Prier the level 4 Thalore Rogue by narelith

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassRogue
Level / Exp4 / 76%
Sizemedium
Lifes / Deaths

Primary Stats

Strength13 (base 11)
Dexterity18 (base 15)
Constitution13 (base 12)
Magic8 (base 10)
Willpower11 (base 10)
Cunning17 (base 17)

Resources

Life151/151
Stamina112/112
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-996
Infravision1
Stealth27.710952282084

Offense: Mainhand

Damage17
Accuracy22
Crit Chance10%
APR5
Speed1.00

Offense: Offhand

Damage11
Accuracy22
Crit Chance10%
APR5
Speed1.00

Offense: Spell

Spellpower8
Crit Chance3%
Speed1

Offense: Mind

Mindpower14.5
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)5 (30%)
Defense3.8
Ranged Defense3.8
Fatigue8
Physical Save9.1
Spell Save6.65
Mental Save9.8

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Stealth1.30
3/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Technique / Dual weapons1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
0/5
0/5
0/5
Technique / Acrobatics1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
1/5

Effects

talent

Quests

active

Equipment

On feet
On hands
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Ran for 62 turns (stop reason: at exit).

You gain 2.17 gold from the transmogrification of
brass lantern of focus.
You gain 0.48 gold from the transmogrification of
grounding iron helm (0 def, 3 armour).
You gain 2.17 gold from the transmogrification of
slime-covered iron waraxe of projection (12-16.8 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm starstaff (10-12 power, 2 apr, temporal element).
You gain 2.37 gold from the transmogrification of
steady rough leather sling of acid.
You gain 1.38 gold from the transmogrification of
iron mace of erosion (11.5-16.1 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12.5-17.5 power, 2 apr).
You gain 1.13 gold from the transmogrification of
sun infusion of the duelist (rad 6; power 31; turns 4; dispells darkness).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 57 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


There is no way out of this level here.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.
Prier deactivates Stealth.