Jorra the level 29 Drem Alchemist by wanderingcross

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDrem
ClassAlchemist
Level / Exp29 / 21%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity22 (base 10)
Constitution20 (base 13)
Magic89 (base 60)
Willpower68 (base 33)
Cunning50 (base 33)

Resources

Life821/821
Mana491/491
Equilibrium20
Healing Factor1.0870588855781
Regeneration4.6200002637069

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite18
Infravision3
See Stealth14
See Invisible17
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage43
Accuracy21
Crit Chance15%
APR16
Speed1.00

Offense: Spell

Spellpower67
Crit Chance30%
Speed1

Offense: Mind

Mindpower50
Crit Chance15%
Speed1

Offense: Damage Bonus

Lightning+20%
Fire+34%
Cold+48%
Arcane+25%
Mind+18%
All0%

Offense: Damage Penetration

Arcane+50%
Light+40%
All+25%

Defense: Base

Armour (hardiness)6 (30%)
Defense51
Ranged Defense51
Fatigue7
Physical Save31
Spell Save51
Mental Save54

Defense: Resistances

Acid+ 29%( 70%)
Arcane+ 15%( 70%)
Cold+ 47%( 70%)
All+ 11%( 70%)
Darkness+ 16%( 70%)
Light+ 30%( 70%)
Physical+ 29%( 70%)
Mind+ 19%( 70%)
Lightning+ 29%( 70%)
Fire+ 48%( 70%)
Nature+ 23%( 70%)

Defense: Immunities

Pinning Resistance10%
Teleport Resistance20%
Confusion Resistance77%
Fear Resistance60%
Knockback Resistance10%
Instadeath Resistance100%
Blind Resistance30%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
1/5
1/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
3/5
1/5
Spell / Acid alchemy1.30
1/5
1/5
1/5
2/5
Spell / Golemancy1.30
4/5
4/5
1/5
1/5
Spell / Frost alchemy1.30
1/5
1/5
1/5
3/5

Generic Talents

Wild-gift / Harmony1.00
2/5
5/5
0/5
0/5
Race / Drem1.00
2/5
1/5
4/5
1/5
Spell / Stone alchemy1.30
4/5
4/5
1/5
4/5
Spell / Staff combat1.30
1/5
0/5
0/5
0/5

Prodigies

1/1

Effects

talent
talent
talent

Quests

done
active
done
failed
done
done
failed
done
done
done
done
done
done
done
active
active
active
active
done
done
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Nightmare (Adventure) difficulty) Killed a Bringer of Doom.
By Jorra the Drem Alchemist level 19
3rd Dearth 122nd year of Ascendancy at 17:39
see stats
Exterminator (Nightmare (Adventure) difficulty) Killed 1000 creatures.
By Jorra the Drem Alchemist level 19
2nd Dearth 122nd year of Ascendancy at 20:54
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Jorra the Drem Alchemist level 10
25th Voratun 122nd year of Ascendancy at 01:13
see stats
Level 20 (Nightmare (Adventure) difficulty) Got a character to level 20.
By Jorra the Drem Alchemist level 20
4th Dearth 122nd year of Ascendancy at 16:41
see stats
Rescuer of the lost (Nightmare (Adventure) difficulty) Rescued the merchant from the assassin lord.
By Jorra the Drem Alchemist level 20
6th Dearth 122nd year of Ascendancy at 22:59
see stats
Savior of the damsels in distress (Nightmare (Adventure) difficulty) Saved Melinda from her terrible fate in the Crypt of Kryl-Feijan.
By Jorra the Drem Alchemist level 28
4th Shortage 122nd year of Ascendancy at 13:18
see stats
Size matters (Nightmare (Adventure) difficulty) Did over 600 damage in one attack.
By Jorra the Drem Alchemist level 24
16th Loss 122nd year of Ascendancy at 10:03
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Jorra the Drem Alchemist level 9
23rd Voratun 122nd year of Ascendancy at 08:03
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Jorra the Drem Alchemist level 15
39th Profit 122nd year of Ascendancy at 10:50
see stats
Treasure Hoarder (Nightmare (Adventure) difficulty) Amassed 3000 gold pieces.
By Jorra the Drem Alchemist level 26
22nd Loss 122nd year of Ascendancy at 21:36
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Jorra the Drem Alchemist level 17
21st Wealth 122nd year of Ascendancy at 11:50
see stats

Log

You gain 5.50 gold from the transmogrification of Wind Worn Shot (24/25, 39-47 power, 15 apr).
You gain 7.19 gold from the transmogrification of
windwalling stralite shield of patience (0 def, 8 armour, 147 block).
You gain 10.42 gold from the transmogrification of
troll-hide reinforced leather armour of Eyal (12 def, 7 armour).
You gain 12.50 gold from the transmogrification of
Behemoth Hide (4 def, 6 armour).
You gain 3.38 gold from the transmogrification of
blighted voratun gauntlets of strength (+3) (0 def, 3 armour).
You gain 4.99 gold from the transmogrification of
focusing cashmere robe of fire (+11%) (0 def, 0 armour).
You gain 8.42 gold from the transmogrification of
dispeller's cashmere robe of life (0 def, 0 armour).
You gain 3.43 gold from the transmogrification of
potent yew vilestaff of fate (27-32 power, 4 apr, blight element).
You gain 8.39 gold from the transmogrification of
infernal ash starstaff of breaching (15-18 power, 3 apr, temporal element).
You gain 6.72 gold from the transmogrification of
imbued yew vilestaff of breaching (20-24 power, 4 apr, fire element).
You gain 7.23 gold from the transmogrification of
blazebringer's reinforced leather sling of piercing.
You gain 25.00 gold from the transmogrification of
Tirakai's Maul (32-42 power, 6 apr).
You gain 0.62 gold from the transmogrification of
shatter afflictions rune (absorb 41; cd 15).
There is a way to the previous level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Space around you starts to dissolve...


Saving done.

Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: saving).

There is a Passageway into the Daikara here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Saving game...

Saving done.