Peregrin the level 8 Halfling Alchemist by Arakes

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassAlchemist
Level / Exp8 / 33%
Sizesmall
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity13 (base 10)
Constitution21 (base 20)
Magic32 (base 32)
Willpower11 (base 11)
Cunning13 (base 10)

Resources

Life228/228
Mana124/124
Healing Factor1.1863874345549
Regeneration1.2457068062827

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage29
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance4%
Speed1

Offense: Mind

Mindpower12
Crit Chance3%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense15
Ranged Defense17
Fatigue0
Physical Save28
Spell Save15
Mental Save15

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Explosive admixtures1.30
4/5
5/5
0/5
0/5
Spell / Fire alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5

Generic Talents

Spell / Stone alchemy1.30
2/5
0/5
0/5
0/5
Spell / Staff combat1.30
2/5
3/5
0/5
0/5
Race / Halfling1.00
1/5
1/5
0/5
0/5

Effects

talent

Quests

done
done
done
active

Equipment

On feet
Quiver
On hands
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Peregrin casts Extract Gems.

You extract
citrine from arcing iron greatmaul (18.5-27.75 power, 1 apr)

You gain 1.23 gold from the transmogrification of
psychokinetic pouch of iron shots (21/21, 13-15.6 power, 1 apr).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (15/15, 14.5-17.4 power, 1 apr).
You gain 2.96 gold from the transmogrification of
flaming pouch of iron shots of vileness (24/24, 13-15.6 power, 1 apr).
You gain 17.50 gold from the transmogrification of
Imp Claw.
You gain 1.10 gold from the transmogrification of
iron plate armour of resilience (3 def, 7 armour).
You gain 1.50 gold from the transmogrification of
elm starstaff of fate (10-12 power, 2 apr, temporal element).
You gain 0.25 gold from the transmogrification of
iron battleaxe (16-24 power, 1 apr).
There is a way to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 64 turns (stop reason: at exit).


There is a way to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 73 turns (stop reason: at exit).


Peregrin deactivates Frost Infusion.