| Wild-heart / Dragon Scales | 1.30 |
Effective talent level: 6.5
Use mode: Passive
Description: Your birthright was the scales of a hot-blooded Fire Drake; Their smouldering scales can burn away blight.
Increases Fire Resistance by 29% and Blight Resistance by 14%. At talent level 5, your Fire resistance cap is increased by 30%.
Bonus Fire resistance: 0%
Bonus Blight resistance: 0% Fire Drake Scales
| 5/5 |
Effective talent level: 0.0
Use mode: Passive
Description: Your birthright was the scales of a cold-hearted Cold Drake; Their glistening scales can reflect away light.
Increases Cold Resistance by 0% and Light Resistance by 0%. At talent level 5, your Cold resistance cap is increased by 30%.
Bonus Cold resistance: 0%
Bonus Light resistance: 0% Cold Drake Scales
| 0/5 |
Effective talent level: 0.0
Use mode: Passive
Description: Your birthright was the scales of a scatter-brained Storm Drake; Their galvanic scales can repel arcana.
Increases Lightning Resistance by 0% and Arcane Resistance by 0%. At talent level 5, your Lightning resistance cap is increased by 30%.
Bonus Lightning resistance: 0%
Bonus Arcane resistance: 0% Storm Drake Scales
| 0/5 |
Effective talent level: 0.0
Use mode: Passive
Description: Your birthright was the scales of a hard-headed Sand Drake; Their coarse scales can absorb pure darkness.
Increases Physical Resistance by 0% and Darkness Resistance by 0%. At talent level 5, your Physical resistance cap is increased by 30%.
Bonus Physical resistance: 0%
Bonus Darkness resistance: 0% Sand Drake Scales
| 0/5 |
Effective talent level: 0.0
Use mode: Passive
Description: Your birthright was the scales of an ill-mannered Venom Drake; Their caustic scales can neutralize poisons.
Increases Acid Resistance by 0% and Nature Resistance by 0%. At talent level 5, your Acid resistance cap is increased by 30%.
Bonus Acid resistance: 0%
Bonus Nature resistance: 0% Venom Drake Scales
| 0/5 |
| 0/5 |
| 0/5 |
Effective talent level: 0.0
Use mode: Sustained
Range: melee/personal
Travel Speed: instantaneous
Usage Speed: Standard (100% of a turn)
Is: a nature gift
Description: You let loose the elemental power of your scales, nullifying your elemental resistance gains, but now damaging melee attackers based on those gains.
Fire damage: 0.0
Blight damage: 0.0
Cold damage: 0.0
Light damage: 0.0
Lightning damage: 0.0
Arcane damage: 0.0
Physical damage: 0.0
Darkness damage: 0.0
Acid damage: 0.0
Nature damage: 0.0 Scale Release
| 0/5 |
| Wild-heart / Hoarding Beast | 1.00 |
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 10
Travel Speed: instantaneous
Usage Speed: Standard (100% of a turn)
Description: You ingest an object, placing it into a special "Stomach" inventory.
Note, however, that the contents of your stomach cannot willfully be accessed and, upon death, you will immediately drop any items you have consumed.
Consuming Inscriptions will immediately unleash their effects, but will also destroy the object in the process.
Because of your alignment with nature, consuming Infusions will destroy the object, increase your maximum life by 1 to 5, and reduce corruption by 100 to 500 (each based on its tier.)
You can currently consume up to tier 0 items. Consume
| 0/5 |
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 10
Travel Speed: instantaneous
Usage Speed: Standard (100% of a turn)
Description: Clasp a gem, mindstar, or jewelry in the mouth, allowing you to wear an additional object.
The material level you are allowed to clasp is increased by your talent's level (currently 0 tier items). Unique objects and higher material levels are harder to clasp.
The chance of clasping improves with your Willpower, Cunning, then Constitution; this order being their respective levels of influence. Clasp
| 0/5 |
Effective talent level: 0.0
Use mode: Sustained
Range: melee/personal
Cooldown: 18
Travel Speed: instantaneous
Usage Speed: Standard (100% of a turn)
Description: Upon sustaining, you can select 1 of several objects to upchuck, as well as granting a(n) 0% chance of having these effects occur with a random object:
- Receiving physical or blight damage beyond 20% of your maximum life will reduce the damage by X%.
- Upon receiving a poison or disease effect, you will reduce its power by X%.
*** X is 0.0 times the object's encumbrance value. Relief
| 0/5 |
Effective talent level: 0.0
Use mode: Passive
Description: Knowing that all the valuable treasure you have amassed is yours and yours only brings you great delight... And power. The more you have to protect, the harder you will fight to protect it!
Every 15 points of encumbrance caused by items you've consumed will grant bonus effects. If the item is more powerful or precious, it will count for more.
- Master-crafted: +2 Armor (0.0).
- Antimagic-powered: +1.6 Mind Power, -0.8 Spell Power (0.0, -0.0).
- Nature-infused: +0.8 Physical Power (0.0).
- Psionic-infused: +1.1 Mind Power (0.0).
- Arcane-infused: +1.4 Spell Power (0.0).
- Unknown-powered: +5 to all stats (0).
The magnitude of these bonuses cap at your maximum encumbrance. Treasure Hoarder's Will
| 0/5 |
| Ego / Dragon | 1.00 |
Effective talent level: 0.0
Use mode: Sustained
Range: melee/personal
Cooldown: 15
Travel Speed: instantaneous
Usage Speed: Standard (100% of a turn)
Description: There is none hotter than you are-- And any challenge made on yourself is a challenge made in fire.
- Receiving Fire damage: Gain 0.0% Fire Resistance and 0.0% Fire Affinity for 8 turns, up to a maximum of 13.8% fire resist and 6.9% Fire affinity.
- Dealing Fire damage: Gain 0.0% Fire Damage and 0.0% Fire Penetration for 8 turns, up to a maximum of 13.8% fire damage and 6.9% Fire penetration.
Triggering one effect allows the other effect to trigger, and so on in a cycle. Boldly and Fiercely
| 0/5 |
Effective talent level: 0.0
Use mode: Passive
Description: Your body is like a furnace, and those who attempt to smother it are destined to burn by its very flames!
Reactively igniting your body, you have a chance of shrugging off cold effects (0% of your Fire Resist), gaining 0% of a turn.
Chance of shrugging off: 0% Blazing Body
| 0/5 |
Effective talent level: 0.0
Use mode: Sustained
Range: melee/personal
Cooldown: 12
Travel Speed: instantaneous
Usage Speed: Standard (100% of a turn)
Description: You're hot, baby-- and nobody can touch you, lest they get burned!
Persistently igniting your body, you produce an intense heat that briefly stifles those you deal fire damage to, reducing their Fire affinity by 0% and giving them a 0% chance of failing their talents.
This chance is increased by your bonus fire damage, then reduced by the target's Fire resistance (which is reduced by your Fire penetration). Turn Up The Heat
| 0/5 |
Effective talent level: 0.0
Use mode: Sustained
Range: melee/personal
Cooldown: 18
Travel Speed: instantaneous
Usage Speed: Standard (100% of a turn)
Description: That's it! You are convinced nothing can possibly quell your flames-- Not the deepest ocean, nor even the coldest winter.
Your blazing aura produces a resistant barrier of air and heat.
If left unharmed for 26 turns, a heat barrier will form around you, absorbing up to 69 intentional damage from outside sources.
While this barrier is up, 0% of any damage you receive is converted into fire damage.
The barrier will not interact with fire damage in any way whatsoever. Heat Sink
| 0/5 |
| Wild-heart / Dragon Brood | 1.00 |
Effective talent level: 1.0
Use mode: Activated
Range: melee/personal
Cooldown: 80
Travel Speed: instantaneous
Usage Speed: Summon (100% of a turn)
Is: a summon power
Description: Through an ancient process, you undergo a natural schism, manifesting a lesser, but potentially growing incarnate of yourself. This incarnate grows alongside you very quickly (-20% penalty), as well as gaining 35% of any experience that you gain.
Performing this technique requires a valuable and significant moment that you've experienced ("inspiration").
Each level will increase the number of things you experience that can be considered as a feat:
Level 1 ~ Defeating a rival dragon
Level 2 ~ Vanquishing a powerful foe
Level 3 ~ Accomplishing a task to its end
Level 4 ~ Developing new combat insight
Level 5 ~ Learning valuable history Raise Drakeling
| 1/5 |
Effective talent level: 0.0
Use mode: Activated
Range: 3
Cooldown: 61
Travel Speed: instantaneous
Usage Speed: Standard (100% of a turn)
Description: Your Drakelings may become inspired when you perform a feat, allowing you to teach them a random inheritable talent you know at a random talent level.
If your talent level is higher, their chance of learning it at a higher level is significantly greater.
Your Drakelings will learn talents from you at an utmost of talent level 0.00.
- Drakelings require at least 1 Talent Point and their Observation trait before they can begin learning talents from you.
- Beware, Drakelings cannot learn the same talent twice, and thus, can never improve the talents that they learn. Role Model
| 0/5 |
| 0/5 |
Effective talent level: 0.0
Use mode: Passive
Description: The relationship you have with your drakelings is immaculate! Whether it is love or hate, you possess an unbreakable bond which binds you to them and conquers all.
You and your Drakelings will receive various benefits from their growth traits:
(Birth) - When falling behind, they will match your bonus movement speed.
(Dependency) - Requires 3% less experience to level up
(Ultimate) - Allowed to become a 1% higher level than you (1 level(s))
Level 3 (Fire Safety) - Your fire damage will always heal your Drakelings
Level 4 (Observation) - No negative penalties; they will reveal their target to you
Level 5 (Anti-Death) - When a drakeling falls, you become enraged, removing all stuns and pins Parental Bond
| 0/5 |
| Wild-heart / Natural combat | 1.00 |
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 20
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a wild power
Description: Passive: 1 Accuracy, 3% Crit Damage
Active (6 turns): 16 See Stealth, 7 See Invisible Eagle Eyes
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 1/10 |
Effective talent level: 0.0
Use mode: Activated
Range: melee/personal
Cooldown: 20
Travel Speed: instantaneous
Usage Speed: Instant (0% of a turn)
Is: a wild power
Description: Passive: -0.04 equilibrium on hit, -0.02 equilibrium when hit
Active (scaling 5 turns): Add 33 to equilibrium fail threshold. Natural Cycle
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |
| 0/10 |