Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Items Vault 1.5.0Donators/Buyers bonus! Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
|
| Campaign | --- |
| Mode | --- --- |
| Sex | Male |
| Race | Horror |
| Class | Eldritch |
| Level / Exp | 50 / 0% |
| Size | small |
| Lifes / Deaths | no deaths recorded / 0 |
Primary Stats
| Strength | 63 (base 28) |
| Dexterity | 31 (base 20) |
| Constitution | 42 (base 20) |
| Magic | 64 (base 20) |
| Willpower | 78 (base 20) |
| Cunning | 53 (base 20) |
Resources
| Mana | 1216/1216 |
| Equilibrium | 0 |
| Vim | 616/616 |
| Life | 9171/9171 |
| Stamina | 837/837 |
| Hate | 100/100 |
| Healing Factor | 1.2264150943396 |
| Regeneration | 1.6556603773585 |
Speed
| Mental | +100% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 11 |
Offense: Mainhand
| Damage | 64 |
| Accuracy | 36 |
| Crit Chance | 16% |
| APR | 3 |
| Speed | 0.50 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 41 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Mind
| Mindpower | 45 |
| Crit Chance | 14% |
| Speed | 1 |
Offense: Damage Bonus
| All | +100% |
Offense: Damage Penetration
| Fire | +10% |
Defense: Base
| Armour (hardiness) | 26.413408721348 (66.666666666667%) |
| Defense | 33 |
| Ranged Defense | 36 |
| Fatigue | 18 |
| Physical Save | 47 |
| Spell Save | 51 |
| Mental Save | 49 |
Defense: Resistances
| Arcane | + 30%(100%) |
| Cold | + 41%(100%) |
| All | + 27%(100%) |
| Lightning | + 45%(100%) |
| Light | -10%(100%) |
| Temporal | + 30%(100%) |
| Physical | + 24%(100%) |
| Fire | + 51%(100%) |
| Darkness | +100%(100%) |
Defense: Immunities
| Fear Resistance | 100% |
| Disarm Resistance | 24% |
Inscriptions (0/5)
Class Talents
| Corruption / Demonic pact | 1.30 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat techniques | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (melee) | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (advanced) | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Shadowflame | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Doom covenant | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Spellblaze | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Infernal combat | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Doom shield | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Shield offense | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (augmentation) | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (distance) | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Summoning (utility) | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Wild-gift / Mindstar mastery | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Black-magic | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 1/5 |
| 3/5 |
| 0/5 |
| 2/5 |
| 2/5 |
| 1/5 |
| Wild-gift / Call of the wild | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Wild-gift / Harmony | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Torment | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | The target is walking on blighted soil, reducing diseases resistance by 60% and giving all attacks a 40% chance to infect the target with a random disease (can only happen once per turn). Blighted Soil |
Quests
Equipment
| On feet | pair of rough leather bootsCrafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 |
| Around neck | copper amuletInfused by nature Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 |
| Main armor | jewel-encrusted dwarven-steel mail armourRequires: - Strength 28 - Talent Heavy Armour Training Powered by arcane forces Crafted by a master 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 3 |
| In off hand | iron shieldRequires: - Strength 11 - Talent Heavy Armour Training (level 2) Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 1 Accuracy bonus: +2.5% procs dam / acc Weapon Damage: PHYSICAL |
| In main hand | faceted steel longswordRequires: - Strength 16 Powered by arcane forces Crafted by a master 3.00 Encumbrance. [Random Unique] Type: weapon / longsword ; tier 2 Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Weapon Damage: PHYSICAL, temporal It can cause special effects when it strikes in combat. |
Inventory
runePowered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 |
iron longswordRequires: - Strength 11 Powered by arcane forces Infused by nature 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Mastery: Weapons Mastery Accuracy bonus: +0.4% crit.pwr / acc Weapon Damage: PHYSICAL, nature, temporal It can cause special effects when it strikes in combat. |
Achievements
Log
Ran for 7 turns (stop reason: at exit).
You may not change level without your own body!
You may not change level without your own body!
You may not change level without your own body!
You may not change level without your own body!
Glorilaith the umbral horror deactivates Psiblades.
Talent Block is ready to use.
Glorilaith the umbral horror uses Block.
Talent Psiblades is ready to use.
Talent Block is ready to use.
Glorilaith the umbral horror deactivates Bleak Outcome.
Glorilaith the umbral horror casts Phase Door.
Glorilaith the umbral horror deactivates Master Summoner.
Resting starts...
Talent Phase Door is ready to use.
Talent Bleak Outcome is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).
Talent Master Summoner is ready to use.





























































































