mage the level 6 Shalore Archmage by DeathGod

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp6 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity14 (base 10)
Constitution10 (base 10)
Magic31 (base 29)
Willpower20 (base 17)
Cunning12 (base 11)

Resources

Life-16/120
Mana127/185
Healing Factor1
Regeneration2.25

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy8
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower29
Crit Chance8%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Light+10%
Cold+16%
Arcane+6%
Fire+6%
Acid+6%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)2 (30%)
Defense14
Ranged Defense14
Fatigue1
Physical Save6
Spell Save17
Mental Save20

Defense: Resistances

Darkness+ 17%( 70%)
Light+ 17%( 70%)
Temporal+ 10%( 70%)
Cold+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.60
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
4/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

Quests

active
done
done

Equipment

Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Orbituary (Insane (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By mage the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 23:08
see stats

Log


Talent Lightning is ready to use.

Mage picks up (b.):
balanced iron dagger (10-14 power, 5 apr).
Mage picks up (f.):
Balokhad the rough leather belt.

Resting starts...

Talent Chain Lightning is ready to use.
Talent Rune: Shielding is ready to use.
Talent Rune: Shatter Afflictions is ready to use.
Rested for 19 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the southeast (Forest Troll Hedge-Wizard)).


Mage casts
Congeal Time.
Forest Troll Hedge-Wizard casts
Rune: Reflection Shield.
A shield forms around Forest Troll Hedge-Wizard.

Forest Troll Hedge-Wizard misses mage.
Forest Troll Hedge-Wizard shrugs off the effect 'Congeal Time'!

Forest Troll Hedge-Wizard resists the void!

Forest Troll Hedge-Wizard misses mage.

Mage casts
Phase Door.
Select a target to teleport...

Select a teleport location...


Mage casts
Chain Lightning.