Dahlia the level 2 Shalore Adventurer by hyde0630

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.2
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceShalore
ClassAdventurer
Level / Exp2 / 8%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity19 (base 12)
Constitution18 (base 12)
Magic20 (base 12)
Willpower21 (base 12)
Cunning19 (base 12)

Resources

Life-13/142
Psi111/111
Healing Factor1.063829787234
Regeneration0.26595744680851

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Barehand

Damage6
Accuracy10
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower20
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense4
Ranged Defense4
Fatigue6
Physical Save11
Spell Save14
Mental Save14

Defense: Resistances

All+ 2%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/4)

Runes
Runes

Class Talents

Technique / Pugilism1.00
0/5
0/5
0/5
0/5
Corruption / Torture1.00
0/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Psionic / Absorption1.00
1/5
0/5
0/5
0/5
Cursed / Rampage1.00
0/5
0/5
0/5
0/5
Cursed / Endless hunt1.00
0/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.00
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
detrimental effect

Quests

active

Equipment

Light source
Psionic focus
Main armor

Inventory

Achievements

Log

Saving game...
Saving done.

Ran for 3 turns (stop reason: didn't move).


Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:33.


Today is the 2nd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:50.


Today is the 3rd Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:16.


Today is the 4th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:31.


There is a Zigur (Town) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Saving done.


Ran for 4 turns (stop reason: didn't move).


Ran for 9 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: suffocating).


Dahlia starts suffocating to death!
Dahlia is suffocating.


Saving game...