The Ven the level 2 Shalore Possessor by gargan

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassPossessor
Level / Exp2 / 64%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 16)
Dexterity13 (base 12)
Constitution10 (base 10)
Magic12 (base 10)
Willpower18 (base 15)
Cunning13 (base 12)

Resources

Life93/93
Psi123/123
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth16.54677130326
See Invisible16.54677130326

Offense: Mainhand

Damage15
Accuracy17
Crit Chance3%
APR8
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+3%
Acid+11%

Defense: Base

Armour (hardiness)9.5 (43.636363636364%)
Defense3
Ranged Defense3
Fatigue14
Physical Save9
Spell Save10
Mental Save10

Defense: Resistances

Acid+ 37%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Psionic / Possession1.30
1/5
0/5
0/5
0/5
Psionic / Psionic menace1.30
1/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
0/5
0/5
0/5
0/5
Psionic / Solipsism1.30
3/5
0/5
0/5
0/5
Psionic / Psychic blows1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
0/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
Main armor
On feet
Light source
On hands
In main hand

Inventory

Achievements

Log

Resting starts...
The Ven is no longer empowered.

Talent Rune: Shielding is ready to use.
Talent Possess is ready to use.
Today is the 77th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Rested for 67 turns (stop reason: all resources and life at maximum).


The Ven picks up (b.):
iron mace (11-15.4 power, 2 apr).
White worm mass uses Multiply.

Ran for 11 turns (stop reason: hostile spotted to the northwest (white worm mass)).


The Ven uses Mind Whip.

The Ven switches her weapons to:
mossy mindstar
mossy mindstar.
The Ven hits White worm mass for 34 mind damage.
The Ven hits White worm mass for 34 mind damage.
The Ven killed White worm mass!
The Ven killed White worm mass!
The Ven is empowered by the suffering of others!


The Ven is no longer empowered.

Talent Mind Whip is ready to use.

The Ven switches her weapons to:
flaming iron greatsword of phasing.

Lore found:
On Adventuring
You can read all your collected lore in the game menu, by pressing Escape.


Resting starts...

Rested for 20 turns (stop reason: all resources and life at maximum).