











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 | 
| Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok? 
 Features:
 Items Vault 1.7.6Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor.  The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal.  The few remnants of the ravaged Prides are caged...  but one Pride remains.  Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom.  The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal.  Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
 Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot! 
 
 Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up. 
 
 
 
 
 
 
 
  | 
| Campaign | Maj'Eyal | 
| Mode | Madness Exploration | 
| Sex | Male | 
| Race | Cornac | 
| Class | Adventurer | 
| Level / Exp | 15 / 7% | 
| Size | medium | 
| Lifes / Deaths | Killed by snow cat at level 2 on the 75th Pyre 122nd year of Ascendancy at 23:32  / 99Killed by skeleton mage at level 2 on the 76th Pyre 122nd year of Ascendancy at 04:00 Killed by skeleton mage at level 2 on the 76th Pyre 122nd year of Ascendancy at 05:47 Killed by sandworm at level 2 on the 76th Pyre 122nd year of Ascendancy at 07:08 Killed by arcane blade at level 7 on the 4th Mirth 122nd year of Ascendancy at 08:04 Killed by Yviyathra the cave bear at level 8 on the 8th Mirth 122nd year of Ascendancy at 05:30 Killed by Gluda the large white snake at level 8 on the 8th Mirth 122nd year of Ascendancy at 19:49 Killed by Eilinaminn the wolf at level 8 on the 9th Mirth 122nd year of Ascendancy at 03:09 Killed by Gomira the rattlesnake at level 8 on the 9th Mirth 122nd year of Ascendancy at 04:56 Killed by Lisewen the large brown snake at level 8 on the 9th Mirth 122nd year of Ascendancy at 05:59 Killed by Salewyn the large brown snake at level 8 on the 9th Mirth 122nd year of Ascendancy at 10:24 Killed by Salewyn the large brown snake at level 8 on the 9th Mirth 122nd year of Ascendancy at 12:19 Killed by Salewyn the large brown snake at level 8 on the 9th Mirth 122nd year of Ascendancy at 14:14 Killed by Salewyn the large brown snake at level 8 on the 9th Mirth 122nd year of Ascendancy at 14:57 Killed by shadow at level 9 on the 10th Mirth 122nd year of Ascendancy at 00:53 Killed by shadow at level 9 on the 10th Mirth 122nd year of Ascendancy at 02:19 Killed by Silenne the dire wolf at level 9 on the 10th Mirth 122nd year of Ascendancy at 03:32 Killed by Isluta the wolf at level 9 on the 10th Mirth 122nd year of Ascendancy at 05:20 Killed by Salivena the dire wolf at level 9 on the 10th Mirth 122nd year of Ascendancy at 09:08 Killed by Polykira the large brown snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 11:22 Killed by Polykira the large brown snake at level 9 on the 10th Mirth 122nd year of Ascendancy at 12:36 Killed by thought-forged bowman at level 9 on the 10th Mirth 122nd year of Ascendancy at 18:34 Killed by dredgling at level 9 on the 10th Mirth 122nd year of Ascendancy at 19:29 Killed by thought-forged bowman at level 9 on the 10th Mirth 122nd year of Ascendancy at 21:42 Killed by Norgos, the Frozen at level 9 on the 1st Summertide 122nd year of Ascendancy at 05:02 Killed by Norgos, the Frozen at level 9 on the 1st Summertide 122nd year of Ascendancy at 06:56 Killed by Isloma the armoured skeleton warrior at level 11 on the 11st Dusk 122nd year of Ascendancy at 22:57 Killed by Isloma the armoured skeleton warrior at level 11 on the 12nd Dusk 122nd year of Ascendancy at 01:03 Killed by Isiwe the grizzly bear at level 11 on the 12nd Dusk 122nd year of Ascendancy at 03:36 Killed by Isiwe the grizzly bear at level 11 on the 12nd Dusk 122nd year of Ascendancy at 05:34 Killed by Isiwe the grizzly bear at level 11 on the 12nd Dusk 122nd year of Ascendancy at 08:30 Killed by multi-hued crystal at level 11 on the 12nd Dusk 122nd year of Ascendancy at 13:04 Killed by Eilinerema the black bear at level 11 on the 12nd Dusk 122nd year of Ascendancy at 22:41 Killed by Eilinerema the black bear at level 11 on the 13rd Dusk 122nd year of Ascendancy at 00:52 Killed by Eilinerema the black bear at level 11 on the 13rd Dusk 122nd year of Ascendancy at 02:50 Killed by Zubebrebeth the assassin at level 11 on the 13rd Dusk 122nd year of Ascendancy at 05:53 Killed by Aerawyn the white worm mass at level 11 on the 13rd Dusk 122nd year of Ascendancy at 08:39 Killed by Cyrudhewyn the grey mold at level 11 on the 13rd Dusk 122nd year of Ascendancy at 10:50 Killed by Cyrudhewyn the grey mold at level 12 on the 13rd Dusk 122nd year of Ascendancy at 14:19 Killed by stone troll at level 12 on the 13rd Dusk 122nd year of Ascendancy at 22:26 Killed by Betholelaith the giant yellow ant at level 12 on the 14th Dusk 122nd year of Ascendancy at 00:35 Killed by Aerybrelle the rattlesnake at level 12 on the 14th Dusk 122nd year of Ascendancy at 02:35 Killed by Aerybrelle the rattlesnake at level 12 on the 14th Dusk 122nd year of Ascendancy at 04:56 Killed by Mayalenne the white worm mass at level 12 on the 14th Dusk 122nd year of Ascendancy at 07:35 Killed by Zubora the giant white mouse at level 12 on the 14th Dusk 122nd year of Ascendancy at 10:29 Killed by Betholelaith the giant yellow ant at level 12 on the 14th Dusk 122nd year of Ascendancy at 13:30 Killed by Belorassra the white worm mass at level 12 on the 14th Dusk 122nd year of Ascendancy at 16:29 Killed by Adarille the king cobra at level 12 on the 14th Dusk 122nd year of Ascendancy at 22:30 Killed by cold drake at level 12 on the 15th Dusk 122nd year of Ascendancy at 01:00 Killed by Adarille the king cobra at level 12 on the 15th Dusk 122nd year of Ascendancy at 04:19 Killed by Adarille the king cobra at level 12 on the 15th Dusk 122nd year of Ascendancy at 06:49 Killed by Adarille the king cobra at level 12 on the 15th Dusk 122nd year of Ascendancy at 10:29 Killed by Adarille the king cobra at level 12 on the 15th Dusk 122nd year of Ascendancy at 13:12 Killed by Salutira the cave bear at level 13 on the 16th Dusk 122nd year of Ascendancy at 00:20 Killed by Vorivena the cave bear at level 13 on the 16th Dusk 122nd year of Ascendancy at 03:49 Killed by black crystal at level 13 on the 16th Dusk 122nd year of Ascendancy at 07:03 Killed by white wolf at level 13 on the 16th Dusk 122nd year of Ascendancy at 09:23 Killed by Spellblaze Crystal at level 13 on the 16th Dusk 122nd year of Ascendancy at 13:44 Killed by Mayyna the cave bear at level 13 on the 16th Dusk 122nd year of Ascendancy at 15:46 Killed by Mayyna the cave bear at level 13 on the 16th Dusk 122nd year of Ascendancy at 17:36 Killed by Spellblaze Crystal at level 13 on the 16th Dusk 122nd year of Ascendancy at 20:28 Killed by Spellblaze Crystal at level 13 on the 16th Dusk 122nd year of Ascendancy at 22:38 Killed by Spellblaze Crystal at level 13 on the 17th Dusk 122nd year of Ascendancy at 01:45 Killed by Spellblaze Crystal at level 13 on the 17th Dusk 122nd year of Ascendancy at 03:56 Killed by Spellblaze Crystal at level 13 on the 17th Dusk 122nd year of Ascendancy at 07:34 Killed by Spellblaze Crystal at level 13 on the 17th Dusk 122nd year of Ascendancy at 09:47 Killed by Spellblaze Crystal at level 13 on the 17th Dusk 122nd year of Ascendancy at 12:15 Killed by Emelubrenne the blue crystal at level 13 on the 17th Dusk 122nd year of Ascendancy at 15:44 Killed by Spellblaze Crystal at level 13 on the 17th Dusk 122nd year of Ascendancy at 18:29 Killed by Emelubrenne the blue crystal at level 13 on the 17th Dusk 122nd year of Ascendancy at 20:06 Killed by Emelyvea the xorn at level 13 on the 17th Dusk 122nd year of Ascendancy at 22:47 Killed by Emelyvea the xorn at level 13 on the 18th Dusk 122nd year of Ascendancy at 01:41 Killed by Spellblaze Crystal at level 13 on the 18th Dusk 122nd year of Ascendancy at 05:12 Killed by elven guard at level 13 on the 19th Dusk 122nd year of Ascendancy at 04:20 Killed by Betaldama the green worm mass at level 13 on the 19th Dusk 122nd year of Ascendancy at 08:46 Killed by Velewen the elven mage at level 13 on the 19th Dusk 122nd year of Ascendancy at 11:49 Killed by elven guard at level 14 on the 19th Dusk 122nd year of Ascendancy at 20:26 Killed by Saluminne the giant white ant at level 14 on the 20th Dusk 122nd year of Ascendancy at 06:00 Killed by Eilinoramithra the mean looking elven guard at level 14 on the 20th Dusk 122nd year of Ascendancy at 09:49 Killed by Emowyn the green worm mass at level 14 on the 21st Dusk 122nd year of Ascendancy at 00:45 Killed by Emowyn the green worm mass at level 14 on the 21st Dusk 122nd year of Ascendancy at 01:49 Killed by Emowyn the green worm mass at level 14 on the 21st Dusk 122nd year of Ascendancy at 03:03 Killed by Emowyn the green worm mass at level 14 on the 21st Dusk 122nd year of Ascendancy at 04:20 Killed by Xanesema the forest troll at level 14 on the 21st Dusk 122nd year of Ascendancy at 09:18 Killed by Poryldamira the elven guard at level 14 on the 21st Dusk 122nd year of Ascendancy at 17:05 Killed by Silimira the elven guard at level 14 on the 21st Dusk 122nd year of Ascendancy at 18:43 Killed by Rosira the wretchling at level 14 on the 21st Dusk 122nd year of Ascendancy at 23:15 Killed by wretchling at level 14 on the 22nd Dusk 122nd year of Ascendancy at 01:23 Killed by Layomira the elven warrior at level 15 on the 22nd Dusk 122nd year of Ascendancy at 06:21 Killed by Layomira the elven warrior at level 15 on the 22nd Dusk 122nd year of Ascendancy at 08:18 Killed by Layomira the elven warrior at level 15 on the 22nd Dusk 122nd year of Ascendancy at 10:24 Killed by Layomira the elven warrior at level 15 on the 22nd Dusk 122nd year of Ascendancy at 11:58 Killed by Layomira the elven warrior at level 15 on the 22nd Dusk 122nd year of Ascendancy at 14:17 Killed by Layomira the elven warrior at level 15 on the 22nd Dusk 122nd year of Ascendancy at 16:36 Killed by Layomira the elven warrior at level 15 on the 22nd Dusk 122nd year of Ascendancy at 17:59 Killed by Layomira the elven warrior at level 15 on the 22nd Dusk 122nd year of Ascendancy at 20:14 Killed by Layomira the elven warrior at level 15 on the 22nd Dusk 122nd year of Ascendancy at 22:24 Killed by Layomira the elven warrior at level 15 on the 23rd Dusk 122nd year of Ascendancy at 00:03 Killed by Tony Tran at level 15 on the 23rd Dusk 122nd year of Ascendancy at 00:18  | 
Primary Stats
| Strength | 14 (base 13) | 
| Dexterity | 30 (base 27) | 
| Constitution | 14 (base 12) | 
| Magic | 24 (base 21) | 
| Willpower | 15 (base 12) | 
| Cunning | 43 (base 32) | 
Resources
| Life | 541/509 | 
| Psi | 105/105 | 
| Stamina | 170/170 | 
| Vim | 156/156 | 
| Healing Factor | 1.4472895330003 | 
| Regeneration | 33.297362410037 | 
Speed
| Mental | 0% | 
| Attack | 0% | 
| Movement | -66.666666666667% | 
| Spell | 0% | 
| Global | +100% | 
Vision
| Sight | 10 | 
| Lite | 11 | 
| Infravision | 8 | 
| See Stealth | 10 | 
| See Invisible | 10 | 
Offense: Mainhand
| Damage | 47 | 
| Accuracy | 52 | 
| Crit Chance | 21% | 
| APR | 10 | 
| Speed | 1.00 | 
Offense: Offhand
| Damage | 33 | 
| Accuracy | 52 | 
| Crit Chance | 18% | 
| APR | 6 | 
| Speed | 1.00 | 
Offense: Spell
| Spellpower | 25 | 
| Crit Chance | 11% | 
| Speed | 1 | 
Offense: Mind
| Mindpower | 26 | 
| Crit Chance | 11% | 
| Speed | 1 | 
Offense: Damage Bonus
| Lightning | +10% | 
| Cold | +10% | 
| All | 0% | 
Offense: Damage Penetration
| All | 0% | 
Defense: Base
| Armour (hardiness) | 14 (35.65183292883%) | 
| Defense | 36 | 
| Ranged Defense | 36 | 
| Fatigue | 1 | 
| Physical Save | 9 | 
| Spell Save | 16 | 
| Mental Save | 20 | 
Defense: Resistances
| Lightning | + 10%( 70%) | 
| Nature | + 7%( 70%) | 
| Blight | + 7%( 70%) | 
| Cold | + 10%( 70%) | 
| Mind | + 6%( 70%) | 
| All | 0%( 70%) | 
Defense: Immunities
| Poison Resistance | 12% | 
| Instadeath Resistance | 100% | 
Inscriptions (3/3)
| Infusions | Effective talent level: 1.0 Infusion: HeroismUse mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to endure even the most grievous of wounds for 5 turns. While Heroism is active, you will only die when reaching -518 life. The duration and life will increase by 1% for every 1% life you have lost, to a maximum of 100% at 0 life or less (currently 485 life, 4 duration) If your life is below 0 when this effect wears off it will be set to 1. Its effects scale with your Cunning stat.  | 
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 21% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat.  | 
| Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect.  | 
Class Talents
| Technique / Duelist | 1.00 | 
  | 5/5 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
| Technique / Tireless Combatant | 1.00 | 
  | 3/5 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
| Technique / Throwing knives | 1.00 | 
  | 4/5 | 
  | 5/5 | 
  | 2/5 | 
  | 0/5 | 
| Corruption / Scourge | 1.00 | 
  | 1/5 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
| Corruption / Plague | 1.00 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
Generic Talents
| Psionic / Finer energy manipulations | 1.00 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
  | 2/5 | 
| Cunning / Lethality | 1.00 | 
  | 1/5 | 
  | 0/5 | 
  | 0/5 | 
  | 0/5 | 
| Cunning / Scoundrel | 1.00 | 
  | 1/5 | 
  | 1/5 | 
  | 1/5 | 
  | 0/5 | 
| Technique / Combat training | 1.00 | 
  | 0/5 | 
  | 1/5 | 
  | 1/5 | 
  | 4/5 | 
  | 0/5 | 
  | 3/5 | 
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item.  | done | 
You failed to protect the lost defiler from death by Bethorelaith the fox. Escort: lost defiler (level 2 of Norgos Lair) | failed | 
You failed to protect the temporal explorer from death by shadow. Escort: temporal explorer (level 3 of Norgos Lair) | failed | 
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking.  | done | 
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained!  | active | 
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done | 
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died.  | done | 
Equipment
| Psionic focus |  citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
| On hands |  restful dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour)Requires: - Heavy armour training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +12 (+4 eff.) Armour: +2 Fatigue: +3% Changes stats: +3 Dex Life regen: +3.00 Stamina each turn: +0.80 Maximum stamina: +16.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm.  | 
| Light source |  bright brass lantern of healthInfused by nature Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Maximum life: +41.00 Light radius: +6 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle.  | 
| On head |  Cloud Caller (0 def, 0 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / head ; tier 1 When wielded/worn: Changes resistances: +10% lightning / +10% cold Changes damage: +10% lightning / +10% cold A small storm cloud follows you, dealing 15 lightning damage to all enemies in a radius of 3 each turn. It can be used to activate talent Call Lightning (costing 15 power out of 30/30) : Effective talent level: 1.0 Power cost: 15 out of 30/30. Range: 10 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 29.27 to 87.82 lightning damage (58.55 average). The damage will increase with your Mindpower. This hat's broad brim protects you from biting colds and sudden storms.  | 
| On feet |  Earederion the pair of iron boots (0 def, 5 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +5 Fatigue: +2% Changes resistances: +6% mind Spell save: +3 (+3 eff.) Life regen: +4.00 Light radius: +1 Infravision radius: +4 Healing mod.: +20% Defense after a teleport: +5 Resist all after a teleport: +5% New effects duration reduction after a teleport: +5% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.  | 
| Tool |  piercing ash wand of shielding [power 194]  (20 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 2 It can be used to create a shield absorbing up to 194 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 20 turns. When used: * Increase all damage penetration by 14% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells.  | 
| On fingers |  pixie's copper ring of lifePowered by arcane forces Infused by nature 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +4 Cun / +3 Mag Life regen: +7.00 Maximum life: +48.00 Spellpower: +6 (+3 eff.) Healing mod.: +11% Rings make your fingers look great!  | 
| On fingers |  treant's copper ring of miseryInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Effects on melee hit: * 12% chance to reduce all saves and defense by 18 Damage (Melee): 11 physical Effects on ranged hit: * 12% chance to reduce all saves and defense by 18 Damage (Ranged): 9 physical Changes stats: +3 Cun Changes resistances: +7% nature / +7% blight Poison immunity: +12% Disease immunity: +12% Hate when firing a critical mind attack: +2.00 Maximum hate: +5.00 It can be used to activate talent Bleeding Edge, placing all other charms into a 20 cooldown : Effective talent level: 4.0 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: Lashes at the target, doing 163% weapon damage. If the attack hits, the target will bleed for 307% weapon damage over 7 turns, and all healing will be reduced by 63%. Rings make your fingers look great!  | 
| Around neck |  Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+2 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see...  | 
| In main hand |  Silent Blade (25-32 power, 10 apr)Requires: - Cunning 25 Crafted by a master 1.00 Encumbrance. [Unique] Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 35% Cun, 65% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 100% On weapon kill: * Enter stealth for 3 turns. When used from stealth a simple attack with it will not break stealth. Damage (Melee): +10 silence When wielded/worn: Accuracy: +10 (+3 eff.) A thin, dark dagger that seems to meld seamlessly into the shadows.  | 
| Around waist |  noble's rough leather beltCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Changes stats: +4 Cun / +3 Wil Damage against: +19% Summoned Reduced damage from: +16% Summoned A belt that goes around your waist.  | 
| In off hand |  steel dagger of amnesia (12-16 power, 6 apr)Requires: - Dexterity 16 Infused by psionic forces 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Base power: 12.5 - 16.2 Uses stats: 50% Cun, 50% Dex Damage type: Physical Mastery: Dagger Mastery Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 50% chance to put 1 talent on cooldown for 3 turns (checks Confusion immunity) Sharp, short and deadly.  | 
| Cloak |  Lustrepanic the linen cloak (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Effects on melee hit: * 10% chance to slow global speed by 44% * 20% chance to reduce armor by 24% Damage when hit (Melee): 8 light Changes stats: +1 Str / +2 Con A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.  | 
| Main armor |  rejuvenating cured leather armour of Eyal (6 def, 4 armour)Requires: - Strength 14 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+3 eff.) Fatigue: +7% Life regen: +4.80 Stamina each turn: +0.80 Maximum life: +20.00 Healing mod.: +10% A suit of armour made of leather.  | 
Inventory
 Blood of LifeInfused by nature 0.40 Encumbrance. [Unique] Type: potion / potion It can be used to quaff the Blood of Life to grant an extra life. This vial of blood was drawn from an ancient race in the Age of Haze. Some of the power and vitality of those early days of the world still flows through it. "Drink me, mortal," the red liquid seems to whisper in your thoughts. "I will bring you light beyond darkness. Those who taste my essence fear not the death of flesh. Drink me, mortal, if you value your life..."  | 
 schematic: Corrosive ShellRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 2 schematic: Explosive ShellRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Fatal AttractorRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Fireproof CoatingRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 2 schematic: Focus LensRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Frost SalveRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Fungal WebRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Grounding StrapRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Healing SalveRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Hook ShellRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Itching PowderRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Mental StimulatorRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Pain Suppressor SalveRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Razor EdgeRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Second SkinRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Spike AttachmentRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Thunderclap CoatingRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 2 schematic: Toxic Cannister LauncherRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 schematic: Voltaic ShellRequires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs.  | 
 This item will automatically be transmogrified when you leave the level.Ivaldatha the iron waraxe (12-18 power, 2 apr) Requires: - Strength 11 Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Base power: 12.5 - 17.5 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 12% chance to reduce all saves and defense by 18 Damage (Melee): +9 mind / +4 arcane Damage (radius 1) on hit: +4 arcane When wielded/worn: Changes stats: +2 Dex / +4 Wil / +2 Cun / +5 Con One-handed war axes.  | 
 This item will automatically be transmogrified when you leave the level.rough leather belt 'Islodavea' Powered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 2 arcane Changes resistances: +6% light / +6% darkness Changes resistances penetration: +10% mind / +20% arcane Changes damage: +3% temporal A belt that goes around your waist.  | 
 This item will automatically be transmogrified when you leave the level.Floeoath (6 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +6 (+3 eff.) Damage when hit (Melee): 6 cold Changes resistances: +12% light / +11% fire Changes resistances penetration: +10% mind Stealth bonus: +6 Spell save: +3 (+3 eff.) Spellpower on spell critical (stacks up to 3 times): +2 Spellpower: +30 (+15 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour.  | 
 This item will automatically be transmogrified when you leave the level.Silk Current (12 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Defense: +12 (+5 eff.) Damage when hit (Melee): 10 cold Changes resistances: +7% all / +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent masteries: +0.30 Spell / Glacial waste +0.30 Spell / Rime wraith +0.30 Spell / Water +0.30 Spell / Frost alchemy +0.30 Spell / Grave +0.30 Spell / Ice Spellpower: +5 (+2 eff.) Movement speed: +15% Talent on hit(spell): Water Jet (5% chance level 1). This deep blue robe flows and ripples as if pushed by an invisible tide.  | 
 This item will automatically be transmogrified when you leave the level.Koridur (0 def, 1 armour) Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: -5% Changes resistances: +9% light Reduces incoming crit damage: 15.00% Maximum encumbrance: +20 Physical save: +6 (+6 eff.) Spell save: +3 (+3 eff.) Blindness immunity: +20% Cut immunity: +10% A pair of boots made of leather.  | 
 This item will automatically be transmogrified when you leave the level.pair of iron boots (0 def, 3 armour) Requires: - Heavy armour training 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm.  | 
 This item will automatically be transmogrified when you leave the level.Haroregogas the linen wizard hat (1 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Damage when hit (Melee): 4 blight Changes resistances: +16% lightning Changes damage: +11% lightning / +6% arcane Spell save: +9 (+6 eff.) Maximum vim: +50.00 Spellpower: +10 (+5 eff.) A pointy cloth hat, very wizardly...  | 
 This item will automatically be transmogrified when you leave the level.Ulodetar the linen wizard hat (1 def, 0 armour) Infused by nature 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Defense: +1 (+0 eff.) Effects on melee hit: * 10 arcane resource burn Changes stats: +2 Str Changes resistances: +12% acid / +15% fire / +3% nature / +12% blight Changes damage: +10% fire A pointy cloth hat, very wizardly...  | 
 Tainttickler the steel mail armour (2 def, 7 armour)Requires: - Heavy armour training - Strength 20 Infused by nature Crafted by a master 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 2 When wielded/worn: Armour: +7 Defense: +2 (+1 eff.) Fatigue: +12% Damage when hit (Melee): 6 blight Changes resistances: +7% acid / +17% fire / +3% blight / +8% cold / +6% nature / +17% lightning Allows you to breathe in: water A suit of armour made of mail.  | 
 This item will automatically be transmogrified when you leave the level.iron mail armour (2 def, 4 armour) Requires: - Heavy armour training - Strength 14 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+1 eff.) Fatigue: +12% A suit of armour made of mail.  | 
 This item will automatically be transmogrified when you leave the level.iron shield 'Noonhack' (0 def, 6 armour, 61 block) Requires: - Shield usage training - Strength 11 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +6 Fatigue: +8% On shield block: * Cause enemies within radius 6 to bleed for 128 physical damage over 5 turns (1/turn) Changes damage: +3% light Talent granted: +1 Block Stun/Freeze immunity: +10% Maximum life: +100.00 Handheld deflection devices.  | 
 5 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals.  | 
 349 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals.  | 
 Drusta the Pitchpunish (dig speed 30 turns)Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Effects on melee hit: * 20% chance to reduce damage dealt by 15% Damage when hit (Melee): 2 light Changes stats: +1 Str Changes resistances: +6% darkness / +3% cold Lowers spell cool-downs by: 10% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways.  | 
 This item will automatically be transmogrified when you leave the level.iron pickaxe (dig speed 36 turns) 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways.  | 
 8 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+1 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals.  | 
 Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find.  | 
 Automated Portable ExtractorPowered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials.  | 
 Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel.  | 
 Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you.  | 
 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
 4 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
 4 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals.  | 
Achievements
			Ay ay captain! (Exploration mode)
			Turn into a pirate!By Tony Tran the Cornac Adventurer level 5
78th Pyre 122nd year of Ascendancy at 09:47 see stats
			Curse Lifter (Exploration mode)
			Killed Ben Cruthdar the Cursed.By Tony Tran the Cornac Adventurer level 11
2nd Dusk 122nd year of Ascendancy at 22:34 see stats
			Level 10 (Exploration mode)
			Got a character to level 10.By Tony Tran the Cornac Adventurer level 10
1st Summertide 122nd year of Ascendancy at 09:05 see stats
			That was close (Exploration mode)
			Killed your target while having only 1 life left.By Tony Tran the Cornac Adventurer level 11
13rd Dusk 122nd year of Ascendancy at 00:47 see stats
			The Arena (Exploration mode)
			Unlocked Arena mode.By Tony Tran the Cornac Adventurer level 7
4th Mirth 122nd year of Ascendancy at 10:13 see stats
			The secret city (Exploration mode)
			Discovered the truth about mages.By Tony Tran the Cornac Adventurer level 7
2nd Mirth 122nd year of Ascendancy at 22:02 see stats
			Utterly Destroyed (Exploration mode)
			Died on the Eidolon Plane.By Tony Tran the Cornac Adventurer level 15
23rd Dusk 122nd year of Ascendancy at 00:18 see stats
Log
Tony Tran's Fan of Knives hits Layomira the elven warrior for (10 flat reduction), (32 absorbed), 0 physical, (5 flat reduction), 0 mind, (10 flat reduction), (1 absorbed), 0 physical, (7 flat reduction), 0 blight (0 total damage).
Bleeding from Tony Tran hits Layomira the elven warrior for (10 flat reduction), (11 absorbed), 0 physical (0 total damage).
Tony Tran's morale has been lowered.
Layomira the elven warrior breathes ice!
Tony Tran is encased in ice!
Layomira the elven warrior hits Tony Tran for (16 parried), 52 physical, 6 arcane, 7 cold, 116 cold, (31 to ice), 46 darkness, (2 to ice), 4 cold (231 total damage).
Melee retaliation hits Iceblock for 8 light, 8 light (16 total damage).
Tony Tran resists the silence!
Tony Tran forces the iceblock to shatter.
Tony Tran is free from the ice.
Tony Tran hits Iceblock for 55 physical, 11 physical, 8 blight, 34 physical, 3 mind, 11 physical, 8 blight (127 total damage).
Melee retaliation hits Iceblock for 8 light, 8 light (16 total damage).
Bleeding from Tony Tran hits Layomira the elven warrior for (10 flat reduction), (11 absorbed), 0 physical (0 total damage).
Layomira the elven warrior throws two quick punches.
Layomira the elven warrior performs a melee critical strike against Tony Tran!
Layomira the elven warrior performs a melee critical strike against Tony Tran!
Layomira the elven warrior hits Tony Tran for 66 physical, 5 arcane, 5 cold, 214 darkness, 8 cold, (15 parried), 58 physical (357 total damage).
Melee retaliation hits Layomira the elven warrior for (7 flat reduction), 0 light, (7 flat reduction), 0 light, (7 flat reduction), 0 light, (7 flat reduction), 0 light (0 total damage).
Tony Tran the level 15 cornac adventurer was swiped to death by Layomira the elven warrior on level 3 of Rhaloren Camp.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Layomira the elven warrior killed Tony Tran!
Saving game...
Tony Tran activates Beyond the Flesh.
Talent Fan of Knives is ready to use.
Saving done.
Personal New Achievement: Utterly Destroyed (Exploration mode)!










































































