Maybe the level 14 Yeek Paradox Mage by Doctornull

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.1.5
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassParadox Mage
Level / Exp14 / 14%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity8 (base 10)
Constitution17 (base 18)
Magic40 (base 40)
Willpower32 (base 22)
Cunning18 (base 11)

Resources

Life210/210
Positive0/69
Paradox175
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage19
Accuracy2
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower33
Crit Chance5%
Speed1

Offense: Mind

Mindpower26.3
Crit Chance6%
Speed1

Offense: Damage Bonus

Blight+3%
Cold+11%
Temporal+26%

Defense: Base

Armour (hardiness)10 (34%)
Defense0.3
Ranged Defense0.3
Fatigue1
Physical Save18.8
Spell Save22.6
Mental Save40.833333333333

Defense: Resistances

Darkness+ 9%( 70%)
Light+ 10%( 70%)
Temporal+ 10%( 70%)
Physical+ 17%( 70%)
Cold+ 34%( 70%)
All 0%( 70%)

Defense: Immunities

Confusion Resistance94%
Silence Resistance80%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Age Manipulation1.30
4/5
0/5
0/5
0/5
Chronomancy / Timeline Threading1.30
1/5
1/5
0/5
0/5
Chronomancy / Time Travel1.30
1/5
4/5
5/5
0/5
Chronomancy / Matter1.30
4/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Energy1.30
2/5
2/5
1/5
0/5
Chronomancy / Chronomancy1.30
0/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
3/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
5/5
0/5
0/5

Effects

talent
talent
talent
talent

Quests

done
done
done
done
done
active

Equipment

Tool
On fingers
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Maybe the Yeek Paradox Mage level 10
24th Dusk 122nd year of Ascendancy at 00:53
see stats

Log

You gain 1.06 gold from the transmogrification of prismatic cured leather armour (2 def, 4 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (2 def, 4 armour).
You gain 1.77 gold from the transmogrification of
impenetrable iron mail armour of lightning resistance (2 def, 10 armour).
You gain 1.20 gold from the transmogrification of
flaming steel waraxe (11-15.4 power, 3 apr).
You gain 3.36 gold from the transmogrification of
ash magestaff of illumination (15-18 power, 3 apr, lightning damage).
You gain 1.50 gold from the transmogrification of
balanced iron dagger (4.5-5.85 power, 5 apr).
There is a way to the hidden trollmire treasure here (press '' or right click to use).
There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
There is a way to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


There is a Passageway into the Trollmire here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 38th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:08.

There is a Derth (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


Saving done.

Maybe deactivates Spacetime Tuning.