physical Save18.9
Spell Save9.1
Mental Save11.55

Defense: Resistances

All+ 4%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.30
5/5
1/5
0/5
0/5
Technique / Shield defense1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.30
2/5
2/5
0/5
0/5

Generic Talents

Technique / Field control1.00
0/5
0/5
0/5
0/5
Cunning / Survival1.00
2/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
1/5
2/5
2/5
1/5
0/5

Effects

Quests

done
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Morat hits White worm mass for 42 physical damage.
Morat killed White worm mass!
Talent Shield Pummel is ready to use.

Morat hits White worm mass for 40 physical damage.
Morat killed White worm mass!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 21 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 60 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a previous level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 33 turns (stop reason: at exit).