Mara the level 17 Shalore Anorithil by quantumwire

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceShalore
ClassAnorithil
Level / Exp17 / 85%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity15 (base 10)
Constitution40 (base 30)
Magic57 (base 44)
Willpower26 (base 10)
Cunning19 (base 16)

Resources

Life437/437
Mana156/156
Negative58/58
Positive78/78
Healing Factor1.2222297605398
Regeneration2.7500169612144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision7
See Stealth6
See Invisible5

Offense: Mainhand

Damage33
Accuracy11
Crit Chance11%
APR4
Speed1.00

Offense: Spell

Spellpower44
Crit Chance21%
Speed1

Offense: Mind

Mindpower25
Crit Chance8%
Speed1

Offense: Damage Bonus

Physical+15%
Cold+11%
All0%
Darkness+63%
Light+33%
Temporal+15%
Mind+6%
Fire+9%
Nature+3%

Offense: Damage Penetration

Acid+5%
Light+10%
Temporal+10%
Darkness+10%
Arcane+10%
Mind+10%
Lightning+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense6
Ranged Defense6
Fatigue1
Physical Save22
Spell Save43
Mental Save20

Defense: Resistances

Acid+ 40%( 70%)
Arcane+ 19%( 70%)
Cold+ 54%( 70%)
All+ 15%( 70%)
Lightning+ 25%( 70%)
Light+ 20%( 70%)
Temporal+ 20%( 70%)
Darkness+ 70%( 70%)
Fire+ 30%( 70%)
Nature+ 20%( 70%)

Defense: Immunities

Stun Resistance42%
Confusion Resistance32%
Pinning Resistance0%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Runes
Infusions
Runes

Class Talents

Celestial / Eclipse1.30
1/5
1/5
0/5
0/5
Celestial / Twilight1.30
1/5
1/5
1/5
0/5
Celestial / Star fury1.30
4/5
1/5
1/5
1/5
Celestial / Sunlight1.30
2/5
3/5
1/5
5/5

Generic Talents

Celestial / Hymns1.30
1/5
1/5
1/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
1/5
Celestial / Chants1.30
2/5
1/5
1/5
1/5
Race / Shalore1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
2/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
active
done
done
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Mara the Shalore Anorithil level 13
4th Flare 122nd year of Ascendancy at 10:58
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Mara the Shalore Anorithil level 10
8th Mirth 122nd year of Ascendancy at 23:41
see stats
Lost in translation (Insane (Roguelike) difficulty) Destroyed the naga portal in the slazish fens and got caught in the after-effect.
By Mara the Shalore Anorithil level 4
78th Pyre 122nd year of Ascendancy at 03:15
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Mara the Shalore Anorithil level 9
3rd Mirth 122nd year of Ascendancy at 12:06
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Mara the Shalore Anorithil level 9
5th Mirth 122nd year of Ascendancy at 01:32
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Mara the Shalore Anorithil level 17
16th Dusk 122nd year of Ascendancy at 23:27
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.60 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.75 gold pieces.

You pickup 0.70 gold pieces.

Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Mara picks up (6.):
troll-hide rough leather armour of lightning resistance (3 def, 2 armour).
Ran for 5 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Mara picks up (c.):
movement infusion of the warrior (speed 505%; cd 8).
Mara picks up (5.):
cleansing rough leather armour of fire resistance (3 def, 2 armour).
Mara picks up (f.):
wild infusion of the titan (res 25%; magical; dur 2; cd 13).
Mara picks up (i.):
ethereal rune (power 12; resist 10%; move 33%; dur 5; cd 16).
Mara picks up (H.):
acidic iron dagger of paradox (10-14 power, 5 apr).
Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Mara picks up (I.):
balanced iron dagger of the mystic (10-12 power, 5 apr).
There is a next level here (press '' or right click to use).
Ran for 41 turns (stop reason: at exit).


A shield forms around Mara.