Duruldil the level 6 Drem Archmage by rabican

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassArchmage
Level / Exp6 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity13 (base 10)
Constitution19 (base 15)
Magic30 (base 28)
Willpower12 (base 13)
Cunning11 (base 11)

Resources

Life170/174
Mana150/150
Healing Factor1.0791723257555
Regeneration0.26979308143889

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage15
Accuracy7
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance5%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+10%
All0%

Defense: Base

Armour (hardiness)11 (30%)
Defense7
Ranged Defense7
Fatigue4
Physical Save16
Spell Save19
Mental Save13

Defense: Resistances

Lightning+ 5%( 70%)
Physical+ 15%( 70%)
Temporal+ 6%( 70%)
Fire+ 5%( 70%)
Arcane+ 11%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5
Spell / Arcane1.30
3/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
1/5
0/5
0/5

Effects

talent

Quests

active
done
done

Equipment

On feet
Around waist
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Duruldil the Drem Archmage level 6
19th Voratun 122nd year of Ascendancy at 13:11
see stats

Log


Duruldil picks up (b.):
rough leather sling.
You pickup 0.45 gold pieces.

You pickup 0.70 gold pieces.

You pickup 0.55 gold pieces.

You pickup 0.85 gold pieces.

Duruldil picks up (b.):
flaming iron dagger of vileness (10-12 power, 5 apr).
Ran for 7 turns (stop reason: something interesting).


Resting starts...

Rested for 49 turns (stop reason: all resources and life at maximum).


Ran for 1 turns (stop reason: dialog is displayed).


There is an exit to Derth here (press '' or right click to use).

You gain 0.25 gold from the transmogrification of
rough leather sling.
You gain 2.83 gold from the transmogrification of
flaming iron dagger of vileness (10-12 power, 5 apr).
There is an exit to the worldmap here (press '' or right click to use).
There is a Derth (Town) here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.


Today is the 20th Voratun of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:43.

There is a Passageway into the Trollmire here (press '' or right click to use).

Duruldil deactivates
Arcane Power.
Duruldil activates
Arcane Power.