Fremoz the level 17 Yeek Alchemist by siphal

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.0.0
AddonsItems Vault 1.0.0
Stone Wardens DLC Class 1.0.0
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceYeek
ClassAlchemist
Level / Exp17 / 48%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution23 (base 25)
Magic44 (base 44)
Willpower20 (base 11)
Cunning36 (base 20)

Resources

Life270/270
Mana292/292
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+103%

Vision

Sight10
Lite7
Infravision5
See Stealth10
See Invisible10

Offense: Mainhand

Damage49
Accuracy8
Crit Chance13%
APR8
Speed1.00

Offense: Spell

Spellpower36.5
Crit Chance11%
Speed1

Offense: Mind

Mindpower26.7
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+15%
Light+10%
Blight+13%
Physical+5%
Fire+5%

Defense: Base

Armour (hardiness)9 (30%)
Defense9.85
Ranged Defense17.85
Fatigue0
Physical Save14.85
Spell Save21.375
Mental Save28.475

Defense: Resistances

Lightning+ 21%( 70%)
Light+ 30%( 70%)
Temporal+ 5%( 70%)
Acid+ 15%( 70%)
Fire+ 25%( 70%)
Cold+ 39%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance20%
Bleed Resistance20%
Confusion Resistance47%
Silence Resistance12%
Pinning Resistance21%
Knockback Resistance40%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
5/5
5/5
4/5
0/5
Spell / Infusion1.30
1/5
3/5
0/5
0/5
Spell / Advanced-golemancy1.30
1/5
1/5
0/5
0/5
Spell / Golemancy1.30
1/5
2/5
0/5
0/5

Generic Talents

Spell / Staff combat1.30
5/5
4/5
0/5
0/5
Spell / Stone alchemy1.30
3/5
1/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
1/5
0/5

Effects

Quests

done
done
done
done
active
done
active
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 Got a character to level 10.
By Fremoz the Yeek Alchemist level 10
8th Mirth 122nd year of Ascendancy at 17:32
see stats

Log

Fremoz casts Extract Gems.
You extract
opal from Ragiduldil (19-28.5 power, 2 apr)
Fremoz feels pain again.


Fremoz casts Extract Gems.

You extract
topaz from flaming steel greatsword (24.5-39.2 power, 2 apr)
Fremoz stops regenerating health quickly.


Fremoz casts Extract Gems.

You extract
aquamarine from steel waraxe (11-15.4 power, 3 apr)

Fremoz casts Extract Gems.

Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Infusion: Wild is ready to use.
Rested for 85 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Space around you starts to dissolve...


You are yanked out of this place!

Ran for 22 turns (stop reason: saving).

Saving done.

There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving done.

Saving done.

Saving game...