Kel'Thor the level 6 Cornac Alchemist by Kallious

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsItems Vault 1.0.3
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassAlchemist
Level / Exp6 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution13 (base 13)
Magic19 (base 17)
Willpower16 (base 12)
Cunning10 (base 10)

Resources

Life156/156
Mana206/206
Healing Factor1.21
Regeneration0.6655

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision1

Offense: Mainhand

Damage9
Accuracy4
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower15.2
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%
Darkness+10%

Defense: Base

Armour (hardiness)3 (30%)
Defense2
Ranged Defense2
Fatigue7
Physical Save8.05
Spell Save17.25
Mental Save9.1

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 30%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
0/5
0/5
0/5
0/5
Spell / Infusion1.30
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5
Spell / Golemancy1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
Quiver
Light source
Tool
Around neck
Main armor
In main hand
Cloak
Around waist

Inventory

Achievements

Log

Kel'Thor picks up (c.): elm starstaff (10-12 power, 2 apr, physical damage).
Kel'Thor picks up (p.):
zircon.
There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Kel'Thor can not wear:
Spellhunt Remnants (1 def, 2 armour) (missing dependency).
Kel'Thor can not wear:
Spellhunt Remnants (1 def, 2 armour) (missing dependency).
Kel'Thor wears:
spiked rough leather armour of lightning resistance (1 def, 2 armour).

Kel'Thor brandishes the Summertide Phial and banishes all shadows!


You don't see how to get there...


You don't see how to get there...


Space around you starts to dissolve...


You don't see how to get there...


Resting starts...

You are yanked out of this place!

Rested for 19 turns (stop reason: dialog is displayed).


You gain 25.00 gold from the transmogrification of
Spellhunt Remnants (1 def, 2 armour).
You gain 2.90 gold from the transmogrification of
Unlightblur (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, physical damage).
You gain 1.21 gold from the transmogrification of
iron greatsword of projection (11-17.6 power, 1 apr).
Saving done.

There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.