Zarylm the level 5 Thalore Wyrmic by tuarijd

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
Steamtech UI 1.1.4
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassWyrmic
Level / Exp5 / 14%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 24)
Dexterity15 (base 10)
Constitution12 (base 11)
Magic8 (base 10)
Willpower22 (base 19)
Cunning10 (base 10)

Resources

Life180/180
Equilibrium0
Healing Factor1
Regeneration1.15

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage24
Accuracy19
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower19.4
Crit Chance1%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)6 (30%)
Defense2.75
Ranged Defense2.75
Fatigue9
Physical Save21.65
Spell Save10.5
Mental Save11.2

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
3/5
1/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
3/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
0/5
0/5
0/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
1/5
0/5
0/5
Wild-gift / Fungus1.21
0/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

done
active

Equipment

On fingers
Around neck
In main hand
On feet
Light source
On head
Main armor

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
Ran for 2 turns (stop reason: interesting terrain).


Space around you starts to dissolve...


Resting starts...

Rested for 40 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

Zarylm wears:
pair of iron boots of tirelessness (0 def, 3 armour).

Zarylm wears:
iron waraxe of erosion (13-18.2 power, 2 apr).

Zarylm wears:
copper ring of perseverance.

Zarylm wears:
copper amulet of mastery (0.11 Wild-gift / Fungus).

Zarylm wears:
spiked rough leather armour of acid resistance (1 def, 2 armour).

You gain 2.96 gold from the transmogrification of
balanced iron mace of daylight (12.5-17.5 power, 2 apr).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 0.65 gold from the transmogrification of
pair of rough leather boots of uncanny dodging (2 def, 1 armour).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (18-25.2 power, 2 apr).
You gain 1.08 gold from the transmogrification of
elm longbow of acid.
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.55 gold from the transmogrification of
phase door rune (range 5; power 16; dur 3).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.