Flying Man the level 7 Dwarf Paradox Mage by bloth

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.0
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassParadox Mage
Level / Exp7 / 20%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity8 (base 10)
Constitution16 (base 13)
Magic28 (base 30)
Willpower21 (base 16)
Cunning11 (base 11)

Resources

Life172/172
Paradox175
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision3
See Stealth5
See Invisible5

Offense: Mainhand

Damage13
Accuracy2
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower28.5
Crit Chance7%
Speed1

Offense: Mind

Mindpower19.1
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense2.3
Ranged Defense4.3
Fatigue1
Physical Save11.2
Spell Save26.575
Mental Save15.2

Defense: Immunities

Instadeath Resistance100%
Blind Resistance42%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Chronomancy / Speed Control1.30
0/5
0/5
0/5
0/5
Chronomancy / Age Manipulation1.30
4/5
0/5
0/5
0/5
Chronomancy / Time Travel1.30
1/5
0/5
0/5
0/5
Chronomancy / Matter1.30
5/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
1/5
1/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Chronomancy / Energy1.30
1/5
1/5
0/5
0/5
Chronomancy / Chronomancy1.30
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
3/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done

Equipment

Tool
On fingers
Around neck
In main hand
Light source
On feet
Main armor

Inventory

Achievements

Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Flying Man the Dwarf Paradox Mage level 5
19th Voratun 122nd year of Ascendancy at 04:07
see stats

Log

You can read all your collected lore in the game menu, by pressing Escape.
Ran for 4 turns (stop reason: dialog is displayed).


There is a ladder to the previous level here (press '' or right click to use).
Ran for 10 turns (stop reason: at exit).


Flying Man deactivates Entropic Field.

Flying Man activates Entropic Field.

Flying Man deactivates Energy Decomposition.

Flying Man activates Energy Decomposition.

Space around you starts to dissolve...


Resting starts...

Flying Man retunes the fabric of spaceime.

Rested for 19 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 21 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 1.41 gold from the transmogrification of
spiked rough leather armour of acid resistance (1 def, 2 armour).
You gain 1.47 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, arcane element).
You gain 0.25 gold from the transmogrification of
iron longsword (10.5-14.7 power, 2 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-19.5 power, 25 apr).
There is a Iron Council (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

Saving game...

Saving done.