Lisonn the level 5 Skeleton Arcane Blade by zoneblast

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceSkeleton
ClassArcane Blade
Level / Exp5 / 10%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 13)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic27 (base 27)
Willpower10 (base 10)
Cunning13 (base 13)

Resources

Life166/166
Mana124/124
Stamina112/112
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy22
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance6%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+20%

Defense: Base

Armour (hardiness)3 (30%)
Defense7
Ranged Defense7
Fatigue7
Physical Save16
Spell Save17
Mental Save14

Defense: Resistances

Lightning+ 10%( 70%)
Light+ 10%( 70%)
Darkness+ 10%( 70%)
Cold+ 10%( 70%)
Fire+ 15%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

You pickup 0.80 gold pieces.
You pickup 0.50 gold pieces.

You pickup 0.65 gold pieces.

You pickup 0.90 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.60 gold pieces.

Ran for 12 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 6 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 8 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 15 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 14 turns (stop reason: at door).