dan the level 1 Thalore Archer by PureArchr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceThalore
ClassArcher
Level / Exp1 / 49%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 12)
Dexterity20 (base 17)
Constitution12 (base 11)
Magic8 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life100/118
Stamina102/102
Healing Factor1.0164835164835
Regeneration0.25412087912088

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage20
Accuracy23
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower12
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)2 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save9
Spell Save6
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Archery training1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
0/5
1/5
0/5
0/5
Technique / Mobility1.20
2/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Quiver
Light source
Main armor
In main hand

Inventory

Achievements

Log

Dan is pinned to the ground.

You are unable to move!

Ran for 1 turns (stop reason: didn't move).

You are unable to move!

Deformed giant white mouse's creeping dark hits
dan for 5 darkness damage.

Deformed giant white mouse's creeping dark hits
dan for 5 darkness damage.
The dark tendrils dissipate.


You are unable to move!

Ran for 1 turns (stop reason: didn't move).

Dan is no longer pinned.

Deformed giant white mouse's creeping dark hits
dan for 5 darkness damage.

Dan picks up (c.):
sun infusion of the wizard (rad 5; power 24; turns 3; dispels darkness).

You don't see how to get there...


There is a ladder to worldmap here (press '' or right click to use).

You gain 0.05 gold from the transmogrification of
elm wand of trap destruction [power 18] (15 cooldown).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 15 block).
You gain 1.48 gold from the transmogrification of
elm starstaff of fate (10-12 power, 2 apr, temporal element).
You gain 1.12 gold from the transmogrification of
sun infusion of the wizard (rad 5; power 24; turns 3; dispels darkness).
You gain 1.13 gold from the transmogrification of
sun infusion of the warrior (rad 6; power 28; turns 4; dispels darkness).
There is a Way into the heart of the gloom here (press '' or right click to use).
Saving game...

Message from
DarkGod: Brrrrrrrrr! It is so cold. The Santascape has come!
This is an event to celebrate the end of year, look for a snowman on your worldmap!
This even will be sent regulary during the festive days of the year's end!
Level 15 recommended.

Saving done.