rockin out the level 12 Faerie Skirmisher by Brown Recluse

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceFaerie
ClassSkirmisher
Level / Exp12 / 24%
Sizetiny
Lifes / Deaths

Primary Stats

Strength10 (base 12)
Dexterity42 (base 36)
Constitution5 (base 10)
Magic10 (base 10)
Willpower14 (base 11)
Cunning30 (base 26)

Resources

Life198/198
Stamina143/143
Healing Factor1.42
Regeneration0.355

Speed

Mental0%
Attack0%
Movement+50.579424584701%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage69
Accuracy44
Crit Chance23%
APR3
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance14%
Speed1

Offense: Mind

Mindpower20.9
Crit Chance14%
Speed1

Defense: Base

Armour (hardiness)14 (30%)
Defense35.415388488783
Ranged Defense37.415388488783
Fatigue8
Physical Save24.265295226595
Spell Save25.840295226595
Mental Save29.340295226595

Defense: Immunities

Pinning Resistance22%
Bleed Resistance40%
Disarm Resistance21%
Instadeath Resistance100%
Knockback Resistance24%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Cunning / Poisons1.20
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
2/5
2/5
0/5
0/5
Technique / Skirmisher - Slings1.30
5/5
1/5
0/5
0/5
Technique / Buckler Training1.30
4/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Faerie1.20
5/5
3/5
0/5
0/5
Technique / Acrobatics1.30
2/5
3/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5

Effects

talent
beneficial effect

Quests

done
active
done
active
active
done
done

Equipment

Quiver
Light source
On hands
Tool
On fingers
On fingers
Around waist
In main hand
Main armor
In off hand
Cloak
Around neck

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By rockin out the Faerie Skirmisher level 10
2nd Summertide 122nd year of Ascendancy at 09:05
see stats
Level 10 Got a character to level 10.
By rockin out the Faerie Skirmisher level 10
2nd Summertide 122nd year of Ascendancy at 09:04
see stats
The Arena Unlocked Arena mode.
By rockin out the Faerie Skirmisher level 9
4th Mirth 122nd year of Ascendancy at 03:40
see stats

Log


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Rockin out picks up (o.):
spiked rough leather armour of acid resistance (1 def, 2 armour).
Rockin out picks up (H.):
elm wand of clairvoyance [power 9] (6 cooldown).
There is a next level here (press '' or right click to use).
Ran for 26 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


Rockin out wears(replacing):
spiked rough leather armour of acid resistance (1 def, 2 armour).

You gain 0.05 gold from the transmogrification of
elm wand of clairvoyance [power 9] (6 cooldown).
You gain 0.05 gold from the transmogrification of
elm totem of thorny skin [power 17] (20 cooldown).
You gain 1.72 gold from the transmogrification of
brass lantern of health.
You gain 0.43 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 1.92 gold from the transmogrification of
Polalle the woollen robe (0 def, 0 armour).
You gain 1.78 gold from the transmogrification of
thick linen cloak of Iron Throne (1 def, 5 armour).
You gain 0.78 gold from the transmogrification of
enveloping linen cloak (7 def, 0 armour).
You gain 1.80 gold from the transmogrification of
Dairyrion (1 def, 0 armour).
You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.90 gold from the transmogrification of
Relgygodig (29.5-44.25 power, 2 apr).
You gain 0.99 gold from the transmogrification of
arcing iron battleaxe (12-18 power, 1 apr).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.