Dervic the level 4 Thalore Sun Paladin by Dervic

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
CampaignInfinite
ModeNightmare Roguelike
SexMale
RaceThalore
ClassSun Paladin
Level / Exp4 / 46%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 15)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic24 (base 26)
Willpower14 (base 10)
Cunning12 (base 10)

Resources

Life-84/160
Positive1/39
Stamina119/119
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage12
Accuracy24
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower17.6
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)15.16 (52%)
Defense7.05
Ranged Defense11.05
Fatigue23
Physical Save23.419659421571
Spell Save22.169659421571
Mental Save9.1

Defense: Resistances

All 0%( 70%)

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Combat1.30
0/5
0/5
0/5
0/5
Celestial / Sun1.00
5/5
0/5
0/5
0/5
Technique / Combat veteran1.10
0/5
0/5
0/5
0/5
Technique / Shield offense1.10
2/5
0/5
0/5
0/5

Generic Talents

Celestial / Light1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.10
0/5
2/5
2/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active

Equipment

Tool
Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Ran for 54 turns (stop reason: at door).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 95 turns (stop reason: at door).


You are now inscribed with Infusion: Regeneration.

You have no more
titan's regeneration infusion (heal 97 over 5 turns).

Dervic wears(replacing):
spiked iron mail armour (2 def, 4 armour).

You gain 0.96 gold from the transmogrification of
rough leather armour of resilience (1 def, 2 armour).
Lore found:
Transmogrification Chest
You can read all your collected lore in the game menu, by pressing Escape.


You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 8.5 dam, 17 block).
You gain 1.11 gold from the transmogrification of
spellwoven woollen robe of the mind (+11%) (0 def, 0 armour).
You gain 1.12 gold from the transmogrification of
potent elm vilestaff (12-14.4 power, 2 apr, acid damage).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, fire damage).
You gain 0.25 gold from the transmogrification of
iron mace (8-11.2 power, 2 apr).
You gain 1.31 gold from the transmogrification of
slime-covered iron greatsword (8.5-13.6 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (11-17.6 power, 1 apr).
You gain 2.39 gold from the transmogrification of
thought-forged iron dagger of massacre (10-13 power, 5 apr).

Dervic is silenced!

Dúathedlen drains life from Dervic!

Dúathedlen hits Dervic for 125 blight damage.
Saving done.

Saving done.

Saving game...