Terrence the level 1 Halfling Anorithil by gothescalcus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassAnorithil
Level / Exp1 / 9%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic19 (base 19)
Willpower10 (base 10)
Cunning16 (base 13)

Resources

Life94/94
Positive30/30
Negative8/30
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage8
Accuracy9
Crit Chance6%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance5%
Speed1

Offense: Mind

Mindpower13.4
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+4%
Arcane+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense3.05
Ranged Defense3.05
Fatigue0
Physical Save17.789419414626
Spell Save20.819709707313
Mental Save9.975

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Celestial / Sun1.30
1/5
0/5
0/5
0/5
Celestial / Eclipse1.30
0/5
0/5
0/5
0/5
Celestial / Twilight1.30
2/5
0/5
0/5
0/5
Celestial / Star fury1.30
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Chants1.30
1/5
0/5
0/5
0/5
Celestial / Hymns1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
0/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Forest troll hits Terrence for 11 physical damage.
Terrence hits forest troll for 9 darkness damage.
Terrence killed forest troll!
Terrence uses Infusion: Regeneration.

Terrence starts regenerating health quickly.


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Terrence stops regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the north (giant brown mouse - offscreen)).


Terrence casts Searing Light.

Terrence hits giant brown mouse for 26 light damage.
Terrence killed giant brown mouse!

Resting starts...

Talent Searing Light is ready to use.
Rested for 5 turns (stop reason: all resources and life at maximum).


Ran for 4 turns (stop reason: hostile spotted to the south (white worm mass)).


Terrence casts Searing Light.

Terrence hits white worm mass for 26 light damage.
Terrence killed white worm mass!