Time is running out the d the level 6 Cornac Archmage by 12dragon

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassArchmage
Level / Exp6 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic27 (base 26)
Willpower17 (base 17)
Cunning11 (base 11)

Resources

Life-2/126
Mana40/120
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+86.070797642506%

Vision

Sight10
Lite2
See Stealth5
See Invisible5

Offense: Mainhand

Damage13
Accuracy0
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27.5
Crit Chance7%
Speed1

Offense: Mind

Mindpower16.3
Crit Chance1%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Physical+10%
Arcane+6%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)-0.7 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save8.05
Spell Save15.4
Mental Save9.8

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect
detrimental effect

Quests

active
done
active
done

Equipment

On fingers
On fingers
Around neck
In main hand
Light source
Main armor

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Time is running out the d the Cornac Archmage level 2
75th Pyre 122nd year of Ascendancy at 01:52
see stats

Log

Poroma the bandit lord hits Time is running out the d for 23 physical, 30 physical, 5 acid, 18 blight, 9 blight, 5 acid damage (total 86.16).

Time is running out the d casts Arcane Reconstruction.

Time is running out the d hits Poroma the bandit lord for 22 fire damage.
Poroma the bandit lord hits Time is running out the d for 10 physical, 5 acid damage (total 14.15).
Poroma the bandit lord uses Summon.

Thief activates Deadly Poison.

Poroma the bandit lord summons thief!

Time is running out the d is poisoned!

Thief misses Time is running out the d.

Thief hits Time is running out the d for 9 physical, 5 nature, 5 temporal damage (total 19.00).

You are unable to move!

Time is running out the d casts Manathrust.

Talent Flame is ready to use.
Thief hits Time is running out the d for 12 nature damage.
Time is running out the d hits Poroma the bandit lord for 53 arcane, 22 fire damage (total 73.96).
Poroma the bandit lord hits Time is running out the d for 10 physical, 5 acid damage (total 14.15).
Time is running out the d slows down.

Thief hits Time is running out the d for 10 physical, 5 nature, 5 temporal, 4 physical, 5 nature damage (total 29.00).
Poroma the bandit lord stops burning.


Poroma the bandit lord hits Time is running out the d for 10 physical, 5 acid damage (total 14.15).
Thief hits Time is running out the d for 12 nature damage.
Time is running out the d uses Infusion: Regeneration.

Time is running out the d starts regenerating health quickly.

Thief performs a critical strike!
Saving done.

Saving done.

Saving game...