Warden the level 6 Dwarf Stone Warden by francomelee

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceDwarf
ClassStone Warden
Level / Exp6 / 69%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 14)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic22 (base 24)
Willpower24 (base 17)
Cunning12 (base 12)

Resources

Life206/206
Mana130/150
Equilibrium15
Healing Factor1.1
Regeneration0.495

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5

Offense: Mainhand

Damage22
Accuracy22
Crit Chance3%
APR0
Speed1.00

Offense: Offhand

Damage11
Accuracy22
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower23.3
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)24.3 (66.666666666667%)
Defense18.35
Ranged Defense23.175
Fatigue30
Physical Save10.85
Spell Save16.1
Mental Save12.6

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
2/5
1/5
0/5
0/5
Spell / Earth1.20
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
2/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
2/5
1/5
0/5
0/5
Wild-gift / Dwarven nature1.30
1/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
1/5
0/5
0/5
Race / Dwarf1.00
2/5
0/5
0/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
2/5
0/5
0/5

Effects

talent

Quests

done
active
done

Equipment

On feet
On hands
On head
Around waist
In main hand
Light source
In off hand
Main armor
Around neck

Inventory

Achievements

Squadmate (Exploration mode) Escaped from Reknor alive with your squadmate Norgan.
By Warden the Dwarf Stone Warden level 4
18th Voratun 122nd year of Ascendancy at 07:10
see stats

Log

You gain 4.00 gold from the transmogrification of zircon.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


You gain 1.11 gold from the transmogrification of
mindwoven linen robe of lightning (+16%) (0 def, 0 armour).
You gain 1.79 gold from the transmogrification of
nature's mossy mindstar of slime (3-3.3 power, 12 apr, nature damage).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 12%; cure magical).
There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 56 turns (stop reason: at exit).


There is a ladder to the next level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 74 turns (stop reason: at exit).


There is a The Deep Bellow here (press '' or right click to use).
Saving game...


Saving done.


There is a Escape route from Reknor here (press '' or right click to use).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
You feel very confident walking into this place.