Ortie the level 5 Cornac Skirmisher by grahammm

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceCornac
ClassSkirmisher
Level / Exp5 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity24 (base 24)
Constitution10 (base 10)
Magic10 (base 10)
Willpower15 (base 11)
Cunning24 (base 19)

Resources

Life187/187
Stamina124/124
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6

Offense: Mainhand

Damage27
Accuracy25
Crit Chance8%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance5%
Speed1

Offense: Mind

Mindpower21.05
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense9.9
Ranged Defense13.9
Fatigue8
Physical Save7
Spell Save8.75
Mental Save13.65

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
2/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.50
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
2/5
0/5
0/5
0/5
Technique / Acrobatics1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5

Effects

Quests

done
active
active

Equipment

Tool
Quiver
Around waist
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log


Ortie picks up (d.):
phase door rune (range 6; power 16; dur 4).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the hidden trollmire treasure here (press '' or right click to use).
Ran for 55 turns (stop reason: at exit).


Space around you starts to dissolve...


You are yanked out of this place!


Ortie wears:
rough leather belt of carrying.

You gain 2.50 gold from the transmogrification of
Wintertide Phial.
You gain 2.78 gold from the transmogrification of
storming quiver of elm arrows of erosion (14/14, 14.5-20.3 power, 5 apr).
You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 8.5 dam, 23 block).
You gain 0.50 gold from the transmogrification of
rough leather armour (1 def, 2 armour).
You gain 1.72 gold from the transmogrification of
impenetrable iron mail armour of fire resistance (2 def, 9 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (11.5-16.1 power, 2 apr).
You gain 1.46 gold from the transmogrification of
earthen elm magestaff (10-12 power, 2 apr, fire element).
You gain 0.25 gold from the transmogrification of
mossy mindstar (2.5-2.75 power, 12 apr, mind damage).
You gain 0.25 gold from the transmogrification of
iron greatsword (18.5-29.6 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron greatsword (15.5-24.8 power, 1 apr).
You gain 1.60 gold from the transmogrification of
phase door rune (range 6; power 16; dur 4).
You gain 0.59 gold from the transmogrification of
manasurge rune (600% regen over 10 turns; 30 instant mana).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60 over 5 turns).
You gain 0.57 gold from the transmogrification of
healing infusion (heal 26).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.