TryTheNewClassForReal the level 5 Shalore Skirmisher by blorx1.0

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.1
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceShalore
ClassSkirmisher
Level / Exp5 / 86%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity21 (base 20)
Constitution10 (base 10)
Magic12 (base 10)
Willpower16 (base 13)
Cunning20 (base 19)

Resources

Life143/143
Stamina127/127
Healing Factor1.1
Regeneration6.4443562042008

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5

Offense: Mainhand

Damage21
Accuracy24
Crit Chance7%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower12
Crit Chance4%
Speed1

Offense: Mind

Mindpower19.2
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)11 (30%)
Defense9.85
Ranged Defense13.85
Fatigue14
Physical Save7
Spell Save9.8
Mental Save12.6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Cunning / Called Shots1.30
1/5
1/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
0/5
0/5
Technique / Acrobatics1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
Race / Shalore1.00
2/5
0/5
0/5
0/5

Effects

Quests

active
done
failed

Equipment

On feet
Quiver
Light source
On head
Around waist
Main armor
In off hand
Cloak
In main hand

Inventory

Achievements

Log

TryTheNewClassForReal hits Ghoul for 14 physical damage.
TryTheNewClassForReal killed Ghoul!
Talent Swift Shot is ready to use.

Resting starts...

Talent Kill Shot is ready to use.
Talent Kneecapper is ready to use.
Talent Grace of the Eternals is ready to use.
Talent Bash and Smash is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

TryTheNewClassForReal picks up (j.):
Yveyawe (10-12 power, 2 apr, fire element).
TryTheNewClassForReal picks up (k.):
polar iron gauntlets of strength (+2) (0 def, 1 armour).
TryTheNewClassForReal picks up (l.):
rejuvenating iron plate armour (3 def, 7 armour).
There is a way to the next level here (press '' or right click to use).
Ran for 5 turns (stop reason: at exit).


You gain 1.15 gold from the transmogrification of
spiked iron plate armour (3 def, 7 armour).
You gain 5.00 gold from the transmogrification of
rejuvenating iron plate armour (3 def, 7 armour).
You gain 2.32 gold from the transmogrification of
polar iron gauntlets of strength (+2) (0 def, 1 armour).
You gain 2.20 gold from the transmogrification of
Yveyawe (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.87 gold from the transmogrification of
flaming iron mace of vileness (11-15.4 power, 2 apr).
You gain 2.15 gold from the transmogrification of
Relgerain (9-11.7 power, 5 apr).
There is a way to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.