Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.4.8 |
Addons | Quick Drown NPCs 1.2.5New characters in Maj'Eyal start out with the Rod of Asphyxiation, an item made to quickly drown npcs. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Stone Wardens Bonus Class 1.2.3Donators/Buyers bonus! Allow Respec Anywhere 1.2.3Succor and easement 1.0.1INFO: This mod is *defunct*. Dead and buried. Been for years now. To be honest, I've been hoping something similar would make it into the main game but it never did. Which I will forever be miffed by :). There are alternatives (for both, the alchemist part and the escort part), check the comments, search the addons. I keep it here for those few who might want to play an older version of the game or for coding reference. --- Old description: A few things to make rng less random with regards to character build (because I really, really dislike it when a build is subject to randomness). This includes and is limited to: It does make the game easier. Not in a significant way but use at risk to your own pride. Formerly "known" as Succor and easement. Opt-in Adventurers Parties 1.1.0Presents a dialog when you attack or are attacked by an adventurers party or hostile ziguranth patrol on the world map, prompting you to either evade or fight. The behavior of this dialog can be controlled by the "Adventurers party response strategy" options under Game Options in the <Esc> menu, allowing you to specify "always evade" or "never evade" as the default behavior. Also available as part of the ZOmnibus Addon Pack. JPN Addons for ToME 1.4.8 Ashes of Urh'Rok 1.4.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Melinda on the Map 1.1.0Places the Sect of Kryl-Feijan event on the map as a zone entrance rather than an undetectable encounter. No Race-based Exp Penalties 1.0.4Removes all race-based exp penalties from the game. (Does not affect yeeks' bonus.) Could possibly cause issues with other addons which modify existing races. Please let me know should any issues arise. Items Vault 1.4.8Donators/Buyers bonus! Tier-1 Short Circuit Option 1.1.0Adds a new game option "Short-circuit some early dungeons" to enable or disable the new b43 behavior of skipping the player directly to the bottom of tier-1 dungeons if you're strong enough. The option will appear under Game Options in the <Esc> menu. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. QuickTome: Remove Stat Requirements 1.3.1 Bazaar 1.2.5- This addon introduces a new variant of vault, the bazaar, where you don't fight for items, but rather buy (or steal) them. - A central aspect of this addon is a new questline (consisting of 3 follow-up-quests), which introduces the player to the bazaar-system. The questline starts in the Village of Elvala (look out for a special npc - he will lookout for you as well). - I took the idea to this addon from starsapphire (Idea : Markets in dungeons! - http://forums.te4.org/viewtopic.php?f=39&t=42553) ------ Details: ------ (1) Bazaars can appear in most dungeons and outdoor zones, which happen to also generate vaults; chances for regular vault-generation aren't being limited. Bazaars won't appear in the East however - tradesmen haven't made it there yet. (2) Each bazaar contains a shopkeeper and a limited amount of items, which can't be pickuped by normal means (they are chained to the ground). Instead, you either have to pay to be able to pick up such an item - or you try to unchain it (success chances scale with cunning, dexterity and talent points in Heightened Senses and Stealth). Failure to unchain it will trigger a trap which teleports the player (and his party) to a parallel zone ("Mirrorscape"). --> To escape from the Mirrorscape, a special guardian needs to be killed. Alternatively, there are two hidden exit points. The Power of the Guardian scales extremely with the Base-Level of the Zone (Break-Points: Level 20, 30, 50, 70) and the item-quality the trap is based on (unique items are protected by stronger guardians). Killing the guardian allows the player to pick up the item in question. --> Killing the shopkeeper unchains all item in his shop. Shopkeepers are extremely strong, however. (3) Additionally, each shopkeeper has a rare ingredient for sale, and some of them also sell maps, which point to special treasure areas in a variety of zones. To find out about these special goods, chat with the vendor. (Again, treasuremaps point only to zones in the West.) (4)In Elvala starts a questline, which leads to the discovery of a new zone, The Bazaar. Follow-up quests then introduce more in depth to the bazaar system. (5) Most bazaar-vaults will also be generated inside the Infinite Dungeon - most Treasuremaps also work here. (6) From time to time, a caravan will spawn on the overworld map. Encountering a caravan is similar to an "Ambush", however without meeting hostile npcs - instead, two shopkeepers will offer their items. So, How to start? --> Go to Elvala, talk with a nice dwarf! Notable modifications to the core game: - added a new Faction ("Free Traders") Feedback about bugs, improvements, compatibility issues very welcome. Fixed: 24.11. 27.11 1.12 12.12 20.12. - removed an empty event file from the bazaar main zone, as it would trigger an error with the latest ashes update 01.02. A warning: you are trapped inside the mirrorscape until you defeat its guardian or find the exit |
Campaign | Maj'Eyal |
Mode | Normal Roguelike |
Sex | Male |
Race | Ogre |
Class | Bulwark |
Level / Exp | 1 / 0% |
Size | big |
Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
Strength | 18 (base 15) |
Dexterity | 11 (base 12) |
Constitution | 12 (base 12) |
Magic | 12 (base 10) |
Willpower | 8 (base 10) |
Cunning | 12 (base 10) |
Resources
Life | 128/128 |
Stamina | 95/95 |
Healing Factor | 1 |
Regeneration | 0.25 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Offense: Mainhand
Damage | 19 |
Accuracy | 18 |
Crit Chance | 3% |
APR | 2 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 12 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 10 |
Crit Chance | 2% |
Speed | 1 |
Defense: Base
Armour (hardiness) | 11.46 (63.098591549296%) |
Defense | 6 |
Ranged Defense | 10 |
Fatigue | 18 |
Physical Save | 10 |
Spell Save | 7 |
Mental Save | 7 |
Defense: Immunities
Instadeath Resistance | 100% |
Inscriptions (2/3)
Runes | 実行タレントレベル:1.0 ルーン:ショートテレポート起動:手動 範囲:近接/単体 クールダウン: 7 飛来速度:即時 ターン:魔法 (100%ターン) これは:魔法 説明: 範囲内のランダムな位置 にテレポートします。さらにしばらく 非実体化し、有害なステータス異常の 持続時間を短縮します。この状態では 回避と全耐性も上昇します。 範囲 10 非実体化ターン 5 ステータス異常短縮率 15% 回避上昇 15 耐性上昇 15% |
Runes | 実行タレントレベル:1.0 ルーン:魔法の盾起動:手動 範囲:近接/単体 クールダウン: 14 飛来速度:即時 ターン:(0% ターン) これは:魔法 説明: 100ダメージまでを無効化 するシールドを生成します。持続時間 は5ターンです。 |
Class Talents
Technique / 基本技 | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / 耐久技術 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / 盾守備 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / 盾攻撃 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / 危機察知 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / 肉体強化 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Race / オーガ | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / 戦闘訓練 | 1.30 |
| 0/5 |
| 2/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Effects
Quests
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You must explore the scintillating caves. * You must explore the renegade Shaloren camp. | active |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
Equipment
Main armor | アイアンメイルアーマー (2 回避,4 アー アイアンメイルアーマー (2 回避,4 アーマー)マー) 必要技能: - タレント 重装の熟練 14.00 重さ タイプ: 防具 / メイルアーマー ; Tier1 装備すると: アーマー:+4 回避:+2 (+2 実行値) 疲労度:+12% 鎖帷子だ。 |
In off hand | アイアンシールド (4 回避,2 アーマー, アイアンシールド (4 回避,2 アーマー, 8-9.6 パワー, 18.5 防御)8-9.6 パワー, 18.5 防御) 必要技能: - タレント 重装の熟練 (階級 2) 7.00 重さ タイプ: 防具 / シールド ; Tier1 タレント使用時: 基礎パワー:8.0 - 9.6 適用能力: 100% 腕力 ダメージ:物理 マスタリー:石の盾 命中超過ボーナス:+2.5% 発動ダメージ / 命中 物理クリティカル率:+2.5% 防御値:+18 装備すると: アーマー:+2 回避:+4 (+4 実行値) 射撃回避:+4 (+4 実行値) 疲労度:+6% タレント習得:+1 盾の防御 御存知、敵の攻撃を逸らす片手防具。 |
Light source | 真鍮のランタン 真鍮のランタン2.00 重さ タイプ: 光源 / 光源 ; Tier1 装備すると: 光源範囲:+2 ロウソクが入った真鍮のランタンだ。風除 けに獣脂を塗った紙で覆われており持ち運 ぶことができる。 |
In main hand | アイアンロングソード (12.5-17.5 パワー アイアンロングソード (12.5-17.5 パワー, 2 貫通), 2 貫通) 必要技能: 3.00 重さ タイプ: 武器 / ロングソード ; Tier1 基礎パワー:12.5 - 17.5 適用能力: 100% 腕力 ダメージ:物理 マスタリー:武器の熟練 命中超過ボーナス:+0.4% 必殺倍率 / 命中 アーマー貫通:+2 物理クリティカル率:+2.5% 攻撃速度:100% 長く、鋭く、ただ死を運ぶもの。 |
Inventory
传奇オーブ★鑑定の宝珠★ 传奇オーブ★鑑定の宝珠★Powered by:未知の力 1.00 重さ [シナリオアイテム] タイプ: オーブ / オーブ 所持していると: アイテムを自動的に鑑定してくれる。 |
传奇ロッド★Rod of Asphyxiation★ (24/24) 传奇ロッド★Rod of Asphyxiation★ (24/24)Powered by:未知の力 0.00 重さ [Unique] タイプ: 魔道具 / ロッド このアイテムの発動にはターンを消費しない asphyxiate an unsuspecting target , 1 を使う,残り24/24。 A devilish artifact, this rod only harms friendly strangers in towns. Only the mad and insane would consider such an useful. |
传奇シェール・タル★換金の箱★ 传奇シェール・タル★換金の箱★Powered by:未知の力 2.00 重さ [シナリオアイテム] タイプ: 箱 / シェール・タル 所持していると: 箱の中のアイテムを換金する(階層を変え るときに自動的に実行されます) , 0 を 使う,残り1000/1000。 大いなる力を秘めたシェール・タル古 代遺跡の付属装置だ。アイテムを入れる とコアに送られて分解され、城塞のエネ ルギーになる。副産物として金が生成さ れるが、城塞の役には立たないので送り 返される。 この装置を所持していると、足元のア イテムが自動的に収納されていく。収納 したまま現在の階を去ると、中のアイテ ムは自動的にエネルギーに変換されてし まう。取っておきたいアイテムは変換前 にアイテム欄から取り出しておかなけれ ばならない。また、収納しているアイテ ムの重さは0となる。 |