Gharlic the level 4 Thalore Summoner by Doctornull

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.4
AddonsOpt-in Adventurers Parties 1.0.4
Stone Wardens DLC Class 1.0.3
Timed Rest 1.0.4
Rare item Egos update 1.0.4
Go to Landmark 1.0.4
Hireable Companions 1.0.4
Equipment Tweaks 1.0.4
Extra Dungeons 1.0.4
Alternate Zones Option 1.0.4
Items Vault 1.0.3
Turtle race 1.0.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassSummoner
Level / Exp4 / 94%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity14 (base 11)
Constitution11 (base 10)
Magic8 (base 10)
Willpower23 (base 20)
Cunning20 (base 20)

Resources

Life142/142
Equilibrium0
Healing Factor1
Regeneration0.85

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage5
Accuracy17
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy17
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower8
Crit Chance4%
Speed1

Offense: Mind

Mindpower23.05
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+11%

Defense: Base

Armour (hardiness)2 (30%)
Defense2.4
Ranged Defense2.4
Fatigue6
Physical Save10.05
Spell Save13.85
Mental Save17.05

Defense: Resistances

Nature+ 21%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summoning (distance)1.30
4/5
1/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

On fingers
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

That was close Killed your target while having only 1 life left.
By Gharlic the Thalore Summoner level 2
75th Pyre 122nd year of Ascendancy at 17:55
see stats

Log

Resting starts...
Talent Nature's Touch is ready to use.
Talent Hydra is ready to use.
Rested for 18 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 20.5 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.10 gold from the transmogrification of
linen wizard hat (1 def, 0 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 5.00 gold from the transmogrification of
Pawnch's Shell (0 def, 10 armour).
You gain 1.62 gold from the transmogrification of
rough leather sling of dampening.
You gain 1.50 gold from the transmogrification of
balanced iron longsword (7-9.8 power, 2 apr).
You gain 3.28 gold from the transmogrification of
hateful iron battleaxe of phasing (9.5-14.25 power, 9 apr).
There is a way to the next level here (press '' or right click to use).
There is a way to the previous level here (press '' or right click to use).
Ran for 80 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
There is an exit to the worldmap here (press '' or right click to use).
Ran for 88 turns (stop reason: at exit).


Saving done.

There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving done.

Saving done.

Saving game...