











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.5 |
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Madness Exploration |
| Sex | Male |
| Race | Cornac |
| Class | Adventurer |
| Level / Exp | 16 / 38% |
| Size | medium |
| Lifes / Deaths | Killed by ritch flamespitter at level 11 on the 2nd Flare 122nd year of Ascendancy at 19:10 / 123Killed by Emitha the gloomy black bear at level 11 on the 3rd Flare 122nd year of Ascendancy at 00:41 Killed by Betirianne the deformed giant venus flytrap at level 11 on the 3rd Flare 122nd year of Ascendancy at 07:34 Killed by Betirianne the deformed giant venus flytrap at level 11 on the 3rd Flare 122nd year of Ascendancy at 10:47 Killed by shadow at level 11 on the 3rd Flare 122nd year of Ascendancy at 20:47 Killed by Lisemita the gloomy grizzly bear at level 11 on the 3rd Flare 122nd year of Ascendancy at 22:52 Killed by The Withering Thing at level 11 on the 4th Flare 122nd year of Ascendancy at 01:30 Killed by Lisemita the gloomy grizzly bear at level 11 on the 4th Flare 122nd year of Ascendancy at 04:26 Killed by Lisemita the gloomy grizzly bear at level 11 on the 4th Flare 122nd year of Ascendancy at 07:21 Killed by Porima the deformed great wolf at level 11 on the 4th Flare 122nd year of Ascendancy at 09:33 Killed by The Withering Thing at level 11 on the 4th Flare 122nd year of Ascendancy at 12:03 Killed by Isloba the sick dire wolf at level 11 on the 4th Flare 122nd year of Ascendancy at 14:58 Killed by war hound at level 11 on the 4th Flare 122nd year of Ascendancy at 17:54 Killed by shadow at level 11 on the 4th Flare 122nd year of Ascendancy at 20:25 Killed by Eilinisenor the gloomy poison ivy at level 12 on the 5th Flare 122nd year of Ascendancy at 00:08 Killed by war hound at level 12 on the 5th Flare 122nd year of Ascendancy at 02:32 Killed by Tony's Inner Demon at level 12 on the 5th Flare 122nd year of Ascendancy at 07:30 Killed by giant spider at level 12 on the 5th Flare 122nd year of Ascendancy at 10:12 Killed by war hound at level 12 on the 5th Flare 122nd year of Ascendancy at 12:49 Killed by Tony's Inner Demon at level 12 on the 5th Flare 122nd year of Ascendancy at 14:55 Killed by Tony's Inner Demon at level 12 on the 5th Flare 122nd year of Ascendancy at 16:44 Killed by ritch flamespitter at level 12 on the 5th Flare 122nd year of Ascendancy at 19:50 Killed by Azzigxel the dwarf at level 13 on the 3rd Dusk 122nd year of Ascendancy at 09:24 Killed by Akris the dwarf at level 13 on the 3rd Dusk 122nd year of Ascendancy at 14:57 Killed by Akris the dwarf at level 13 on the 3rd Dusk 122nd year of Ascendancy at 17:59 Killed by Akris the dwarf at level 13 on the 3rd Dusk 122nd year of Ascendancy at 22:17 Killed by Azzigxel the dwarf at level 13 on the 4th Dusk 122nd year of Ascendancy at 01:20 Killed by Azzigxel the dwarf at level 13 on the 4th Dusk 122nd year of Ascendancy at 04:22 Killed by Akris the dwarf at level 13 on the 4th Dusk 122nd year of Ascendancy at 07:25 Killed by Akris the dwarf at level 13 on the 4th Dusk 122nd year of Ascendancy at 10:26 Killed by Azzigxel the dwarf at level 13 on the 4th Dusk 122nd year of Ascendancy at 13:29 Killed by Akris the dwarf at level 13 on the 4th Dusk 122nd year of Ascendancy at 16:36 Killed by Beare the krog at level 13 on the 4th Dusk 122nd year of Ascendancy at 19:37 Killed by Akris the dwarf at level 13 on the 4th Dusk 122nd year of Ascendancy at 22:30 Killed by Azzigxel the dwarf at level 13 on the 5th Dusk 122nd year of Ascendancy at 01:31 Killed by Azzigxel the dwarf at level 13 on the 5th Dusk 122nd year of Ascendancy at 04:25 Killed by Azzigxel the dwarf at level 13 on the 5th Dusk 122nd year of Ascendancy at 07:30 Killed by Beare the krog at level 13 on the 5th Dusk 122nd year of Ascendancy at 10:15 Killed by Azzigxel the dwarf at level 13 on the 5th Dusk 122nd year of Ascendancy at 13:17 Killed by Akris the dwarf at level 13 on the 5th Dusk 122nd year of Ascendancy at 16:14 Killed by Akris the dwarf at level 13 on the 5th Dusk 122nd year of Ascendancy at 19:17 Killed by Azzigxel the dwarf at level 13 on the 5th Dusk 122nd year of Ascendancy at 22:10 Killed by Akris the dwarf at level 13 on the 6th Dusk 122nd year of Ascendancy at 01:12 Killed by Beare the krog at level 13 on the 6th Dusk 122nd year of Ascendancy at 04:09 Killed by Beare the krog at level 13 on the 6th Dusk 122nd year of Ascendancy at 07:17 Killed by Xanimira the giant green ant at level 13 on the 6th Dusk 122nd year of Ascendancy at 20:26 Killed by Velanor the giant army ant at level 13 on the 7th Dusk 122nd year of Ascendancy at 02:21 Killed by Velanor the giant army ant at level 13 on the 7th Dusk 122nd year of Ascendancy at 05:32 Killed by Velanor the giant army ant at level 13 on the 7th Dusk 122nd year of Ascendancy at 08:08 Killed by Gloreth the forest troll at level 13 on the 7th Dusk 122nd year of Ascendancy at 13:49 Killed by Arille the wolf at level 13 on the 7th Dusk 122nd year of Ascendancy at 16:42 Killed by Arille the wolf at level 13 on the 7th Dusk 122nd year of Ascendancy at 19:50 Killed by shadow at level 13 on the 7th Dusk 122nd year of Ascendancy at 22:52 Killed by shadow at level 13 on the 8th Dusk 122nd year of Ascendancy at 04:20 Killed by Zubyth the giant blue ant at level 13 on the 8th Dusk 122nd year of Ascendancy at 08:06 Killed by Zubyth the giant blue ant at level 13 on the 8th Dusk 122nd year of Ascendancy at 11:17 Killed by Zubyth the giant blue ant at level 13 on the 8th Dusk 122nd year of Ascendancy at 14:30 Killed by Adotta the bee swarm at level 13 on the 8th Dusk 122nd year of Ascendancy at 19:00 Killed by Adotta the bee swarm at level 13 on the 8th Dusk 122nd year of Ascendancy at 21:33 Killed by Aerenor the giant lightning ant at level 13 on the 9th Dusk 122nd year of Ascendancy at 07:22 Killed by Silorewe the white wolf at level 13 on the 9th Dusk 122nd year of Ascendancy at 12:42 Killed by Silorewe the white wolf at level 13 on the 9th Dusk 122nd year of Ascendancy at 15:28 Killed by Silorewe the white wolf at level 13 on the 9th Dusk 122nd year of Ascendancy at 18:34 Killed by Aerenor the giant lightning ant at level 13 on the 9th Dusk 122nd year of Ascendancy at 21:48 Killed by Aerenor the giant lightning ant at level 13 on the 10th Dusk 122nd year of Ascendancy at 00:58 Killed by Aerenor the giant lightning ant at level 13 on the 10th Dusk 122nd year of Ascendancy at 04:12 Killed by Arythra the white ooze at level 14 on the 10th Dusk 122nd year of Ascendancy at 14:57 Killed by Veloth the sandworm at level 14 on the 10th Dusk 122nd year of Ascendancy at 18:02 Killed by Layuthra the giant acid ant at level 14 on the 10th Dusk 122nd year of Ascendancy at 23:37 Killed by Layuthra the giant acid ant at level 14 on the 11st Dusk 122nd year of Ascendancy at 02:53 Killed by Xanota the giant lightning ant at level 14 on the 11st Dusk 122nd year of Ascendancy at 06:06 Killed by Betynne the cave bear at level 14 on the 11st Dusk 122nd year of Ascendancy at 14:29 Killed by worm that walks at level 14 on the 12nd Dusk 122nd year of Ascendancy at 07:19 Killed by worm that walks at level 14 on the 12nd Dusk 122nd year of Ascendancy at 10:18 Killed by worm that walks at level 14 on the 12nd Dusk 122nd year of Ascendancy at 13:15 Killed by worm that walks at level 14 on the 12nd Dusk 122nd year of Ascendancy at 16:21 Killed by worm that walks at level 14 on the 12nd Dusk 122nd year of Ascendancy at 19:30 Killed by worm that walks at level 14 on the 13rd Dusk 122nd year of Ascendancy at 00:36 Killed by worm that walks at level 14 on the 13rd Dusk 122nd year of Ascendancy at 03:37 Killed by worm that walks at level 14 on the 13rd Dusk 122nd year of Ascendancy at 06:44 Killed by worm that walks at level 14 on the 13rd Dusk 122nd year of Ascendancy at 17:06 Killed by worm that walks at level 14 on the 13rd Dusk 122nd year of Ascendancy at 19:40 Killed by worm that walks at level 14 on the 13rd Dusk 122nd year of Ascendancy at 22:35 Killed by worm that walks at level 14 on the 14th Dusk 122nd year of Ascendancy at 01:04 Killed by worm that walks at level 14 on the 14th Dusk 122nd year of Ascendancy at 04:07 Killed by worm that walks at level 14 on the 14th Dusk 122nd year of Ascendancy at 06:55 Killed by worm that walks at level 14 on the 14th Dusk 122nd year of Ascendancy at 09:33 Killed by worm that walks at level 14 on the 14th Dusk 122nd year of Ascendancy at 12:36 Killed by worm that walks at level 14 on the 14th Dusk 122nd year of Ascendancy at 15:23 Killed by worm that walks at level 14 on the 14th Dusk 122nd year of Ascendancy at 18:31 Killed by worm that walks at level 14 on the 14th Dusk 122nd year of Ascendancy at 21:42 Killed by worm that walks at level 14 on the 15th Dusk 122nd year of Ascendancy at 00:57 Killed by Voriwe the wolf at level 14 on the 15th Dusk 122nd year of Ascendancy at 11:31 Killed by Voriwe the wolf at level 14 on the 15th Dusk 122nd year of Ascendancy at 14:28 Killed by war hound at level 14 on the 15th Dusk 122nd year of Ascendancy at 17:44 Killed by Glorowen the warg at level 14 on the 15th Dusk 122nd year of Ascendancy at 20:29 Killed by Bethybeth the wolf at level 14 on the 15th Dusk 122nd year of Ascendancy at 23:42 Killed by Glorowen the warg at level 14 on the 16th Dusk 122nd year of Ascendancy at 02:42 Killed by Bethybeth the wolf at level 14 on the 16th Dusk 122nd year of Ascendancy at 06:41 Killed by ritch flamespitter at level 14 on the 16th Dusk 122nd year of Ascendancy at 09:42 Killed by Glorowen the warg at level 14 on the 16th Dusk 122nd year of Ascendancy at 12:34 Killed by gwelgoroth at level 14 on the 16th Dusk 122nd year of Ascendancy at 15:43 Killed by Glorowen the warg at level 14 on the 16th Dusk 122nd year of Ascendancy at 18:28 Killed by Glorowen the warg at level 14 on the 16th Dusk 122nd year of Ascendancy at 21:03 Killed by ritch flamespitter at level 14 on the 17th Dusk 122nd year of Ascendancy at 00:07 Killed by Bethybeth the wolf at level 14 on the 17th Dusk 122nd year of Ascendancy at 03:13 Killed by Glorowen the warg at level 14 on the 17th Dusk 122nd year of Ascendancy at 06:20 Killed by ritch flamespitter at level 14 on the 17th Dusk 122nd year of Ascendancy at 11:11 Killed by Glorowen the warg at level 15 on the 17th Dusk 122nd year of Ascendancy at 14:15 Killed by Glorowen the warg at level 15 on the 17th Dusk 122nd year of Ascendancy at 17:28 Killed by Glorowen the warg at level 15 on the 17th Dusk 122nd year of Ascendancy at 21:15 Killed by war hound at level 15 on the 18th Dusk 122nd year of Ascendancy at 02:17 Killed by Glorowen the warg at level 15 on the 18th Dusk 122nd year of Ascendancy at 08:50 Killed by Glinor the giant ice ant at level 15 on the 18th Dusk 122nd year of Ascendancy at 18:54 Killed by Xanewen the sand-drake at level 15 on the 19th Dusk 122nd year of Ascendancy at 00:49 Killed by Xanewen the sand-drake at level 15 on the 19th Dusk 122nd year of Ascendancy at 03:56 Killed by black jelly at level 15 on the 19th Dusk 122nd year of Ascendancy at 11:28 Killed by gwelgoroth at level 15 on the 19th Dusk 122nd year of Ascendancy at 16:59 Killed by bandit at level 16 on the 21st Dusk 122nd year of Ascendancy at 08:14 Killed by bandit at level 16 on the 21st Dusk 122nd year of Ascendancy at 13:00 Killed by cutpurse at level 16 on the 21st Dusk 122nd year of Ascendancy at 15:55 Killed by ultimate gwelgoroth at level 16 on the 22nd Dusk 122nd year of Ascendancy at 09:25 Killed by Tony at level 16 on the 22nd Dusk 122nd year of Ascendancy at 11:41 |
Primary Stats
| Strength | 13 (base 13) |
| Dexterity | 12 (base 12) |
| Constitution | 15 (base 12) |
| Magic | 40 (base 40) |
| Willpower | 12 (base 12) |
| Cunning | 28 (base 28) |
Resources
| Mana | 100/200 |
| Psi | 102/102 |
| Life | 471/449 |
| Stamina | 150/150 |
| Paradox | 300 |
| Healing Factor | 1.0460311219417 |
| Regeneration | 0.26150778048544 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -66.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 1 |
| See Stealth | 19.208828241164 |
| See Invisible | 19.208828241164 |
Offense: Mainhand
| Damage | 54 |
| Accuracy | 45 |
| Crit Chance | 13% |
| APR | 22 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 20 |
| Accuracy | 45 |
| Crit Chance | 15% |
| APR | 26 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 32 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Mind
| Mindpower | 22 |
| Crit Chance | 6% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +15% |
| Nature | +5% |
| Blight | +5% |
| Physical | +3% |
| Fire | +13% |
| All | 0% |
Offense: Damage Penetration
| Darkness | +15% |
| Acid | +10% |
| Mind | +10% |
| All | +5% |
Defense: Base
| Armour (hardiness) | 18 (35.65183292883%) |
| Defense | 23 |
| Ranged Defense | 23 |
| Fatigue | 0 |
| Physical Save | 21 |
| Spell Save | 24 |
| Mental Save | 28 |
Defense: Resistances
| Acid | + 20%( 70%) |
| Blight | + 12%( 70%) |
| Arcane | + 14%( 70%) |
| Cold | + 19%( 70%) |
| All | + 9%( 70%) |
| Darkness | + 20%( 70%) |
| Temporal | + 14%( 70%) |
| Physical | + 11%( 70%) |
| Mind | + 18%( 70%) |
| Fire | + 32%( 70%) |
| Lightning | + 14%( 70%) |
Defense: Immunities
| Stun Resistance | 74% |
| Confusion Resistance | 20% |
| Instadeath Resistance | 100% |
| Poison Resistance | 24% |
| Silence Resistance | 23% |
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 246 life over 5 turns. Its effects scale with your Strength stat. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random magical and physical effect and reduce all damage taken by 26% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. |
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 108 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Willpower stat. |
Class Talents
| Cunning / Shadow magic | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Stasis | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Hounds | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Temporal Guardian | 1.00 |
| 5/5 |
| 4/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Temporal Combat | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Blade Threading | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Chronomancy / Energy | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Chronomancy / Chronomancy | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Psionic / Finer energy manipulations | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the injured seer to the recall portal on level 2 of Norgos Lair. Escort: injured seer (level 2 of Norgos Lair)As a reward you improved talent Premonition (+1 level(s)). | done |
You failed to protect the lost defiler from death by giant lightning ant. Escort: lost defiler (level 3 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
| Psionic focus | quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
| Light source | scorching brass lanternPowered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 10 fire Changes resistances: +6% fire Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | linen wizard hat 'Morbuspain' (1 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Effects on melee hit: * 20% chance to reduce armor by 28% Damage when hit (Melee): 4 nature Changes resistances: +6% lightning / +6% temporal / +3% acid Infravision radius: +1 A pointy cloth hat, very wizardly... |
| On feet | undeterred pair of hardened leather boots (0 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Silence immunity: +23% Confusion immunity: +20% Stun/Freeze immunity: +24% A pair of boots made of leather. |
| Tool | Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
| On hands | Emonn the rough leather gloves (0 def, 7 armour)Infused by nature 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +7 Damage (Melee): 6 physical Changes resistances: +2% physical Changes resistances penetration: +5% mind Changes damage: +3% acid / +3% physical Stun/Freeze immunity: +20% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Around neck | Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
| In main hand | Hellsarc the iron longsword (18-25 power, 2 apr)Requires: - Magic 11 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 18.0 - 25.2 Uses stat: 100% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +12 acid / +4 fire When wielded/worn: Damage when hit (Melee): 2 acid Changes damage: +9% acid Sharp, long, and deadly. |
| Around waist | Eilinyssra the WoeravenInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Accuracy: +15 (+5 eff.) Physical power: +5 (+3 eff.) Damage when hit (Melee): 2 physical Changes resistances penetration: +5% darkness Only die when reaching: -40.00 life Maximum life: +30.00 A belt that goes around your waist. |
| In off hand | steel dagger 'Dusktitan' (12-16 power, 6 apr)Requires: - Dexterity 16 Crafted by a master Infused by psionic forces 1.00 Encumbrance. [Random Unique] Type: weapon / dagger ; tier 2 Base power: 12.0 - 15.6 Uses stats: 50% Mag, 50% Dex Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) On weapon crit: * Wound the target dealing 145 physical damage across 5 turns and reducing healing by 50% Damage (Melee): +8 physical Damage (radius 1) on hit: +4 darkness When wielded/worn: Accuracy: +5 (+2 eff.) Armour penetration: +5 Physical crit. chance: +5.0% Physical power: +5 (+3 eff.) Changes resistances penetration: +5% all Critical mult.: +10.00% Stamina each turn: +1.00 Sharp, short and deadly. |
| Cloak | Murkreaper the linen cloak (1 def, 6 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 (+1 eff.) Effects on melee hit: * 20% chance to slow global speed by 41% * 10% chance to reduce armor by 28% Changes resistances: +5% arcane / +11% cold Changes resistances penetration: +5% darkness A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | Salessra the woollen robe (0 def, 0 armour)Infused by nature Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 2 When wielded/worn: Changes stats: +3 Con Changes resistances: +9% acid / +12% darkness / +3% blight / +19% fire / +10% mind / +9% all Changes resistances penetration: +5% acid Changes damage: +3% acid / +13% fire / +5% nature Physical save: +13 (+6 eff.) Spell save: +11 (+6 eff.) Mental save: +22 (+11 eff.) Poison immunity: +24% Disease immunity: +20% The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Inventory
This item will automatically be transmogrified when you leave the level.medical injector implant of the warrior (efficiency 94% / cooldown 76%) Powered by steamtech 0.10 Encumbrance. Type: scroll / implant ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 1 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a steamtech power Description: Medical injector allows using therapeutics with 94% efficiency and cooldown mod of 76%. Its effects scale with your Strength stat. It can be used to implant on your skin.. Steamtech implants can be grafted on the users skin.. |
2 schematic: Antimagic ShellRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Back SupportRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Black Light EmitterRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Fungal WebRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Grounding StrapRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Iron GripRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Saw ProjectorRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Saw ShellRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Spike AttachmentRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: Thunderclap CoatingRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
schematic: White Light EmitterRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
grounding copper amulet of constitution (+3)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +3 Con Changes resistances: +11% lightning Stun/Freeze immunity: +22% Amulets make your neck look great! |
This item will automatically be transmogrified when you leave the level.psionicist's steel ring of frost (+24%) Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Changes stats: +4 Wil Changes resistances: +24% cold Changes damage: +12% cold Mental save: +8 (+4 eff.) Rings make your fingers look great! |
This item will automatically be transmogrified when you leave the level.warbringer's dwarven-steel battleaxe (32-47 power, 2 apr) Requires: - Magic 24 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 31.5 - 47.2 Uses stat: 120% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% When wielded/worn: Physical power: +13 (+6 eff.) Changes stats: +3 Con Changes resistances penetration: +13% physical Disarm immunity: +20% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.Silent Blade (25-32 power, 10 apr) Requires: - Cunning 25 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 65% Dex, 35% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 100% On weapon kill: * Enter stealth for 3 turns. When used from stealth a simple attack with it will not break stealth. Damage (Melee): +10 silence When wielded/worn: Accuracy: +10 (+4 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows. |
This item will automatically be transmogrified when you leave the level.truestriking iron longsword (10-14 power, 2 apr) Requires: - Magic 11 Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Base power: 10.0 - 14.0 Uses stat: 100% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Accuracy: +5 (+2 eff.) Armour penetration: +6 Changes resistances penetration: +6% physical Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.Strikequeen the thorny mindstar (8-8 power, 24 apr, nature damage) Requires: - Willpower 24 Infused by nature Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: weapon / mindstar ; tier 3 Base power: 7.5 - 8.2 Uses stats: 50% Wil, 0% Mag, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +24 Crit. chance: +3.5% Attack speed: 100% Damage (radius 1) on hit: +4 lightning When wielded/worn: Damage (Melee): 6 fire Damage when hit (Melee): 8 lightning Changes stats: +2 Cun / +2 Wil Changes resistances: +3% lightning / +4% physical / +8% darkness / +4% fire Changes resistances penetration: +4% physical / +6% darkness / +4% fire Changes damage: +9% darkness / +4% physical / +3% arcane / +12% fire Talent mastery: +0.10 Cursed / Darkness Talent granted: +1 Attune Mindstar Blindness immunity: +13% Mindpower: +6 (+3 eff.) Mental crit. chance: +3% Global speed: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.honing pulsing mindstar of life (14-15 power, 32 apr, nature damage) Requires: - Willpower 35 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 4 Base power: 13.5 - 14.9 Uses stats: 50% Wil, 0% Mag, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +32 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes stats: +1 Cun / +2 Wil Changes resistances: +4% physical Changes resistances penetration: +5% physical Changes damage: +3% physical Talent granted: +1 Attune Mindstar Life regen: +1.20 Maximum life: +21.00 Mindpower: +8 (+4 eff.) Mental crit. chance: +4% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.nature's mossy mindstar of life (3-3 power, 12 apr, mind damage) Requires: - Willpower 11 Infused by nature 3.00 Encumbrance. Type: weapon / mindstar ; tier 1 Base power: 3.0 - 3.3 Uses stats: 50% Wil, 0% Mag, 30% Cun Damage type: Mind Mastery: Psiblades Accuracy bonus: +0.2% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +12 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes resistances: +3% blight Changes damage: +3% nature Talent granted: +1 Attune Mindstar Disease immunity: +11% Life regen: +0.60 Maximum life: +14.00 Mindpower: +2 (+1 eff.) Mental crit. chance: +1% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.Dimstoker the ash starstaff (15-18 power, 3 apr, light element) Requires: - Magic 16 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Defense: +7 (+4 eff.) Changes resistances: +3% acid / +6% cold / +12% lightning / +6% blight Changes resistances penetration: +15% fire Changes damage: +15% light Talent granted: +1 Command Staff Maximum pos.energy: +20.00 Maximum neg.energy: +20.00 Spellpower: +6 (+3 eff.) Spell crit. chance: +2% Light radius: +3 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 2.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 7 that illuminates the area and deals 77.91 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.lifebinding ash magestaff (15-18 power, 3 apr, arcane element) Requires: - Magic 16 Infused by nature 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes stats: +4 Con Changes damage: +15% arcane Talent granted: +1 Command Staff Life regen: +0.60 Spellpower: +10 (+5 eff.) Spell crit. chance: +2% Healing mod.: +10% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.short ash magestaff of illumination (15-18 power, 3 apr, fire element) Requires: - Magic 16 Infused by nature Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 2 Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Defense: +7 (+4 eff.) Changes damage: +15% fire Talent granted: +1 Command Staff Spellpower: +6 (+3 eff.) Spell crit. chance: +2% Light radius: +3 It can be used to activate talent Illuminate, placing all other charms into a 6 cooldown : Effective talent level: 1.0 Power cost: 6 out of 6/6. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a globe of pure light within a radius of 6 that illuminates the area and deals 57.85 damage to all creatures. At level 3, it also blinds all who see it (except the caster) for 3 turns. Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.surging ash magestaff (15-18 power, 3 apr, lightning element) Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +15% lightning Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +3 Spellpower: +6 (+3 eff.) Spell crit. chance: +2% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.truestriking stralite steamsaw of fire resistance (+19%) (32-48 power, 0 apr) Requires: - Magic 35 - Talent Steam Pool Crafted by a master Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 4 Base power: 32.0 - 48.0 Uses stat: 100% Mag Damage type: Physical bleed Accuracy bonus: +0.2% crit chance (max 25%) Crit. chance: +4.0% Attack speed: 100% Block value: +66 Attacks use: 1.0 Steam When wielded/worn: Accuracy: +12 (+4 eff.) Armour penetration: +8 Armour: +5 Defense: +8 (+4 eff.) Fatigue: +10% Changes resistances: +19% fire Changes resistances penetration: +8% physical Talent granted: +2 Block Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
This item will automatically be transmogrified when you leave the level.warbringer's dwarven-steel steamsaw (23-34 power, 0 apr) Requires: - Magic 24 - Talent Steam Pool Crafted by a master Powered by steamtech 3.00 Encumbrance. Type: weapon / steamsaw ; tier 3 Base power: 23.0 - 34.5 Uses stat: 100% Mag Damage type: Physical bleed Accuracy bonus: +0.2% crit chance (max 25%) Crit. chance: +3.0% Attack speed: 100% Block value: +46 Attacks use: 1.0 Steam When wielded/worn: Physical power: +7 (+4 eff.) Armour: +4 Defense: +6 (+3 eff.) Fatigue: +8% Changes stats: +3 Con Changes resistances penetration: +6% physical Talent granted: +2 Block Disarm immunity: +17% Steamsaws use steam pressure to rotate a serrated metal blade at high speed. Those struck suffer severe lacerations and bleed for 10% of the damage done per turn for 5 turns (stacking). They can be wielded in the main or off hand. Vrmmmmm! |
This item will automatically be transmogrified when you leave the level.Aerogavena the Floecutter (20-27 power, 4 apr) Requires: - Magic 24 Infused by nature Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / waraxe ; tier 3 Base power: 19.5 - 27.3 Uses stat: 100% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +4 Crit. chance: +4.5% Attack speed: 100% Damage (Melee): +8 nature / +16 cold When wielded/worn: Accuracy: +21 (+7 eff.) Armour penetration: +10 Damage when hit (Melee): 2 cold Changes stats: +4 Str Changes resistances: +3% cold Changes resistances penetration: +8% physical Changes damage: +11% physical / +3% light / +6% cold One-handed war axes. |
This item will automatically be transmogrified when you leave the level.Sunking (22-31 power, 3 apr) Requires: - Magic 16 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 22.0 - 30.8 Uses stat: 100% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% On weapon hit: * 20% chance to reduce armor by 28% When wielded/worn: Changes resistances: +6% fire Mental save: +18 (+9 eff.) Pinning immunity: +20% Healing mod.: +10% One-handed war axes. |
This item will automatically be transmogrified when you leave the level.balanced steel waraxe (13-18 power, 3 apr) Requires: - Magic 16 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 2 Base power: 13.0 - 18.2 Uses stat: 100% Mag Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +3 Crit. chance: +4.0% Attack speed: 100% When wielded/worn: Accuracy: +5 (+2 eff.) Defense: +7 (+4 eff.) Disarm immunity: +24% One-handed war axes. |
This item will automatically be transmogrified when you leave the level.blurring rough leather belt of resilience Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Defense: +9 (+5 eff.) Stealth bonus: +6 Maximum life: +32.00 A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.woollen robe (0 def, 0 armour) 2.00 Encumbrance. Type: armor / cloth ; tier 2 When wielded/worn: Changes resistances: +9% all A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.insulating pair of iron boots of tirelessness (0 def, 3 armour) Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Changes resistances: +6% fire / +6% cold Stamina each turn: +0.30 Maximum stamina: +11.00 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level.hardened leather gloves of strength (+3) (0 def, 2 armour) Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Physical power: +7 (+4 eff.) Armour: +2 Changes stats: +3 Str Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level.restful iron gauntlets of dexterity (+2) (0 def, 1 armour) Requires: - Heavy armour training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +12 (+4 eff.) Armour: +1 Fatigue: +1% Changes stats: +2 Dex Life regen: +2.00 Stamina each turn: +0.60 Maximum stamina: +13.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
This item will automatically be transmogrified when you leave the level.Glimmerstun (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +1% Damage when hit (Melee): 4 light / 6 lightning Changes resistances: +6% light Changes resistances penetration: +10% light Changes damage: +15% lightning / +9% light Infravision radius: +1 A hat made of leather. Very stylish. |
This item will automatically be transmogrified when you leave the level.Airreeve the iron mail armour (2 def, 6 armour) Requires: - Heavy armour training - Strength 14 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +6 Defense: +2 (+1 eff.) Fatigue: +12% Damage when hit (Melee): 6 lightning Changes stats: +5 Con Changes resistances: +16% acid / +7% cold / +6% lightning Allows you to breathe in: water Light radius: +2 A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.cleansing dwarven-steel mail armour (3 def, 8 armour) Requires: - Heavy armour training - Strength 28 Infused by arcane disrupting forces 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+2 eff.) Fatigue: +12% Changes resistances: +13% nature / +13% blight A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.dwarven-steel mail armour of resilience (3 def, 8 armour) Requires: - Heavy armour training - Strength 28 Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 (+2 eff.) Fatigue: +12% Maximum life: +20.00 A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.radiant iron mail armour of clarity (2 def, 4 armour) Requires: - Heavy armour training - Strength 14 Infused by nature Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +12% Changes stats: +2 Wil Changes resistances: +10% blight / +10% darkness / +6% mind Mental save: +11 (+5 eff.) Light radius: +2 A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.searing iron mail armour (2 def, 4 armour) Requires: - Heavy armour training - Strength 14 Powered by arcane forces 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +12% Damage (Melee): 9 acid / 10 fire Damage when hit (Melee): 9 acid / 9 fire Changes resistances: +12% acid / +11% fire A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.duelist's cured leather armour of resilience (9 def, 8 armour) Requires: - Strength 14 Infused by nature Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +8 Defense: +9 (+5 eff.) Fatigue: +7% Changes stats: +5 Cun / +5 Dex Maximum life: +25.00 A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.hardened leather armour of lightning resistance (9 def, 6 armour) Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +9 (+5 eff.) Fatigue: +8% Changes resistances: +17% lightning A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.rejuvenating cured leather armour (6 def, 4 armour) Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+3 eff.) Fatigue: +7% Life regen: +2.00 Stamina each turn: +0.80 A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.iron shield of cold resistance (+16%) (0 def, 2 armour, 24 block) Requires: - Shield usage training - Strength 11 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +2 Fatigue: +8% Changes resistances: +16% cold Talent granted: +1 Block Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.quiver of elm arrows 'Torchtouch' (19/19, 12-17 power, 5 apr) Requires: - Dexterity 11 Infused by nature 3.00 Encumbrance. Type: ammo / arrow ; tier 1 Base power: 12.0 - 16.8 Uses stats: 50% Mag, 70% Dex Damage type: Physical Mastery: Strength of Purpose Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +1.0% Capacity: 19 On weapon hit: * 20% chance to reduce armor by 28% Damage (Ranged): +20 fire / +9 nature Damage (radius 2) on crit: +20 acid / +8 fire Arrows are used with bows to pierce your foes to death. |
5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+2 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+2 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+1 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Exploration mode)
Got a character to level 10.By Tony the Cornac Adventurer level 10
3rd Summertide 122nd year of Ascendancy at 20:17 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By Tony the Cornac Adventurer level 11
3rd Flare 122nd year of Ascendancy at 10:45 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Tony the Cornac Adventurer level 7
78th Pyre 122nd year of Ascendancy at 11:40 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Tony the Cornac Adventurer level 13
10th Flare 122nd year of Ascendancy at 20:10 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Tony the Cornac Adventurer level 13
9th Dusk 122nd year of Ascendancy at 06:44 see stats
Utterly Destroyed (Exploration mode)
Died on the Eidolon Plane.By Tony the Cornac Adventurer level 16
22nd Dusk 122nd year of Ascendancy at 11:41 see stats
Log
Tony hits Ultimate gwelgoroth for 64 physical, 14 acid, 6 fire, 4 mind, 6 physical, 26 darkness, 11 temporal, 28 physical, 7 physical, 2 mind, 6 physical, 26 darkness, 11 temporal, 4 darkness (215 total damage).
Tony hits Gwelgoroth for 4 darkness damage.
Melee retaliation hits Tony for (5 dissipated), 11 lightning, (5 dissipated), 11 lightning (23 total damage).
Tony the level 16 cornac adventurer was electrocuted to death by an ultimate gwelgoroth on level 3 of Old Forest.
Saving game...
Talent Blink Blade is ready to use.
Talent Fold Fate is ready to use.
Talent Guardian Unity is ready to use.
Tony activates Beyond the Flesh.
Talent Shadow Combat is ready to use.
Tony activates Shadow Combat.
Talent Energy Decomposition is ready to use.
Talent Weapon Folding is ready to use.
Tony activates Energy Decomposition.
Tony activates Weapon Folding.
Talent Premonition is ready to use.
Tony activates Premonition.
Saving done.
Talent Contingency is ready to use.
Tony activates Contingency.
Talent Temporal Hounds is ready to use.
Tony activates Temporal Hounds.
Personal New Achievement: Utterly Destroyed (Exploration mode)!
































































































