Cork the level 11 Yeek Summoner by drunkseraph

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceYeek
ClassSummoner
Level / Exp11 / 32%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 13)
Dexterity9 (base 11)
Constitution5 (base 10)
Magic10 (base 10)
Willpower46 (base 36)
Cunning30 (base 22)

Resources

Life-71/189
Equilibrium2
Healing Factor0.95714285714286
Regeneration41.664428571429

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth26.446758763835
See Invisible26.446758763835

Offense: Mainhand

Damage7
Accuracy30
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy30
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower36
Crit Chance9%
Speed1

Offense: Damage Bonus

Fire+10%
Nature+5%

Defense: Base

Armour (hardiness)2 (30%)
Defense2
Ranged Defense2
Fatigue6
Physical Save5
Spell Save19
Mental Save31

Defense: Resistances

Lightning+ 7%( 70%)
Temporal+ 5%( 70%)
Nature+ 10%( 70%)
Fire+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance54%
Poison Resistance20%
Confusion Resistance89%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Summoning (melee)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
1/5
1/5
0/5
Wild-gift / Summoning (utility)1.30
2/5
1/5
1/5
0/5
Wild-gift / Summoning (augmentation)1.30
1/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Race / Yeek1.00
5/5
4/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

detrimental effect
beneficial effect

Quests

done
done

Equipment

On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Cork the Yeek Summoner level 10
4th Mirth 122nd year of Ascendancy at 04:19
see stats

Log

Your summoned 3-headed hydra disappears.
Talent Minotaur is ready to use.
Talent Hydra is ready to use.
Rested for 34 turns (stop reason: all resources and life at maximum).


Ran for 10 turns (stop reason: hostile spotted to the north (skeleton magus - offscreen)).


Cork summons a Ritch Flamespitter!

Xanora the skeleton mage casts Throw Bomb.


Skeleton archer hits Ritch flamespitter for 12 physical damage.
Xanora the skeleton mage hits Cork for 160 acid damage.
Ritch flamespitter spits flames!

Ritch flamespitter's mind surges with critical power!
Ritch flamespitter hits Skeleton archer for 127 fire damage.
Skeleton magus casts Flame.

Xanora the skeleton mage casts Channel Staff.

Golem (servant of Xanora the skeleton mage) is on fire!


Skeleton archer hits Ritch flamespitter for 11 physical damage.
Skeleton magus's Flame hits Golem (servant of Xanora the skeleton mage) for
86 fire damage.
Cork uses Infusion: Healing.

Cork receives 48 healing from Infusion: Healing.
Cork uses Infusion: Regeneration.

Cork starts regenerating health quickly.

Ritch flamespitter spits flames!

Ritch flamespitter hits Skeleton archer for 93 fire damage.
Xanora the skeleton mage's Channel Staff hits
Cork for 66 fire damage.
Skeleton magus casts Manathrust.

Saving game...