Agurte the level 2 Higher Bulwark by Dro1Dik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassBulwark
Level / Exp2 / 34%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 18)
Dexterity13 (base 12)
Constitution12 (base 12)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life143/143
Stamina106/106
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage17
Accuracy20
Crit Chance2%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower11.7
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)13.28 (56%)
Defense7.05
Ranged Defense11.05
Fatigue18
Physical Save10.85
Spell Save7.7
Mental Save7.35

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
0/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
1/5
1/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Thief hits Agurte for 0 physical damage.
Talent Shield Pummel is ready to use.

Thief hits Agurte for 11 nature damage.
Agurte uses Shield Pummel.

Agurte misses thief.

Agurte hits thief for 25 physical damage.
Thief hits Agurte for 3 physical, 2 physical, 5 nature, 6 acid damage (total 16.00).
Thief killed Agurte!
Agurte the level 2 higher bulwark was melted to death by a thief on level 2 of Trollmire.
You have 1 life(s) left.
Agurte deactivates Shield Wall.

Agurte stops being poisoned.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving done.

Saving done.

Saving game...

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Talent Shield Pummel is ready to use.
Talent Block is ready to use.

Talent Shield Wall is ready to use.

Ran for 4 turns (stop reason: interesting character).


Saving done.

Saving done.

Saving game...