Doir the level 7 Cornac Rogue by Dro1Dik

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp7 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity24 (base 24)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning24 (base 24)

Resources

Life-45/173
Stamina118/118
Healing Factor1.11
Regeneration13.5975

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision1

Offense: Mainhand

Damage20
Accuracy26
Crit Chance13%
APR5
Speed1.00

Offense: Offhand

Damage11
Accuracy26
Crit Chance13%
APR5
Speed1.00

Offense: Spell

Spellpower14
Crit Chance5%
Speed1

Offense: Mind

Mindpower16.6
Crit Chance5%
Speed1

Offense: Damage Bonus

Cold+10%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)13 (30%)
Defense22.25
Ranged Defense22.25
Fatigue1
Physical Save8.4
Spell Save13
Mental Save11.9

Defense: Resistances

Cold+ 36%( 70%)
All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
2/5
1/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
1/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
5/5
0/5
0/5
0/5
Cunning / Lethality1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Field control1.00
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
2/5

Effects

talent
beneficial effect
detrimental effect
beneficial effect
detrimental effect

Quests

done
active
active
done

Equipment

On head
Around waist
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

The Arena Unlocked Arena mode.
By Doir the Cornac Rogue level 7
78th Pyre 122nd year of Ascendancy at 12:39
see stats

Log


Ran for 2 turns (stop reason: suffocating).


Ran for 3 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Ran for 2 turns (stop reason: suffocating).


Doir starts suffocating to death!
Ran for 2 turns (stop reason: detrimental status effect).

Doir is suffocating.


Ran for 2 turns (stop reason: taken damage).


Ran for 2 turns (stop reason: taken damage).


Doir uses Infusion: Regeneration.

Doir starts regenerating health quickly.


Doir uses Infusion: Wild.

Doir lessens the pain.

Ran for 3 turns (stop reason: taken damage).


Ran for 2 turns (stop reason: taken damage).

Saving done.

Saving done.

Saving game...