Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.4 |
Addons | Items Vault 1.0.3 Stone Wardens DLC Class 1.0.3 |
Campaign | Infinite |
Mode | Normal Exploration |
Sex | Male |
Race | Skeleton |
Class | Sun Paladin |
Level / Exp | 16 / 59% |
Size | medium |
Lifes / Deaths | Killed by Delidur at level 1 on the 74th Pyre 122nd year of Ascendancy at 16:03 / 105Killed by spitting spider at level 4 on the 77th Pyre 122nd year of Ascendancy at 11:13 Killed by spitting spider at level 4 on the 77th Pyre 122nd year of Ascendancy at 12:12 Killed by giant spider at level 4 on the 77th Pyre 122nd year of Ascendancy at 13:18 Killed by weaver young at level 4 on the 77th Pyre 122nd year of Ascendancy at 14:28 Killed by weaver young at level 4 on the 77th Pyre 122nd year of Ascendancy at 15:10 Killed by chitinous spider at level 4 on the 77th Pyre 122nd year of Ascendancy at 16:04 Killed by chitinous spider at level 4 on the 77th Pyre 122nd year of Ascendancy at 17:06 Killed by spitting spider at level 5 on the 77th Pyre 122nd year of Ascendancy at 18:06 Killed by chitinous spider at level 5 on the 77th Pyre 122nd year of Ascendancy at 20:08 Killed by chitinous spider at level 5 on the 77th Pyre 122nd year of Ascendancy at 22:01 Killed by giant spider at level 5 on the 78th Pyre 122nd year of Ascendancy at 00:18 Killed by spitting spider at level 6 on the 78th Pyre 122nd year of Ascendancy at 08:09 Killed by bloated horror at level 8 on the 3rd Mirth 122nd year of Ascendancy at 02:04 Killed by skeleton warrior at level 8 on the 3rd Mirth 122nd year of Ascendancy at 23:29 Killed by grave wight at level 8 on the 4th Mirth 122nd year of Ascendancy at 00:33 Killed by ghast at level 8 on the 4th Mirth 122nd year of Ascendancy at 01:26 Killed by skeleton warrior at level 8 on the 4th Mirth 122nd year of Ascendancy at 02:31 Killed by ghast at level 8 on the 4th Mirth 122nd year of Ascendancy at 03:45 Killed by orc master wyrmic at level 9 on the 8th Mirth 122nd year of Ascendancy at 01:24 Killed by luminous horror at level 10 on the 8th Mirth 122nd year of Ascendancy at 05:29 Killed by luminous horror at level 10 on the 8th Mirth 122nd year of Ascendancy at 06:29 Killed by luminous horror at level 10 on the 8th Mirth 122nd year of Ascendancy at 07:31 Killed by luminous horror at level 10 on the 8th Mirth 122nd year of Ascendancy at 08:33 Killed by greater multi-hued wyrm at level 10 on the 9th Mirth 122nd year of Ascendancy at 08:07 Killed by multi-hued drake at level 10 on the 9th Mirth 122nd year of Ascendancy at 08:53 Killed by Ungolë at level 10 on the 9th Mirth 122nd year of Ascendancy at 20:35 Killed by Burb the snow giant champion at level 11 on the 9th Mirth 122nd year of Ascendancy at 23:58 Killed by Ungolë at level 11 on the 10th Mirth 122nd year of Ascendancy at 00:52 Killed by orc blood mage at level 11 on the 10th Mirth 122nd year of Ascendancy at 02:49 Killed by orc blood mage at level 11 on the 10th Mirth 122nd year of Ascendancy at 03:11 Killed by orc blood mage at level 11 on the 10th Mirth 122nd year of Ascendancy at 04:15 Killed by dúathedlen at level 12 on the 3rd Flare 122nd year of Ascendancy at 00:50 Killed by uruivellas at level 12 on the 3rd Flare 122nd year of Ascendancy at 01:46 Killed by war hound at level 12 on the 3rd Flare 122nd year of Ascendancy at 05:19 Killed by dolleg at level 12 on the 3rd Flare 122nd year of Ascendancy at 06:25 Killed by wretchling at level 12 on the 3rd Flare 122nd year of Ascendancy at 07:20 Killed by luminous horror at level 13 on the 4th Flare 122nd year of Ascendancy at 17:43 Killed by luminous horror at level 13 on the 4th Flare 122nd year of Ascendancy at 19:13 Killed by luminous horror at level 13 on the 4th Flare 122nd year of Ascendancy at 21:10 Killed by Bethuwe the void horror at level 13 on the 6th Flare 122nd year of Ascendancy at 03:50 Killed by Bethuwe the void horror at level 13 on the 6th Flare 122nd year of Ascendancy at 05:12 Killed by Bethuwe the void horror at level 13 on the 6th Flare 122nd year of Ascendancy at 06:36 Killed by Bethuwe the void horror at level 13 on the 6th Flare 122nd year of Ascendancy at 09:03 Killed by Bethuwe the void horror at level 13 on the 6th Flare 122nd year of Ascendancy at 10:26 Killed by armoured skeleton warrior at level 13 on the 6th Flare 122nd year of Ascendancy at 11:25 Killed by armoured skeleton warrior at level 13 on the 6th Flare 122nd year of Ascendancy at 12:50 Killed by skeleton master archer at level 13 on the 6th Flare 122nd year of Ascendancy at 13:58 Killed by Bethuwe the void horror at level 13 on the 6th Flare 122nd year of Ascendancy at 15:18 Killed by skeleton mage at level 13 on the 6th Flare 122nd year of Ascendancy at 16:15 Killed by Bethuwe the void horror at level 13 on the 6th Flare 122nd year of Ascendancy at 17:17 Killed by ghoulking at level 13 on the 6th Flare 122nd year of Ascendancy at 17:45 Killed by Bethuwe the void horror at level 13 on the 6th Flare 122nd year of Ascendancy at 18:52 Killed by Bethuwe the void horror at level 13 on the 6th Flare 122nd year of Ascendancy at 20:29 Killed by skeleton mage at level 13 on the 6th Flare 122nd year of Ascendancy at 21:26 Killed by uruivellas at level 13 on the 7th Flare 122nd year of Ascendancy at 04:13 Killed by uruivellas at level 13 on the 7th Flare 122nd year of Ascendancy at 05:11 Killed by uruivellas at level 13 on the 7th Flare 122nd year of Ascendancy at 05:45 Killed by uruivellas at level 13 on the 7th Flare 122nd year of Ascendancy at 06:24 Killed by skeleton warrior at level 13 on the 7th Flare 122nd year of Ascendancy at 14:01 Killed by Eilinulaith the dredgling at level 13 on the 8th Flare 122nd year of Ascendancy at 02:54 Killed by Eilinulaith the dredgling at level 13 on the 8th Flare 122nd year of Ascendancy at 04:11 Killed by luminous horror at level 14 on the 1st Dusk 122nd year of Ascendancy at 05:53 Killed by Stedr the dolleg at level 15 on the 6th Dusk 122nd year of Ascendancy at 01:54 Killed by Stedr the dolleg at level 15 on the 6th Dusk 122nd year of Ascendancy at 02:58 Killed by Stedr the dolleg at level 15 on the 6th Dusk 122nd year of Ascendancy at 04:58 Killed by bloated horror at level 15 on the 6th Dusk 122nd year of Ascendancy at 18:58 Killed by dolleg at level 15 on the 6th Dusk 122nd year of Ascendancy at 20:14 Killed by dolleg at level 15 on the 6th Dusk 122nd year of Ascendancy at 21:01 Killed by thaurhereg at level 15 on the 6th Dusk 122nd year of Ascendancy at 21:58 Killed by thaurhereg at level 15 on the 6th Dusk 122nd year of Ascendancy at 23:55 Killed by thaurhereg at level 15 on the 7th Dusk 122nd year of Ascendancy at 01:05 Killed by dúathedlen at level 15 on the 7th Dusk 122nd year of Ascendancy at 01:57 Killed by dúathedlen at level 15 on the 7th Dusk 122nd year of Ascendancy at 04:00 Killed by fire wyrm at level 16 on the 8th Dusk 122nd year of Ascendancy at 16:10 Killed by fire wyrm at level 16 on the 8th Dusk 122nd year of Ascendancy at 20:10 Killed by fire wyrm at level 16 on the 8th Dusk 122nd year of Ascendancy at 22:48 Killed by fire wyrm at level 16 on the 9th Dusk 122nd year of Ascendancy at 06:53 Killed by fire wyrm at level 16 on the 9th Dusk 122nd year of Ascendancy at 09:20 Killed by fire wyrm at level 16 on the 9th Dusk 122nd year of Ascendancy at 10:25 Killed by fire wyrm at level 16 on the 9th Dusk 122nd year of Ascendancy at 11:23 Killed by fire wyrm at level 16 on the 9th Dusk 122nd year of Ascendancy at 12:47 Killed by luminous horror at level 16 on the 9th Dusk 122nd year of Ascendancy at 13:45 Killed by fire wyrm at level 16 on the 9th Dusk 122nd year of Ascendancy at 15:06 Killed by fire wyrm at level 16 on the 9th Dusk 122nd year of Ascendancy at 16:16 Killed by fire wyrm at level 16 on the 9th Dusk 122nd year of Ascendancy at 17:46 Killed by fire wyrm at level 16 on the 9th Dusk 122nd year of Ascendancy at 21:55 Killed by fire wyrm at level 16 on the 9th Dusk 122nd year of Ascendancy at 23:28 Killed by fire wyrm at level 16 on the 10th Dusk 122nd year of Ascendancy at 00:51 Killed by fire wyrm at level 16 on the 10th Dusk 122nd year of Ascendancy at 10:36 Killed by lava floor at level 16 on the 10th Dusk 122nd year of Ascendancy at 15:48 Killed by luminous horror at level 16 on the 10th Dusk 122nd year of Ascendancy at 17:50 Killed by fire wyrm at level 16 on the 10th Dusk 122nd year of Ascendancy at 19:28 Killed by fire wyrm at level 16 on the 10th Dusk 122nd year of Ascendancy at 20:31 Killed by grave wight at level 16 on the 12nd Dusk 122nd year of Ascendancy at 10:11 Killed by ghoul at level 16 on the 12nd Dusk 122nd year of Ascendancy at 12:49 Killed by grave wight at level 16 on the 12nd Dusk 122nd year of Ascendancy at 15:25 Killed by skeleton mage at level 16 on the 12nd Dusk 122nd year of Ascendancy at 17:00 Killed by ghoul at level 16 on the 12nd Dusk 122nd year of Ascendancy at 18:01 Killed by grave wight at level 16 on the 12nd Dusk 122nd year of Ascendancy at 20:38 Killed by Isomina the forest wight at level 16 on the 12nd Dusk 122nd year of Ascendancy at 23:38 Killed by skeleton master archer at level 16 on the 13rd Dusk 122nd year of Ascendancy at 02:09 Killed by Isomina the forest wight at level 16 on the 13rd Dusk 122nd year of Ascendancy at 04:31 Killed by skeleton master archer at level 16 on the 13rd Dusk 122nd year of Ascendancy at 07:08 Killed by Polawe the multi-hued drake hatchling at level 16 on the 13rd Dusk 122nd year of Ascendancy at 17:36 |
Primary Stats
Strength | 39 (base 30) |
Dexterity | 21 (base 10) |
Constitution | 32 (base 26) |
Magic | 38 (base 31) |
Willpower | 15 (base 10) |
Cunning | 12 (base 10) |
Resources
Life | 556/556 |
Positive | 12/55 |
Stamina | 158/158 |
Healing Factor | 1.24 |
Regeneration | 0.31 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 0 |
Infravision | 6 |
Offense: Mainhand
Damage | 58 |
Accuracy | 25 |
Crit Chance | 11% |
APR | 13 |
Speed | 1.00 |
Offense: Offhand
Damage | |
Accuracy | |
Crit Chance | |
APR | |
Speed |
Offense: Spell
Spellpower | 30.5 |
Crit Chance | 2% |
Speed | 1 |
Offense: Mind
Mindpower | 15.3 |
Crit Chance | 2% |
Speed | 1 |
Offense: Damage Bonus
Blight | +4% |
Light | +10% |
Fire | +11% |
All | 0% |
Offense: Damage Penetration
Blight | +5% |
Defense: Base
Armour (hardiness) | 15 (30%) |
Defense | 24.925 |
Ranged Defense | 28.925 |
Fatigue | 26 |
Physical Save | 32.76221852376 |
Spell Save | 34.61221852376 |
Mental Save | 21.225 |
Defense: Resistances
Light | + 34%( 70%) |
Fire | + 37%( 70%) |
All | + 6%( 70%) |
Defense: Immunities
Fear Resistance | 100% |
Instadeath Resistance | 100% |
Poison Resistance | 100% |
Bleed Resistance | 100% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 4 turns. In this state all new negative status effects duration is reduced by 24%, your defense is increased by 24 and all your resistances by 24%. Its effects scale with your Magic stat. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 70 with a minimum range of 15. Its effects scale with your Constitution stat. |
Class Talents
Technique / Combat veteran | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Celestial / Guardian | 1.30 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Celestial / Combat | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Shield offense | 1.10 |
| 4/5 |
| 1/5 |
| 1/5 |
| 2/5 |
Celestial / Sun | 1.00 |
| 2/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Generic Talents
Celestial / Light | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Undead / Skeleton | 1.10 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Celestial / Chants | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.10 |
| 2/5 |
| 3/5 |
| 0/5 |
| 4/5 |
| 0/5 |
Effects
talent | Shield of Light |
talent | Weapon of Light |
talent | Chant of Fortitude |
Quests
You successfully escorted the lone alchemist to the recall portal on level 3 of Infinite Dungeon. Escort: lone alchemist (level 3 of Infinite Dungeon)As a reward you improved Magic by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 10 of Infinite Dungeon. Escort: lost anorithil (level 10 of Infinite Dungeon)As a reward you improved talent Healing Light (+1 level(s)). | done |
You successfully escorted the lost anorithil to the recall portal on level 7 of Infinite Dungeon. Escort: lost anorithil (level 7 of Infinite Dungeon)As a reward you improved talent Bathe in Light (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 5 of Infinite Dungeon. Escort: repented thief (level 5 of Infinite Dungeon)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
On feet | stalker's pair of iron boots of phasing (0 def, 3 armour) stalker's pair of iron boots of phasing (0 def, 3 armour)Requires: - Talent Armour Training Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Changes stats: +3 Mag / +2 Wil Infravision radius: +2 It can be used to blink to a nearby random location, placing all other charms into a 25 cooldown. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Quiver | quiver of ash arrows of annihilation (7/10, 22.5-31.5 power, 10 apr) quiver of ash arrows of annihilation (7/10, 22.5-31.5 power, 10 apr)Requires: - Dexterity 16 Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 22.5 - 31.5 Uses stats: 50% Str, 70% Dex Damage type: Physical Armour Penetration: +10 Physical crit. chance: +4.5% Capacity: 10 Travel speed: +200% Arrows are used with bows to pierce your foes to death. |
Light source | healer's brass lantern of health healer's brass lantern of healthInfused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +40.00 Light radius: +2 Healing mod.: +12% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | bladed iron helm of might (0 def, 3 armour) bladed iron helm of might (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Physical power: +3 Armour: +3 Fatigue: +5% Changes stats: +4 Str / +2 Con Damage when the wearer is hit: 5 physical It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 98.03 physical damage. If the attack hits, the target is confused for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
On hands | Zanedar (0 def, 1 armour) Zanedar (0 def, 1 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Changes stats: +3 Dex / +2 Mag Damage when the wearer hits(melee): 2 blight Changes resistances penetration: +5% blight Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Tool | Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
On fingers | copper ring of light (+20%) copper ring of light (+20%)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes resistances: +20% light Changes damage: +10% light Rings can have magical properties. |
On fingers | savior's steel ring of fire (+22%) savior's steel ring of fire (+22%)Infused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes resistances: +22% fire Changes damage: +11% fire Physical save: +6 Spell save: +5 Mental save: +6 Rings can have magical properties. |
Around neck | steel amulet of healing steel amulet of healingInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Cut immunity: +40% Healing mod.: +12% It can be used to activate talent Heal, placing all other charms into a 80 cooldown : Effective talent level: 1.0 Power cost: 80 out of 80/80. Range: melee/personal Travel Speed: instantaneous Is: a nature gift Description: Imbues your body with natural energies, healing for 111 life. The life healed will increase with your Mindpower. Amulets can have magical properties. |
In main hand | Crooked Club (25-35 power, 4 apr) Crooked Club (25-35 power, 4 apr)Requires: - Strength 20 Crafted by a master 3.00 Encumbrance. Type: weapon / mace ; tier 2 Base power: 25.0 - 35.0 Uses stat: 100% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +10.0% Attack speed: 100% Damage when this weapon hits: +14 % chance to confuse When wielded/worn: Accuracy: +12 An oddly twisted club with a hefty weight on the end. |
Around waist | protective rough leather belt of the mystic protective rough leather belt of the mysticPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Spell save: +6 Spellpower: +3 A belt that goes around your waist. |
In off hand | spellplated dwarven-steel shield of harmony (8 def, 2 armour, 31 dam, 74 block) spellplated dwarven-steel shield of harmony (8 def, 2 armour, 31 dam, 74 block)Requires: - Strength 24 - Talent Armour Training (level 2) Infused by nature 7.00 Encumbrance. Type: armor / shield ; tier 3 When used to attack (with talents): Base power: 31.0 - 37.2 Uses stat: 100% Str Damage type: Physical Physical crit. chance: +3.5% Block value: +74 When wielded/worn: Armour: +2 Defense: +8 Ranged Defense: +8 Fatigue: +12% Changes stats: +3 Wil Talent mastery: +0.20 Wild-gift / Harmony Talent granted: +3 Block Spell save: +5 Mental save: +7 It can be used to activate talent Waters of Life, placing all other charms into a 30 cooldown : Effective talent level: 4.8 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a mind power and a nature gift Description: The waters of life flow through you, purifying any poisons or diseases currently affecting you. For 10 turns, all poisons and diseases will heal you instead of damaging you. When activated, it also heals you for 13 life per diseases or poisons on you. The healing per disease/poison will increase with your Willpower. Handheld deflection devices |
Cloak | murderer's linen cloak of fog (6 def, 0 armour) murderer's linen cloak of fog (6 def, 0 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Accuracy: +3 Armour penetration: +4 Defense: +6 Changes stats: +2 Cun / +2 Dex Changes resistances: +11% fire / +10% light Stealth bonus: +6 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Main armor | Skin of Many (12 def, 6 armour) Skin of Many (12 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skin of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
Inventory
Antimagic Wyrm Bile Extract Antimagic Wyrm Bile ExtractCrafted by a master 0.40 Encumbrance. Type: potion / potion It can be used to quaff the elixir. This potent elixir extracted from a powerful wyrm can grant the power to repel arcane forces. |
Antimagic Wyrm Bile Extract Antimagic Wyrm Bile ExtractCrafted by a master 0.40 Encumbrance. Type: potion / potion It can be used to quaff the elixir. This potent elixir extracted from a powerful wyrm can grant the power to repel arcane forces. |
This item will automatically be transmogrified when you leave the level. blighted ash magestaff of channeling (15-18 power, 3 apr, fire damage)blighted ash magestaff of channeling (15-18 power, 3 apr, fire damage) Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 100% Mag Damage type: Fire Armour Penetration: +3 Physical crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% fire Talent granted: +1 Command Staff Mana each turn: +0.12 Vim when firing critical spell: +1.00 Maximum vim: +15.00 Spellpower: +10 Spell crit. chance: +2% It can be used to channel mana (increasing mana regen by 500% for ten turns), placing all other charms into a 30 cooldown. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. Baridig (2 def, 6 armour)Baridig (2 def, 6 armour) Requires: - Strength 20 - Talent Armour Training Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 Fatigue: +14% Damage when the wearer is hit: 8 temporal Changes resistances penetration: +15% arcane / +15% temporal Changes damage: +6% arcane A suit of armour made of mail. |
searing steel plate armour (4 def, 9 armour) searing steel plate armour (4 def, 9 armour)Requires: - Strength 28 - Talent Armour Training (level 3) Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Defense: +4 Fatigue: +22% Damage when the wearer hits(melee): 10 fire / 9 acid Damage when the wearer is hit: 10 fire / 9 acid A suit of armour made of metal plates. |
7 agate 7 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
2 aquamarine 2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
2 opal 2 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
2 topaz 2 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Mummified Egg-sac of Ungolë Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. Type: misc / egg When carried: Light radius: -2 It can be used to summon spiders, costing 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some of shadow of life. |
2 spinel 2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
4 amethyst 4 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
5 ametrine 5 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
4 citrine 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
3 zircon 3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By Delidur the Skeleton Sun Paladin level 12
4th Flare 122nd year of Ascendancy at 05:12 see stats
By Delidur the Skeleton Sun Paladin level 12
3rd Flare 122nd year of Ascendancy at 07:16 see stats
By Delidur the Skeleton Sun Paladin level 14
1st Dusk 122nd year of Ascendancy at 19:01 see stats
By Delidur the Skeleton Sun Paladin level 10
8th Mirth 122nd year of Ascendancy at 03:51 see stats
By Delidur the Skeleton Sun Paladin level 8
4th Mirth 122nd year of Ascendancy at 03:43 see stats
By Delidur the Skeleton Sun Paladin level 8
4th Mirth 122nd year of Ascendancy at 02:23 see stats
Log
You have found a trap (trap)!
Delidur is not stunned anymore.
Talent Shield Pummel is ready to use.
Talent Healing Light is ready to use.
Talent Brandish is ready to use.
Talent Block is ready to use.
Delidur casts Healing Light.
Talent Searing Light is ready to use.
Delidur fails to disarm a trap (trap).
Delidur walks on a trap, and there is a loud noise.
Delidur resists the knockback!
Giant boulder trap hits Delidur for 51 physical damage.
Talent Assault is ready to use.
Talent Overpower is ready to use.
Talent Rune: Shielding is ready to use.
Talent Healing Light is ready to use.
Resting starts...
Talent Sun Flare is ready to use.
Talent Bone Armour is ready to use.
Rested for 72 turns.
Delidur casts Healing Light.