Dervic the level 16 Ogre Adventurer by Dervic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.6
Addons
CampaignMaj'Eyal
ModeMadness Roguelike
SexMale
RaceOgre
ClassAdventurer
Level / Exp16 / 5%
Sizebig
Lifes / Deaths

Primary Stats

Strength17 (base 12)
Dexterity28 (base 29)
Constitution14 (base 12)
Magic58 (base 43)
Willpower10 (base 12)
Cunning14 (base 12)

Resources

Life-65/542
Mana110/110
Paradox177
Positive75/75
Healing Factor1.1326086956522
Regeneration-21.354193925557

Speed

Mental+5%
Attack+5%
Movement+40%
Spell+21.220271867701%
Global+100%

Vision

Sight10
Lite10
Infravision3
See Stealth10
See Invisible10

Offense: Mainhand

Damage9
Accuracy26
Crit Chance11%
APR13
Speed0.95

Offense: Offhand

Damage5
Accuracy14
Crit Chance15%
APR25
Speed0.95

Offense: Spell

Spellpower48
Crit Chance9%
Speed0.82494452833054
Cooldown Reduction61.138698272762

Offense: Mind

Mindpower12
Crit Chance9%
Speed0.95238095238095

Offense: Damage Bonus

Arcane+4%
Cold+10%
All0%
Lightning+21%
Light+19%
Temporal+6%
Darkness+21%
Fire+9%
Nature+10%

Offense: Damage Penetration

Physical+10%
Arcane+15%
Cold+13%
All+5%

Defense: Base

Armour (hardiness)15 (50.629139072848%)
Defense32
Ranged Defense32
Fatigue0
Physical Save26
Spell Save25
Mental Save14

Defense: Resistances

Acid+ 14%( 70%)
Blight+ 16%( 70%)
Arcane+ 15%( 70%)
Cold+ 24%( 70%)
All+ 11%( 70%)
Light+ 46%( 70%)
Temporal+ 18%( 70%)
Physical+ 17%( 70%)
Nature+ 25%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance0%
Poison Resistance61%
Confusion Resistance25%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Meta1.00
1/5
1/5
5/5
0/5
Chronomancy / Speed Control1.00
1/5
1/5
0/5
0/5
Celestial / Sunlight1.00
1/5
1/5
1/5
0/5
Celestial / Crusader1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.00
1/5
2/5
1/5
4/5
Chronomancy / Flux1.00
1/5
1/5
1/5
0/5

Generic Talents

Spell / Staff combat1.20
0/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
1/5
1/5
0/5
Chronomancy / Spacetime Weaving1.00
1/5
1/5
1/5
0/5
Celestial / Chants1.00
1/5
1/5
3/5
1/5
Technique / Combat training1.00
1/5
1/5
1/5
0/5
0/5
0/5

Effects

talent
talent
talent
detrimental effect
beneficial effect
beneficial effect
detrimental effect
beneficial effect
detrimental effect
detrimental effect
beneficial effect

Quests

done
done
done
done
active
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Dervic the Ogre Adventurer level 10
8th Flare 122nd year of Ascendancy at 02:39
see stats
The Arena (Madness (Roguelike) difficulty) Unlocked Arena mode.
By Dervic the Ogre Adventurer level 10
9th Flare 122nd year of Ascendancy at 00:34
see stats
The secret city (Madness (Roguelike) difficulty) Discovered the truth about mages.
By Dervic the Ogre Adventurer level 15
18th Dusk 122nd year of Ascendancy at 08:22
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Dervic the Ogre Adventurer level 12
2nd Dusk 122nd year of Ascendancy at 17:36
see stats

Log

Dervic hits Shadow for 0 light damage.
Sick warg hits Iceblock for 25 physical damage.
Shadow casts
Shadow Lightning.
Turtle misses Dervic.
Dervic converts damage to paradox!
Sick warg's creeping dark hits Iceblock for
12 darkness damage.
Shadow hits Dervic for (66 converted), 153 lightning (153 total damage).
Sick warg is free from the ice.

Sick warg has recovered!
The dark tendrils dissipate.

Dervic is no longer out of phase.


Sun Ray is still on cooldown for 3 turns.

Sun Ray is still on cooldown for 3 turns.

Dervic casts
Attenuate.
Dervic casts
Attenuate.
Dervic is being being grounded in the timeline!

Turtle is being being removed from the timeline!

Shadow shrugs off Dervic's 'Attenuate'!
Dervic's light area effect hits Shadow for
65 light damage.
Dervic's light area effect hits Turtle for
13 light damage.
Sick warg misses Dervic.
Reality asserts itself and forces the wormhole shut.

Reality asserts itself and forces the wormhole shut.

Turtle leaves the cover of its shell.

Turtle uses
Shell Shield.
Turtle takes cover under its shell.

Shadow casts
Shadow Lightning.
The fabric of space around Dervic stabilizes to normal.

Saving game...