Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.0.0 |
Addons | Items Vault 1.0.0 Infinite500: Revised high level play for ToME v1.7 1.0.0 |
Campaign | Infinite |
Mode | Normal Exploration |
Sex | Female |
Race | Thalore |
Class | Marauder |
Level / Exp | 30 / 94% |
Size | medium |
Lifes / Deaths | Killed by skeleton warrior at level 4 on the 75th Pyre 122nd year of Ascendancy at 16:58 / 169Killed by orc grand master assassin at level 4 on the 75th Pyre 122nd year of Ascendancy at 18:03 Killed by orc grand master assassin at level 4 on the 75th Pyre 122nd year of Ascendancy at 19:34 Killed by orc grand master assassin at level 4 on the 75th Pyre 122nd year of Ascendancy at 20:26 Killed by orc grand master assassin at level 4 on the 75th Pyre 122nd year of Ascendancy at 21:57 Killed by gwelgoroth at level 5 on the 76th Pyre 122nd year of Ascendancy at 15:08 Killed by gwelgoroth at level 5 on the 76th Pyre 122nd year of Ascendancy at 15:59 Killed by forest wight at level 5 on the 76th Pyre 122nd year of Ascendancy at 16:20 Killed by gwelgoroth at level 6 on the 76th Pyre 122nd year of Ascendancy at 17:27 Killed by gwelgoroth at level 6 on the 76th Pyre 122nd year of Ascendancy at 18:04 Killed by gwelgoroth at level 6 on the 76th Pyre 122nd year of Ascendancy at 19:21 Killed by gwelgoroth at level 6 on the 76th Pyre 122nd year of Ascendancy at 20:01 Killed by skeleton mage at level 7 on the 2nd Mirth 122nd year of Ascendancy at 05:12 Killed by orc pyromancer at level 10 on the 4th Mirth 122nd year of Ascendancy at 22:53 Killed by orc cryomancer at level 10 on the 4th Mirth 122nd year of Ascendancy at 23:54 Killed by orc pyromancer at level 10 on the 5th Mirth 122nd year of Ascendancy at 00:15 Killed by orc cryomancer at level 10 on the 5th Mirth 122nd year of Ascendancy at 00:33 Killed by orc cryomancer at level 10 on the 5th Mirth 122nd year of Ascendancy at 01:15 Killed by orc cryomancer at level 10 on the 5th Mirth 122nd year of Ascendancy at 02:48 Killed by orc cryomancer at level 10 on the 5th Mirth 122nd year of Ascendancy at 03:31 Killed by orc cryomancer at level 10 on the 5th Mirth 122nd year of Ascendancy at 04:38 Killed by orc cryomancer at level 10 on the 5th Mirth 122nd year of Ascendancy at 05:27 Killed by orc cryomancer at level 10 on the 5th Mirth 122nd year of Ascendancy at 07:21 Killed by orc cryomancer at level 10 on the 5th Mirth 122nd year of Ascendancy at 10:36 Killed by orc cryomancer at level 10 on the 5th Mirth 122nd year of Ascendancy at 11:16 Killed by orc pyromancer at level 10 on the 5th Mirth 122nd year of Ascendancy at 13:07 Killed by cold drake at level 12 on the 10th Mirth 122nd year of Ascendancy at 00:42 Killed by ice wyrm at level 12 on the 10th Mirth 122nd year of Ascendancy at 01:50 Killed by ice wyrm at level 12 on the 10th Mirth 122nd year of Ascendancy at 02:32 Killed by ice wyrm at level 12 on the 10th Mirth 122nd year of Ascendancy at 04:01 Killed by cold drake at level 12 on the 10th Mirth 122nd year of Ascendancy at 06:12 Killed by cold drake at level 12 on the 10th Mirth 122nd year of Ascendancy at 06:58 Killed by cold drake at level 12 on the 10th Mirth 122nd year of Ascendancy at 07:46 Killed by ice wyrm at level 12 on the 10th Mirth 122nd year of Ascendancy at 08:38 Killed by ice wyrm at level 12 on the 10th Mirth 122nd year of Ascendancy at 09:10 Killed by cold drake at level 12 on the 10th Mirth 122nd year of Ascendancy at 09:52 Killed by cold drake at level 12 on the 10th Mirth 122nd year of Ascendancy at 10:30 Killed by ice wyrm at level 12 on the 10th Mirth 122nd year of Ascendancy at 10:59 Killed by ice wyrm at level 12 on the 10th Mirth 122nd year of Ascendancy at 11:47 Killed by cold drake hatchling at level 12 on the 10th Mirth 122nd year of Ascendancy at 13:46 Killed by cold drake hatchling at level 12 on the 10th Mirth 122nd year of Ascendancy at 16:16 Killed by cold drake hatchling at level 13 on the 10th Mirth 122nd year of Ascendancy at 17:16 Killed by cold drake at level 13 on the 10th Mirth 122nd year of Ascendancy at 23:21 Killed by cold drake hatchling at level 13 on the 1st Summertide 122nd year of Ascendancy at 00:20 Killed by ice wyrm at level 13 on the 1st Summertide 122nd year of Ascendancy at 01:25 Killed by vampire lord at level 13 on the 2nd Summertide 122nd year of Ascendancy at 11:16 Killed by vampire lord at level 13 on the 2nd Summertide 122nd year of Ascendancy at 12:54 Killed by elder vampire at level 13 on the 2nd Summertide 122nd year of Ascendancy at 14:00 Killed by degenerated skeleton warrior at level 13 on the 2nd Summertide 122nd year of Ascendancy at 15:18 Killed by armoured skeleton warrior at level 13 on the 2nd Summertide 122nd year of Ascendancy at 16:18 Killed by vampire lord at level 13 on the 2nd Summertide 122nd year of Ascendancy at 16:57 Killed by vampire lord at level 13 on the 2nd Summertide 122nd year of Ascendancy at 17:44 Killed by vampire lord at level 13 on the 2nd Summertide 122nd year of Ascendancy at 18:46 Killed by quasit at level 14 on the 1st Flare 122nd year of Ascendancy at 20:22 Killed by fiery orc wyrmic at level 14 on the 1st Flare 122nd year of Ascendancy at 23:41 Killed by multi-hued drake at level 14 on the 2nd Flare 122nd year of Ascendancy at 00:49 Killed by multi-hued drake at level 14 on the 2nd Flare 122nd year of Ascendancy at 01:15 Killed by multi-hued drake at level 14 on the 2nd Flare 122nd year of Ascendancy at 02:00 Killed by multi-hued drake at level 14 on the 2nd Flare 122nd year of Ascendancy at 03:23 Killed by multi-hued drake at level 14 on the 2nd Flare 122nd year of Ascendancy at 04:42 Killed by multi-hued drake at level 14 on the 2nd Flare 122nd year of Ascendancy at 05:54 Killed by multi-hued drake at level 14 on the 2nd Flare 122nd year of Ascendancy at 06:55 Killed by multi-hued drake at level 14 on the 2nd Flare 122nd year of Ascendancy at 07:29 Killed by multi-hued drake at level 14 on the 2nd Flare 122nd year of Ascendancy at 07:56 Killed by venom drake at level 14 on the 2nd Flare 122nd year of Ascendancy at 17:59 Killed by venom drake at level 14 on the 2nd Flare 122nd year of Ascendancy at 18:59 Killed by greater multi-hued wyrm at level 15 on the 3rd Flare 122nd year of Ascendancy at 02:16 Killed by multi-hued drake at level 15 on the 3rd Flare 122nd year of Ascendancy at 02:43 Killed by greater multi-hued wyrm at level 15 on the 3rd Flare 122nd year of Ascendancy at 02:55 Killed by multi-hued drake at level 15 on the 3rd Flare 122nd year of Ascendancy at 03:00 Killed by greater multi-hued wyrm at level 15 on the 3rd Flare 122nd year of Ascendancy at 03:24 Killed by greater multi-hued wyrm at level 15 on the 3rd Flare 122nd year of Ascendancy at 03:42 Killed by sand-drake at level 16 on the 4th Flare 122nd year of Ascendancy at 13:00 Killed by eldritch eye at level 16 on the 4th Flare 122nd year of Ascendancy at 15:05 Killed by eldritch eye at level 16 on the 4th Flare 122nd year of Ascendancy at 15:53 Killed by cold drake at level 16 on the 4th Flare 122nd year of Ascendancy at 16:31 Killed by ultimate gwelgoroth at level 18 on the 7th Flare 122nd year of Ascendancy at 11:38 Killed by Aurzon the dĂșathedlen at level 19 on the 10th Flare 122nd year of Ascendancy at 15:23 Killed by multi-hued drake at level 19 on the 10th Flare 122nd year of Ascendancy at 16:47 Killed by multi-hued drake at level 19 on the 10th Flare 122nd year of Ascendancy at 17:24 Killed by Cultist at level 20 on the 2nd Dusk 122nd year of Ascendancy at 05:54 Killed by Shasshhiy'Kaish at level 20 on the 2nd Dusk 122nd year of Ascendancy at 13:28 Killed by ultimate gwelgoroth at level 20 on the 2nd Dusk 122nd year of Ascendancy at 15:38 Killed by bloated horror at level 21 on the 3rd Dusk 122nd year of Ascendancy at 20:14 Killed by venom drake at level 24 on the 11st Dusk 122nd year of Ascendancy at 06:22 Killed by venom wyrm at level 24 on the 11st Dusk 122nd year of Ascendancy at 07:09 Killed by venom wyrm at level 24 on the 11st Dusk 122nd year of Ascendancy at 07:52 Killed by venom wyrm at level 24 on the 11st Dusk 122nd year of Ascendancy at 08:19 Killed by venom wyrm at level 24 on the 11st Dusk 122nd year of Ascendancy at 09:00 Killed by venom wyrm at level 24 on the 11st Dusk 122nd year of Ascendancy at 11:16 Killed by venom drake at level 24 on the 11st Dusk 122nd year of Ascendancy at 12:17 Killed by wretchling at level 24 on the 11st Dusk 122nd year of Ascendancy at 13:26 Killed by venom wyrm at level 24 on the 11st Dusk 122nd year of Ascendancy at 14:12 Killed by venom wyrm at level 24 on the 11st Dusk 122nd year of Ascendancy at 14:46 Killed by venom wyrm at level 24 on the 11st Dusk 122nd year of Ascendancy at 15:07 Killed by wretchling at level 24 on the 11st Dusk 122nd year of Ascendancy at 16:35 Killed by venom wyrm at level 24 on the 11st Dusk 122nd year of Ascendancy at 17:18 Killed by worm that walks at level 24 on the 11st Dusk 122nd year of Ascendancy at 19:04 Killed by venom wyrm at level 24 on the 11st Dusk 122nd year of Ascendancy at 20:45 Killed by lesser vampire at level 24 on the 13rd Dusk 122nd year of Ascendancy at 11:28 Killed by vampire lord at level 24 on the 13rd Dusk 122nd year of Ascendancy at 13:15 Killed by vampire lord at level 24 on the 13rd Dusk 122nd year of Ascendancy at 14:43 Killed by vampire lord at level 24 on the 13rd Dusk 122nd year of Ascendancy at 15:51 Killed by lesser vampire at level 24 on the 13rd Dusk 122nd year of Ascendancy at 18:05 Killed by orc blood mage at level 25 on the 16th Dusk 122nd year of Ascendancy at 14:11 Killed by Mindworm at level 26 on the 18th Dusk 122nd year of Ascendancy at 06:07 Killed by luminous horror at level 26 on the 18th Dusk 122nd year of Ascendancy at 06:42 Killed by Mindworm at level 26 on the 18th Dusk 122nd year of Ascendancy at 08:31 Killed by greater multi-hued wyrm at level 26 on the 18th Dusk 122nd year of Ascendancy at 10:31 Killed by greater multi-hued wyrm at level 26 on the 18th Dusk 122nd year of Ascendancy at 12:31 Killed by greater multi-hued wyrm at level 26 on the 18th Dusk 122nd year of Ascendancy at 13:57 Killed by Poloth the greater faeros at level 26 on the 19th Dusk 122nd year of Ascendancy at 02:53 Killed by Poloth the greater faeros at level 26 on the 19th Dusk 122nd year of Ascendancy at 03:38 Killed by cold drake at level 26 on the 19th Dusk 122nd year of Ascendancy at 05:00 Killed by Poloth the greater faeros at level 26 on the 19th Dusk 122nd year of Ascendancy at 06:28 Killed by Poloth the greater faeros at level 26 on the 19th Dusk 122nd year of Ascendancy at 07:12 Killed by ice wyrm at level 26 on the 19th Dusk 122nd year of Ascendancy at 07:36 Killed by Spacial Disturbance at level 26 on the 19th Dusk 122nd year of Ascendancy at 07:59 Killed by Poloth the greater faeros at level 26 on the 19th Dusk 122nd year of Ascendancy at 08:52 Killed by ice wyrm at level 26 on the 19th Dusk 122nd year of Ascendancy at 09:34 Killed by luminous horror at level 27 on the 20th Dusk 122nd year of Ascendancy at 01:56 Killed by luminous horror at level 27 on the 20th Dusk 122nd year of Ascendancy at 04:52 Killed by cold drake at level 27 on the 20th Dusk 122nd year of Ascendancy at 08:03 Killed by Mayutta the blue ooze at level 27 on the 20th Dusk 122nd year of Ascendancy at 15:29 Killed by Mayutta the blue ooze at level 27 on the 20th Dusk 122nd year of Ascendancy at 18:15 Killed by Gugada the greater faeros at level 27 on the 20th Dusk 122nd year of Ascendancy at 19:23 Killed by Gugada the greater faeros at level 27 on the 20th Dusk 122nd year of Ascendancy at 20:10 Killed by Gugada the greater faeros at level 27 on the 20th Dusk 122nd year of Ascendancy at 20:26 Killed by gwelgoroth at level 27 on the 21st Dusk 122nd year of Ascendancy at 14:37 Killed by luminous horror at level 27 on the 21st Dusk 122nd year of Ascendancy at 20:01 Killed by nightmare horror at level 28 on the 23rd Dusk 122nd year of Ascendancy at 09:26 Killed by nightmare horror at level 28 on the 23rd Dusk 122nd year of Ascendancy at 10:47 Killed by nightmare horror at level 28 on the 23rd Dusk 122nd year of Ascendancy at 11:43 Killed by nightmare horror at level 28 on the 23rd Dusk 122nd year of Ascendancy at 12:54 Killed by nightmare horror at level 28 on the 23rd Dusk 122nd year of Ascendancy at 15:00 Killed by nightmare horror at level 28 on the 23rd Dusk 122nd year of Ascendancy at 17:18 Killed by nightmare horror at level 28 on the 23rd Dusk 122nd year of Ascendancy at 18:03 Killed by nightmare horror at level 28 on the 23rd Dusk 122nd year of Ascendancy at 19:09 Killed by nightmare horror at level 28 on the 23rd Dusk 122nd year of Ascendancy at 20:42 Killed by nightmare horror at level 28 on the 23rd Dusk 122nd year of Ascendancy at 22:19 Killed by nightmare horror at level 28 on the 23rd Dusk 122nd year of Ascendancy at 23:31 Killed by nightmare horror at level 28 on the 24th Dusk 122nd year of Ascendancy at 01:50 Killed by Ak'Gishil at level 29 on the 24th Dusk 122nd year of Ascendancy at 09:54 Killed by Ak'Gishil at level 29 on the 24th Dusk 122nd year of Ascendancy at 14:08 Killed by Ak'Gishil at level 29 on the 24th Dusk 122nd year of Ascendancy at 15:20 Killed by snow giant thunderer at level 29 on the 24th Dusk 122nd year of Ascendancy at 17:18 Killed by Ak'Gishil at level 29 on the 24th Dusk 122nd year of Ascendancy at 19:10 Killed by naga psyren at level 29 on the 24th Dusk 122nd year of Ascendancy at 21:02 Killed by Ak'Gishil at level 29 on the 24th Dusk 122nd year of Ascendancy at 22:03 Killed by minotaur at level 29 on the 27th Dusk 122nd year of Ascendancy at 00:45 Killed by forest wight at level 29 on the 27th Dusk 122nd year of Ascendancy at 02:40 Killed by Gloruribeth the elder vampire at level 29 on the 27th Dusk 122nd year of Ascendancy at 04:23 Killed by Gloruribeth the elder vampire at level 29 on the 27th Dusk 122nd year of Ascendancy at 07:15 Killed by Gloruribeth the elder vampire at level 29 on the 27th Dusk 122nd year of Ascendancy at 10:05 Killed by Gloruribeth the elder vampire at level 29 on the 27th Dusk 122nd year of Ascendancy at 11:38 Killed by Gloruribeth the elder vampire at level 29 on the 27th Dusk 122nd year of Ascendancy at 14:16 Killed by Forgery of Haze (Gloruribeth the elder vampire) at level 29 on the 27th Dusk 122nd year of Ascendancy at 16:10 Killed by Gloruribeth the elder vampire at level 29 on the 27th Dusk 122nd year of Ascendancy at 19:26 Killed by Gloruribeth the elder vampire at level 29 on the 27th Dusk 122nd year of Ascendancy at 21:05 Killed by Gloruribeth the elder vampire at level 29 on the 27th Dusk 122nd year of Ascendancy at 21:48 Killed by Gloruribeth the elder vampire at level 29 on the 27th Dusk 122nd year of Ascendancy at 22:28 Killed by Neramina the faeros at level 29 on the 28th Dusk 122nd year of Ascendancy at 01:27 Killed by orc blood mage at level 29 on the 28th Dusk 122nd year of Ascendancy at 04:57 Killed by orc corruptor at level 30 on the 28th Dusk 122nd year of Ascendancy at 17:09 Killed by orc corruptor at level 30 on the 28th Dusk 122nd year of Ascendancy at 18:29 Killed by wretchling at level 30 on the 28th Dusk 122nd year of Ascendancy at 19:26 Killed by orc necromancer at level 30 on the 28th Dusk 122nd year of Ascendancy at 21:23 Killed by grave wight at level 30 on the 28th Dusk 122nd year of Ascendancy at 22:53 Killed by orc pyromancer at level 30 on the 29th Dusk 122nd year of Ascendancy at 02:33 |
Primary Stats
Strength | 56 (base 39) |
Dexterity | 50 (base 43) |
Constitution | 38 (base 21) |
Magic | 15 (base 13) |
Willpower | 31 (base 10) |
Cunning | 54 (base 33) |
Resources
Life | 684/690 |
Stamina | 230/230 |
Healing Factor | 1 |
Regeneration | 0.24999999999989 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +5.04537849152% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 7 |
Infravision | 7 |
See Stealth | 11 |
See Invisible | 7 |
ESP Range | 10 |
ESP Kinds | dragon |
Offense: Mainhand
Damage | 62 |
Accuracy | 43 |
Crit Chance | 23% |
APR | 52 |
Speed | 1.00 |
Offense: Offhand
Damage | 51 |
Accuracy | 43 |
Crit Chance | 33% |
APR | 42 |
Speed | 1.00 |
Offense: Spell
Spellpower | 17 |
Crit Chance | 14% |
Speed | 1 |
Offense: Mind
Mindpower | 42.766666666667 |
Crit Chance | 19% |
Speed | 1 |
Offense: Damage Bonus
Mind | +10% |
Acid | +10% |
Light | +31% |
Darkness | +35% |
Nature | +10% |
Physical | +8% |
Fire | +30% |
All | 0% |
Offense: Damage Penetration
Nature | +15% |
Defense: Base
Armour (hardiness) | 42 (100%) |
Defense | 61.421278712092 |
Ranged Defense | 61.421278712092 |
Fatigue | 2.5 |
Physical Save | 31.45 |
Spell Save | 23.05 |
Mental Save | 24.875 |
Defense: Resistances
Lightning | + 12%( 70%) |
Light | + 27%( 70%) |
Temporal | + 11%( 70%) |
All | + 6%( 70%) |
Fire | + 34%( 70%) |
Nature | + 34%( 70%) |
Defense: Immunities
Disarm Resistance | 40% |
Stun Resistance | 50% |
Confusion Resistance | 50% |
Inscriptions (4/4)
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: instant Is: a nature gift Description: Activate the infusion to cure yourself of physical effects and reduce all damage taken by 14% for 4 turns. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 270 life over 5 turns. Its effects scale with your Dexterity stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 250 life over 5 turns. Its effects scale with your Strength stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 254 life. Its effects scale with your Strength stat. |
Class Talents
Technique / Combat techniques | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Poisons | 0.90 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Dual techniques | 1.20 |
| 2/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Technique / Dual weapons | 1.20 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Cunning / Dirty fighting | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Technique / Thuggery | 1.30 |
| 1/5 |
| 5/5 |
| 3/5 |
| 0/5 |
Generic Talents
Technique / Combat training | 1.30 |
| 2/5 |
| 3/5 |
| 2/5 |
| 0/5 |
| 2/5 |
Technique / Field control | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Conditioning | 1.30 |
| 2/5 |
| 0/5 |
| 1/5 |
| 0/5 |
Technique / Mobility | 1.30 |
| 1/5 |
| 5/5 |
| 3/5 |
| 2/5 |
Race / Thalore | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Cunning / Survival | 1.30 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
talent | Precision |
talent | Numbing Poison |
talent | Crippling Poison |
Quests
You successfully escorted the lone alchemist to the recall portal on level 16 of Infinite Dungeon. Escort: lone alchemist (level 16 of Infinite Dungeon)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lone alchemist to the recall portal on level 4 of Infinite Dungeon. Escort: lone alchemist (level 4 of Infinite Dungeon)As a reward you improved Dexterity by +2. | done |
You successfully escorted the lost anorithil to the recall portal on level 24 of Infinite Dungeon. Escort: lost anorithil (level 24 of Infinite Dungeon)As a reward you gained talent category Celestial / Light (at mastery 0.80). | done |
You failed to protect the lost sun paladin from death by snow giant. Escort: lost sun paladin (level 11 of Infinite Dungeon) | failed |
You successfully escorted the lost warrior to the recall portal on level 12 of Infinite Dungeon. Escort: lost warrior (level 12 of Infinite Dungeon)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You failed to protect the lost warrior from death by naga myrmidon. Escort: lost warrior (level 30 of Infinite Dungeon) | failed |
You failed to protect the lost warrior from death by cave troll. Escort: lost warrior (level 8 of Infinite Dungeon) | failed |
You successfully escorted the repented thief to the recall portal on level 19 of Infinite Dungeon. Escort: repented thief (level 19 of Infinite Dungeon)As a reward you improved talent Heightened Senses (+1 level(s)). | done |
You have entered the Infinite Dungeon. There is no going back now. The Infinite DungeonGo deep, fight, win or die in a blaze of glory! | active |
Equipment
On feet | grounding pair of rough leather boots of tirelessness (0 def, 1 armour) grounding pair of rough leather boots of tirelessness (0 def, 1 armour)Infused by nature Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes resistances: +6% lightning / +5% temporal Stamina each turn: +0.30 Maximum stamina: +11.00 A pair of boots made of leather. |
Light source | ethereal alchemist's lamp of revealing ethereal alchemist's lamp of revealingPowered by arcane forces Crafted by a master 0.00 Encumbrance. Type: lite / lite ; tier 3 When wielded/worn: Changes stats: +4 Mag Spellpower: +2 Light radius: +5 See stealth: +11 See invisible: +7 A normal brass lantern, enhanced by alchemy to make it brighter. |
On head | Crown of Burning Pain (11 def, 0 armour) Crown of Burning Pain (11 def, 0 armour)Requires: - Cunning 25 Powered by arcane forces 4.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +0 Defense: +11 Fatigue: +4% Changes stats: +5 Cun / +5 Wil Changes resistances: +30% fire Changes damage: +30% fire It can be used to activate talent Meteor Rain (costing 30 power out of 50/50) : Effective talent level: 2.0 Power cost: 30 out of 50/50. Range: 5.00 Travel Speed: instantaneous Is: a spell Description: Uses arcane forces to summon 3 meteors that fall on the ground, smashing all around in a radius 2 for 70.59 fire and 58.65 physical damage. The hit zone will also turn into lava for 8 turns. The effects will increase with your Spellpower. This crown of pure flames possess a myriad of small molten rocks floating wildly above it. Each can be removed to throw as a true meteor. |
On hands | Fists of the Desert Scorpion (8 def, 4 armour) Fists of the Desert Scorpion (8 def, 4 armour)Requires: - Talent Armour Training Crafted by a master Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +4 Defense: +8 Changes stats: +3 Str / +3 Cun / +3 Wil Changes damage: +8% physical Talent masteries: +0.20 Psionic / Grip +0.20 Technique / Grappling Disarm immunity: +40% Mindpower: +3 It can be used to activate talent Mindhook (costing 16 power out of 24/24) : Effective talent level: 4.0 Power cost: 16 out of 24/24. Range: 6.00 Travel Speed: instantaneous Is: a mind power Description: Briefly extend your telekinetic reach to grab an enemy and haul them towards you. Works on enemies up to 6 squares away. The cooldown decreases, and the range increases, with additional talent points spent. These wickedly spiked gauntlets belonged to an orc captain in the Age of Pyre who conquered the western sands, using them as a base to lay raids on Elvala to the south. Known as The Scorpion, he seemed unconquerable in battle, able to pull enemies towards him with vicious mental force and lay down lethal blows on them. Often a flurry of these yellow and black gauntlets would be the last thing great Shaloren mages would see before having the life crushed from them. Finally The Scorpion was defeated by the alchemist Nessylia, who went to face the fiendish orc alone. The captain pulled the elf towards him with a brutish cackle, but before he could batter the life from her flesh she tore off her robes, revealing eighty incendiary bombs strapped to her flesh. With a spark from her fingers she triggered an explosion that could be seen for miles around. To this day Nessylia is still remembered in song for the sacrifice of her immortal life to protect her people. |
Tool | Murkbait of conjuration [power 122] (6 cooldown) Murkbait of conjuration [power 122] (6 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 3 When wielded/worn: Damage when the wearer is hit: 20 darkness / 20 lightning Changes damage: +15% darkness It can be used to fire a bolt of a random element (dam 61-122), placing all other charms into a 6 cooldown. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | warrior's copper ring of light (+22%) warrior's copper ring of light (+22%)Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +6 Changes stats: +3 Str Changes resistances: +22% light Changes damage: +11% light Rings can have magical properties. |
On fingers | warrior's steel ring of blasting warrior's steel ring of blastingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +6 Changes stats: +3 Str Damage when the wearer hits(melee): 3 lightning / 5 physical Damage when the wearer is hit: 5 lightning / 3 physical Rings can have magical properties. |
Around neck | Daneth's Neckguard Daneth's NeckguardCrafted by a master 2.00 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Armour: +10 Fatigue: +2% Changes stats: +6 Str / +6 Con It can be used to activate talent Juggernaut (costing 30 power out of 60/60) : Effective talent level: 2.0 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Description: Concentrate on the battle, ignoring some of the damage you take. Improves physical damage reduction by 20% for 20 turns. A thick steel gorget designed to protect its wearer from fatal attacks to the neck. This particular gorget was worn by the Halfling General Daneth Tendermourn during the pyre wars, and judging by the marks along its surface may have saved the General's life on more than one occasion. |
In main hand | Moon (30-39 power, 30 apr) Moon (30-39 power, 30 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 It is part of a set of items. The set is complete. Base power: 30.0 - 39.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +30 Physical crit. chance: +10.0% Attack speed: 100% Damage when this weapon hits: +20 darkness / +10 % chance to confuse When wielded/worn: Changes damage: +20% darkness Light radius: +0 A viciously curved blade that a folk story says is made from a material that originates from the moon. Devouring the light abound, it fades. |
Around waist | Rope Belt of the Thaloren Rope Belt of the ThalorenInfused by nature 1.00 Encumbrance. Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +7 Cun / +8 Wil Talent mastery: +0.20 Wild-gift / Harmony Mindpower: +12 The simplest of belts, worn for centuries by Nessilla Tantaelen as she tended to her people and forests. Some of her wisdom and power have settled permanently into its fibers. |
In off hand | Star (25-32.5 power, 20 apr) Star (25-32.5 power, 20 apr)Requires: - Cunning 24 - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 It is part of a set of items. The set is complete. Base power: 25.0 - 32.5 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +20 Physical crit. chance: +20.0% Attack speed: 100% Damage when this weapon hits: +10 % chance to blind / +20 light When wielded/worn: Changes damage: +20% light Light radius: +2 Legend tells of a blade, shining bright as a star. Forged from a material fallen from the skies, it glows. |
Cloak | Serpentine Cloak (10 def, 0 armour) Serpentine Cloak (10 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +10 Changes stats: +6 Cun / +5 Con Changes resistances penetration: +15% nature Talent mastery: +0.10 Cunning / Stealth It can be used to activate talent Phase Door (costing 30 power out of 60/60) : Effective talent level: 2.0 Power cost: 30 out of 60/60. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Teleports you randomly within a small range of up to 8 grids. At level 4, it allows you to specify which creature to teleport. At level 5, it allows you to choose the target area (radius 3). If the target area is not in line of sight, there is a chance the spell will fizzle. The range will increase with your Spellpower. Cunning and malice seem to emanate from this cloak. |
Main armor | Spider-Silk Robe of Spydrë (10 def, 15 armour) Spider-Silk Robe of Spydrë (10 def, 15 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Armour: +15 Armour Hardiness: +40% Defense: +10 Changes stats: +5 Con / +4 Wil Damage when the wearer is hit: 20 poison / 20 slime Changes resistances: +30% nature Changes damage: +10% nature / +10% mind / +10% acid Physical save: +10 Spell save: +10 Mindpower: +10 Mental crit. chance: +5% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
Inventory
This item will automatically be transmogrified when you leave the level. healing infusion (heal 258)healing infusion (heal 258) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to heal yourself for 258 life. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. insidious poison infusion (32 nature damage, 31% healing reduction)insidious poison infusion (32 nature damage, 31% healing reduction) Infused by nature 0.10 Encumbrance. Type: scroll / infusion ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 5.00 Cooldown: 15 Travel Speed: instantaneous Usage Speed: 1 turn Is: a nature gift Description: Activate the infusion to spit a bolt of poison doing 28.86 nature damage per turns for 7 turns, and reducing the target's healing received by 31%. It can be used to inscribe your skin with the infusion.. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. acid wave rune (246 acid damage)acid wave rune (246 acid damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a self-centered acid wave of radius 3, doing 246.40 acid damage. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. acid wave rune (51 acid damage)acid wave rune (51 acid damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a self-centered acid wave of radius 3, doing 50.60 acid damage. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
duelist's acid wave rune (242 acid damage) duelist's acid wave rune (242 acid damage)Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a self-centered acid wave of radius 3, doing 242.00 acid damage. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. heat beam rune (161 fire damage)heat beam rune (161 fire damage) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6.00 Cooldown: 17 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to fire a beam of heat, doing 161.20 fire damage over 5 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. invisibility rune (power 10 for 6 turns)invisibility rune (power 10 for 6 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to become invisible (power 10) for 6 turns. As you become invisible you fade out of phase with reality, all your damage is reduced by 40% and you cannot heal or regen life while invisible. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. manasurge rune (1312% regen over 10 turns; 66 instant mana)manasurge rune (1312% regen over 10 turns; 66 instant mana) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 26 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 1312% over 10 turns and instantly restoring 66 mana. Also when resting your mana will regenerate at 0.5 per turn. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. teleportation rune (range 49)teleportation rune (range 49) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 49 with a minimum range of 15. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. teleportation rune (range 20)teleportation rune (range 20) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to teleport randomly in a range of 20 with a minimum range of 15. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. vision rune (radius 10)vision rune (radius 10) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 2 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 27 Travel Speed: instantaneous Usage Speed: 1 turn Is: a spell Description: Activate the rune to get a vision of the area surrounding you (10 radius) and to allow you to see invisible and stealthed creatures (power 10) for 15 turns. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
This item will automatically be transmogrified when you leave the level. warrior's shielding rune (absorb 218 for 5 turns)warrior's shielding rune (absorb 218 for 5 turns) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: instant Is: a spell Description: Activate the rune to create a protective shield absorbing at most 218 damage for 5 turns. Its effects scale with your Strength stat. It can be used to inscribe your skin with the rune.. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
cleansing steel amulet of the fish cleansing steel amulet of the fishInfused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes resistances: +10% nature / +11% cold Allows you to breathe in: water Poison immunity: +21% Amulets can have magical properties. |
purifying copper amulet of vision purifying copper amulet of visionInfused by nature Infused by arcane disrupting forces 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes resistances: +11% blight Blindness immunity: +10% Disease immunity: +21% Infravision radius: +1 See invisible: +6 Amulets can have magical properties. |
savior's gold amulet of manastreaming savior's gold amulet of manastreamingPowered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 3 When wielded/worn: Changes stats: +3 Mag Physical save: +7 Spell save: +8 Mental save: +7 Mana each turn: +0.27 Maximum mana: +30.00 Amulets can have magical properties. |
steel amulet of cunning (+2) steel amulet of cunning (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +2 Cun Amulets can have magical properties. |
warmaker's steel amulet warmaker's steel amuletCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +6 Str / +4 Dex / +4 Wil Amulets can have magical properties. |
Tarrestir the stralite ring Tarrestir the stralite ringInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 4 When wielded/worn: Changes damage: +6% mind Mental save: +12 Confusion immunity: +59% Mindpower: +7 Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. solipsist's gold ring of arcane powersolipsist's gold ring of arcane power Powered by arcane forces Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 3 When wielded/worn: Changes stats: +5 Cun / +4 Wil Spellpower: +9 Mindpower: +8 Rings can have magical properties. |
warrior's steel ring warrior's steel ringCrafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 2 When wielded/worn: Armour: +6 Changes stats: +3 Str Rings can have magical properties. |
This item will automatically be transmogrified when you leave the level. arcing dwarven-steel battleaxe of ruin (34-51 power, 2 apr)arcing dwarven-steel battleaxe of ruin (34-51 power, 2 apr) Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 34.0 - 51.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +6.5% Attack speed: 100% Special effect when this weapon hits: 25% chance for lightning to arc to a second target Damage when this weapon hits: +11 lightning When wielded/worn: Armour penetration: +10 Physical crit. chance: +10.0% Critical mult.: +16.00% Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level. hateful dwarven-steel battleaxe of the leech (32-48 power, 2 apr)hateful dwarven-steel battleaxe of the leech (32-48 power, 2 apr) Requires: - Strength 24 Infused by arcane disrupting forces Infused by psionic forces 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 32.0 - 48.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +6.5% Attack speed: 100% Special effect when this weapon hits: leeches stamina from the target Damage when this weapon hits: +6 darkness / +10 slime Damage against: +14% Humanoid When wielded/worn: Damage when the wearer is hit: 11 slime Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level. icy dwarven-steel battleaxe of crippling (31.5-47.25 power, 2 apr)icy dwarven-steel battleaxe of crippling (31.5-47.25 power, 2 apr) Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Base power: 31.5 - 47.3 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +6.5% Attack speed: 100% Special effect when this weapon crits: cripple the target Damage when this weapon hits: +9 ice When wielded/worn: Physical crit. chance: +9.0% Massive two-handed battleaxes. |
Fogsmasher (5.5-7.15 power, 5 apr) Fogsmasher (5.5-7.15 power, 5 apr)Requires: - Dexterity 11 Infused by psionic forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 5.5 - 7.2 Uses stats: 45% Dex, 45% Str Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% When wielded/worn: Changes damage: +15% darkness Grants telepathy: Dragon Hate when firing a critical mind attack: +1.00 Sharp, short and deadly. |
Silent Blade (25-32.5 power, 10 apr) Silent Blade (25-32.5 power, 10 apr)Requires: - Cunning 25 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 25.0 - 32.5 Uses stats: 35% Str, 55% Dex Damage type: Physical Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% When used from stealth a simple attack with it will not break stealth. Damage when this weapon hits: +10 % chance to silence target When wielded/worn: Accuracy: +10 A thin, dark dagger that seems to meld seamlessly into the shadows. |
Spellblaze Shard (20-26 power, 10 apr) Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +10 Physical crit. chance: +12.0% Attack speed: 100% Damage when this weapon hits: +10 drain life / +10 fire burn Burst (radius 2) on crit: +20 corrupted blood / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
Spellblaze Shard (20-26 power, 10 apr) Spellblaze Shard (20-26 power, 10 apr)Requires: - Dexterity 17 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +10 Physical crit. chance: +12.0% Attack speed: 100% Damage when this weapon hits: +10 drain life / +10 fire burn Burst (radius 2) on crit: +20 corrupted blood / +20 fire When wielded/worn: Changes stats: +5 Mag Changes resistances: +10% blight / +10% fire This jagged crystal glows with an unnatural light. A strap of cloth is wrapped around one end, as a handle. |
Umbral Razor (20-26 power, 10 apr) Umbral Razor (20-26 power, 10 apr)Requires: - Dexterity 32 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 20.0 - 26.0 Uses stats: 45% Dex, 15% Mag, 35% Str Damage type: Physical Armour Penetration: +10 Physical crit. chance: +8.0% Attack speed: 100% Damage conversion: 50% darkness When wielded/worn: Changes stats: +3 Mag Changes resistances: +10% darkness Changes damage: +5% darkness Stealth bonus: +8 It can be used to activate talent Invoke Darkness (costing 8 power out of 10/10) : Effective talent level: 2.0 Power cost: 8 out of 10/10. Range: 10.00 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of darkness, doing 81.78 darkness damage. At level 3, it will create a beam of shadows. At level 5, none of your Nightfall spells will hurt your minions. The damage will increase with your Spellpower. This dagger seems to be formed of pure shadows, with a strange miasma surrounding it. |
This item will automatically be transmogrified when you leave the level. arcing dwarven-steel dagger of the mystic (16-20.8 power, 7 apr)arcing dwarven-steel dagger of the mystic (16-20.8 power, 7 apr) Requires: - Dexterity 24 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 3 Base power: 16.0 - 20.8 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +7 Physical crit. chance: +6.0% Attack speed: 100% Special effect when this weapon hits: 25% chance for lightning to arc to a second target Damage when this weapon hits: +8 lightning When wielded/worn: Changes stats: +1 Mag / +3 Wil Spellpower: +7 Sharp, short and deadly. |
arcing steel dagger of paradox (10-13 power, 6 apr) arcing steel dagger of paradox (10-13 power, 6 apr)Requires: - Dexterity 16 Powered by arcane forces 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 2 Base power: 10.0 - 13.0 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +6 Physical crit. chance: +5.0% Attack speed: 100% Special effect when this weapon hits: 25% chance for lightning to arc to a second target Damage when this weapon hits: +5 lightning / +5 temporal When wielded/worn: Damage when the wearer is hit: 7 temporal Changes resistances: +4% temporal Sharp, short and deadly. |
iron dagger (4.5-5.85 power, 5 apr) iron dagger (4.5-5.85 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 4.5 - 5.9 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
iron dagger (5-6.5 power, 5 apr) iron dagger (5-6.5 power, 5 apr)Requires: - Dexterity 11 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 5.0 - 6.5 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
iron dagger of massacre (10.5-13.65 power, 5 apr) iron dagger of massacre (10.5-13.65 power, 5 apr)Requires: - Dexterity 11 Crafted by a master 1.00 Encumbrance. 0.80 Ego Multiplier. Type: weapon / dagger ; tier 1 Base power: 10.5 - 13.7 Uses stats: 45% Str, 45% Dex Damage type: Physical Armour Penetration: +5 Physical crit. chance: +4.0% Attack speed: 100% Sharp, short and deadly. |
Spectral Blade (23-36.8 power, 4 apr) Spectral Blade (23-36.8 power, 4 apr)Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 2 It must be held with both hands. Base power: 23.0 - 36.8 Uses stat: 120% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +3.0% Attack speed: 90% Damage when this weapon hits: +10 arcane When wielded/worn: See invisible: +10 Blind-Fight:This item allows the wearer to attack unseen targets without any penalties. This sword appears weightless, and nearly invisible. |
This item will automatically be transmogrified when you leave the level. acidic dwarven-steel greatsword of crippling (37.5-60 power, 2 apr)acidic dwarven-steel greatsword of crippling (37.5-60 power, 2 apr) Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 37.5 - 60.0 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 100% Special effect when this weapon crits: splashes the target with acid Damage when this weapon hits: +14 acid When wielded/worn: Physical crit. chance: +10.0% Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. quick dwarven-steel greatsword of shearing (38-60.8 power, 2 apr)quick dwarven-steel greatsword of shearing (38-60.8 power, 2 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / greatsword ; tier 3 It must be held with both hands. Base power: 38.0 - 60.8 Uses stat: 120% Str Damage type: Physical Armour Penetration: +2 Physical crit. chance: +3.5% Attack speed: 90% When wielded/worn: Accuracy: +9 Armour penetration: +10 Changes stats: +4 Dex Changes resistances penetration: +10% physical Changes damage: +6% physical Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. insidious dwarven-steel longsword of evisceration (22.5-31.5 power, 4 apr)insidious dwarven-steel longsword of evisceration (22.5-31.5 power, 4 apr) Requires: - Strength 24 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Base power: 22.5 - 31.5 Uses stat: 100% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% Special effect when this weapon crits: wounds the target Damage when this weapon hits: +20 insidious poison When wielded/worn: Physical crit. chance: +10.0% Physical power: +10 Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level. acidic dwarven-steel mace of daylight (25.5-35.7 power, 4 apr)acidic dwarven-steel mace of daylight (25.5-35.7 power, 4 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 25.5 - 35.7 Uses stat: 100% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +1.5% Attack speed: 100% Special effect when this weapon crits: splashes the target with acid Damage when this weapon hits: +9 light / +8 acid Damage against: +12% Undead Blunt and deadly. |
This item will automatically be transmogrified when you leave the level. caustic hardened leather sling of recursioncaustic hardened leather sling of recursion Requires: - Dexterity 24 - Talent Shoot Powered by arcane forces Infused by nature 4.00 Encumbrance. Type: weapon / sling ; tier 3 Attack speed: 80% Firing range: +8 When this weapon hits: Shoot (10% chance level 1). Damage when this weapon hits(ranged): +10 acid blind Damage conversion: 25% temporal When wielded/worn: Changes resistances penetration: +6% acid Life regen: +1.00 Slings are used to hurl stones or metal shots at your foes. |
fungal rough leather sling fungal rough leather slingRequires: - Dexterity 11 - Talent Shoot Infused by nature 4.00 Encumbrance. Type: weapon / sling ; tier 1 Attack speed: 80% Firing range: +6 When wielded/worn: Talent mastery: +0.10 Wild-gift / Fungus It can be used to regenerate 68 life over 5 turns, placing all other charms into a 20 cooldown. Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level. earthen yew starstaff of warding (20-24 power, 4 apr, temporal damage)earthen yew starstaff of warding (20-24 power, 4 apr, temporal damage) Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 3 It must be held with both hands. Base power: 20.0 - 24.0 Uses stat: 100% Mag Damage type: Temporal Armour Penetration: +4 Physical crit. chance: +3.5% Attack speed: 100% When wielded/worn: Armour: +5 Maximum wards: +2 temporal Changes damage: +20% temporal Talents granted: +3 Ward +1 Command Staff Physical save: +6 Spellpower: +9 Spell crit. chance: +3% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level. flaming deep-steel trident of ruin (25.5-40.8 power, 10 apr)flaming deep-steel trident of ruin (25.5-40.8 power, 10 apr) Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / trident ; tier 3 It must be held with both hands. Base power: 25.5 - 40.8 Uses stat: 120% Str Damage type: Physical Armour Penetration: +10 Physical crit. chance: +2.5% Attack speed: 100% Burst (radius 1) on hit: +17 fire When wielded/worn: Armour penetration: +6 Physical crit. chance: +10.0% Critical mult.: +16.00% A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. quick deep-steel trident of evisceration (30.5-48.8 power, 10 apr)quick deep-steel trident of evisceration (30.5-48.8 power, 10 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. 1.20 Ego Multiplier. Type: weapon / trident ; tier 3 It must be held with both hands. Base power: 30.5 - 48.8 Uses stat: 120% Str Damage type: Physical Armour Penetration: +10 Physical crit. chance: +2.5% Attack speed: 90% Special effect when this weapon crits: wounds the target When wielded/worn: Accuracy: +10 Physical crit. chance: +11.0% Physical power: +11 Changes stats: +4 Dex A two-handed massive trident. Tridents require the exotic weapons mastery talent to use correctly. |
This item will automatically be transmogrified when you leave the level. icy dwarven-steel waraxe of evisceration (19.5-27.3 power, 4 apr)icy dwarven-steel waraxe of evisceration (19.5-27.3 power, 4 apr) Requires: - Strength 24 Powered by arcane forces Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 3 Base power: 19.5 - 27.3 Uses stat: 100% Str Damage type: Physical Armour Penetration: +4 Physical crit. chance: +4.5% Attack speed: 100% Special effect when this weapon crits: wounds the target Damage when this weapon hits: +8 ice When wielded/worn: Physical crit. chance: +7.0% Physical power: +9 One-handed war axes. |
Mighty Girdle Mighty GirdleCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 2 It is part of a set of items. When wielded/worn: Armour: +4 Maximum encumbrance: +70 Knockback immunity: +40% This girdle is enchanted with mighty wards against expanding girth. Whatever the source of its wondrous strength, it will prove of great aid in the transport of awkward burdens. |
clarifying rough leather belt clarifying rough leather beltInfused by psionic forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Mental save: +6 A belt that goes around your waist. |
spiritwalker's hardened leather belt spiritwalker's hardened leather beltPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Changes stats: +3 Mag Mana each turn: +0.22 Maximum mana: +30.00 A belt that goes around your waist. |
Kochak the cashmere cloak (2 def, 0 armour) Kochak the cashmere cloak (2 def, 0 armour)Powered by arcane forces Crafted by a master Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes stats: +1 Str / +4 Wil / +2 Cun / +2 Con Spell save: +7 Disarm immunity: +10% Stun/Freeze immunity: +25% Mental crit. chance: +4% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
cashmere cloak of Eldoral (2 def, 0 armour) cashmere cloak of Eldoral (2 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes stats: +2 Cun / +2 Dex A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
cashmere cloak of sorcery (2 def, 0 armour) cashmere cloak of sorcery (2 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes stats: +3 Mag / +3 Wil Spell crit. chance: +4% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
enveloping linen cloak of Iron Throne (7 def, 0 armour) enveloping linen cloak of Iron Throne (7 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +7 Changes stats: +2 Str / +1 Con A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
lightening linen cloak of the Shaloren (1 def, 0 armour) lightening linen cloak of the Shaloren (1 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 Fatigue: -2% Changes stats: +1 Mag / +1 Wil A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
linen cloak of Eldoral (1 def, 0 armour) linen cloak of Eldoral (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 Changes stats: +1 Cun / +2 Dex A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
regal cashmere cloak of mindcraft (2 def, 0 armour) regal cashmere cloak of mindcraft (2 def, 0 armour)Infused by psionic forces 2.00 Encumbrance. Type: armor / cloak ; tier 3 When wielded/worn: Defense: +2 Changes stats: +3 Cun / +7 Wil Mental save: +8 Mental crit. chance: +4% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level. stormlord's cashmere robe of chaos (2 def, 0 armour)stormlord's cashmere robe of chaos (2 def, 0 armour) Powered by arcane forces Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 3 When wielded/worn: Defense: +2 Changes stats: +6 Wil Changes resistances: +7% physical / -8% arcane / +9% fire / +1% cold / +8% lightning / -8% nature / +9% blight Changes resistances penetration: +11% physical / +8% fire / +8% blight Changes damage: +10% lightning / +7% cold A cloth vestment. It offers no intrinsic protection but can be enchanted. |
traveler's pair of iron boots of uncanny dodging (2 def, 3 armour) traveler's pair of iron boots of uncanny dodging (2 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Defense: +2 Ranged Defense: +3 Fatigue: -2% Maximum encumbrance: +20 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level. alchemist's hardened leather gloves (0 def, 2 armour)alchemist's hardened leather gloves (0 def, 2 armour) Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes stats: +3 Mag / +3 Wil Damage when the wearer hits(melee): 4 fire / 5 cold / 3 lightning / 5 acid Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
alchemist's hardened leather gloves of the starseeker (0 def, 2 armour) alchemist's hardened leather gloves of the starseeker (0 def, 2 armour)Powered by arcane forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes stats: +5 Mag / +3 Wil / +2 Cun Damage when the wearer hits(melee): 4 fire / 3 cold / 5 lightning / 4 acid Changes resistances: +7% darkness / +7% light Infravision radius: +2 It can be used to activate talent Starfall, placing all other charms into a 20 cooldown : Effective talent level: 1.0 Power cost: 20 out of 20/20. Range: 6.00 Travel Speed: instantaneous Is: a spell Description: A star falls on a radius 1 area, doing 46.48 darkness damage on impact and stunning all within the area for 4 turns. The damage dealt will increase with your Spellpower. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
iron gauntlets of dexterity (+2) (0 def, 1 armour) iron gauntlets of dexterity (+2) (0 def, 1 armour)Requires: - Talent Armour Training Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +10 Armour: +1 Changes stats: +2 Dex Metal gloves protecting the hands up to the middle of the lower arm. |
storm rough leather gloves of dexterity (+3) (0 def, 1 armour) storm rough leather gloves of dexterity (+3) (0 def, 1 armour)Infused by nature Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +10 Armour: +1 Changes stats: +3 Dex Damage when the wearer hits(melee): 6 lightning Changes resistances: +5% lightning Changes damage: +3% lightning Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level. bladed hardened leather cap of dexterity (+3) (0 def, 3 armour)bladed hardened leather cap of dexterity (+3) (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +3 Str / +7 Dex Damage when the wearer is hit: 7 physical Skullcracker multiplicator: +1 It can be used to activate talent Skullcracker, placing all other charms into a 20 cooldown : Effective talent level: 3.9 Power cost: 20 out of 20/20. Range: melee/personal Travel Speed: instantaneous Description: You smack your forehead against your enemy's head (or whatever sensitive part you can find), causing 222.77 physical damage. If the attack hits, the target is confused for 5 turns. Damage done increases with the quality of your headgear, your Strength, and your physical damage bonuses. Confusion power and chance increase with your Dexterity and Accuracy. A cap made of leather. |
This item will automatically be transmogrified when you leave the level. catburglar's hardened leather cap of dexterity (+12) (0 def, 3 armour)catburglar's hardened leather cap of dexterity (+12) (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +12 Dex Changes resistances: +7% darkness Infravision radius: +2 A cap made of leather. |
This item will automatically be transmogrified when you leave the level. hardened leather cap of strength (+4) (0 def, 3 armour)hardened leather cap of strength (+4) (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 3 When wielded/worn: Armour: +3 Fatigue: +3% Changes stats: +4 Str A cap made of leather. |
insulating rough leather cap of strength (+3) (0 def, 1 armour) insulating rough leather cap of strength (+3) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Str Changes resistances: +6% fire / +6% cold A cap made of leather. |
iron helm (0 def, 3 armour) iron helm (0 def, 3 armour)Requires: - Talent Armour Training 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
rough leather cap of constitution (+3) (0 def, 1 armour) rough leather cap of constitution (+3) (0 def, 1 armour)Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +1 Fatigue: +1% Changes stats: +3 Con A cap made of leather. |
stabilizing iron helm of constitution (+2) (0 def, 3 armour) stabilizing iron helm of constitution (+2) (0 def, 3 armour)Requires: - Talent Armour Training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +5% Changes stats: +2 Con Physical save: +5 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level. radiant dwarven-steel mail armour (3 def, 8 armour)radiant dwarven-steel mail armour (3 def, 8 armour) Requires: - Strength 28 - Talent Armour Training Infused by nature 14.00 Encumbrance. Type: armor / heavy ; tier 3 When wielded/worn: Armour: +8 Defense: +3 Fatigue: +16% Changes stats: +3 Wil Damage when the wearer is hit: 9 light Changes resistances: +19% darkness / +15% blight Light radius: +1 A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level. stralite mail armour 'Blazebrawn' (4 def, 8 armour)stralite mail armour 'Blazebrawn' (4 def, 8 armour) Requires: - Strength 38 - Talent Armour Training Crafted by a master Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 4 When wielded/worn: Armour: +8 Defense: +4 Fatigue: +16% Changes stats: +3 Str / +4 Wil / +3 Cun / +4 Con Damage when the wearer is hit: 16 lightning Changes damage: +6% mind Physical save: +14 Mental save: +13 Maximum life: +64.00 A suit of armour made of mail. |
Eel-skin armour (10 def, 1 armour) Eel-skin armour (10 def, 1 armour)Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +1 Defense: +10 Fatigue: +2% Changes stats: +3 Cun / +2 Dex Poison immunity: +30% Talent on hit(nature): Call Lightning (10% chance level 2). It can be used to activate talent Call Lightning (costing 18 power out of 50/50) : Effective talent level: 2.0 Power cost: 18 out of 50/50. Range: 10.00 Travel Speed: instantaneous Is: a nature gift Description: Calls forth a powerful beam of lightning doing 49.51 to 148.54 damage. The damage will increase with your Mindpower. This armour seems to have been patched together from many eels. Yuck. |
Skin of Many (12 def, 6 armour) Skin of Many (12 def, 6 armour)Requires: - Strength 16 Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +12 Fatigue: +7% Changes stats: +4 Con Talent mastery: -0.20 Cunning / Stealth Maximum life: +40.00 Infravision radius: +3 The stitched-together skin of many creatures. Some eyes and mouths still decorate the robe, and some still live, screaming in tortured agony. |
This item will automatically be transmogrified when you leave the level. troll-hide hardened leather armour of resilience (3 def, 6 armour)troll-hide hardened leather armour of resilience (3 def, 6 armour) Requires: - Strength 16 Infused by nature 9.00 Encumbrance. Type: armor / light ; tier 3 When wielded/worn: Armour: +6 Defense: +3 Fatigue: +8% Life regen: +1.70 Maximum life: +37.00 A suit of armour made of leather. |
Bindings of Eternal Night (0 def, 7 armour) Bindings of Eternal Night (0 def, 7 armour)Powered by arcane forces 6.00 Encumbrance. Type: armor / mummy ; tier 3 It is part of a set of items. When wielded/worn: Armour: +7 Changes stats: +5 Wil / +5 Mag Damage when the wearer is hit: 10 blight Changes resistances: -20% light / +30% blight / +30% darkness / -20% fire Poison immunity: +100% Disease immunity: +100% Life regen: +0.30 Light radius: -1 The wearer is treated as an undead. Woven through with fel magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
This item will automatically be transmogrified when you leave the level. blood-etched dwarven-steel shield of the forge (8 def, 2 armour, 79.5 block)blood-etched dwarven-steel shield of the forge (8 def, 2 armour, 79.5 block) Requires: - Strength 24 - Talent Armour Training (level 2) Infused by nature Infused by psionic forces 7.00 Encumbrance. Type: armor / shield ; tier 3 When wielded/worn: Armour: +2 Defense: +8 Ranged Defense: +8 Fatigue: +12% Changes stats: +4 Con / +5 Wil Damage when the wearer is hit: 13 dreamforge Talent granted: +3 Block Life regen: +0.90 Psi when hit: +2.00 Healing mod.: +11% Handheld deflection devices |
huntsman's quiver of ash arrows of crippling (12/12, 16.5-23.1 power, 7 apr) huntsman's quiver of ash arrows of crippling (12/12, 16.5-23.1 power, 7 apr)Requires: - Dexterity 16 Infused by nature Crafted by a master 3.00 Encumbrance. Type: ammo / arrow ; tier 2 Base power: 16.5 - 23.1 Uses stats: 50% Str, 70% Dex Damage type: Physical Armour Penetration: +7 Physical crit. chance: +7.5% Capacity: 12 Special effect when this weapon crits: cripple the target Damage when this weapon hits(ranged): +6 nature Damage against: +7% Animal Arrows are used with bows to pierce your foes to death. |
3 agate 3 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Gems can be sold for money or used in arcane rituals. |
7 onyx 7 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Gems can be sold for money or used in arcane rituals. |
12 aquamarine 12 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Gems can be sold for money or used in arcane rituals. |
7 opal 7 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Gems can be sold for money or used in arcane rituals. |
8 topaz 8 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 When used to imbue an object: Defense: +4 Physical save: +4 Spell save: +4 Mental save: +4 Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns) Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +5 Damage when the wearer is hit: 15 blight Changes damage: +4% blight It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. A huge tooth taken from the Mouth, in the Deep Bellow. |
iron pickaxe (dig speed 38 turns) iron pickaxe (dig speed 38 turns)3.00 Encumbrance. Type: tool / digger ; tier 1 It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
This item will automatically be transmogrified when you leave the level. sapper's dwarven-steel pickaxe (dig speed 15 turns)sapper's dwarven-steel pickaxe (dig speed 15 turns) Crafted by a master 3.00 Encumbrance. Type: tool / digger ; tier 3 When wielded/worn: Accuracy: +5 Changes stats: +3 Cun Infravision radius: +1 It can be used to dig a wall, cut a tree, ..., costing 1 power out of 1/1. Allows you to dig a wall, remove a tree, create ways. |
3 emerald 3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Gems can be sold for money or used in arcane rituals. |
5 spinel 5 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 When used to imbue an object: Defense: +2 Physical save: +2 Spell save: +2 Mental save: +2 Gems can be sold for money or used in arcane rituals. |
Void Star Void StarPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 2 When wielded/worn: Changes damage: +6% arcane / +6% fire / +6% cold / +6% lightning / +6% acid Spell crit. chance: +5% Light radius: +2 It can be used to activate talent Echoes From The Void (costing 70 power out of 70/70) : Effective talent level: 2.0 Power cost: 70 out of 70/70. Range: 10.00 Travel Speed: instantaneous Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 40.58 mind damage as well as resource damage (based off the mind damage and nature of the resource). It looks like a very tiny star - deep black - and yet it somehow shines. |
Void Star Void StarPowered by arcane forces 1.00 Encumbrance. Type: lite / lite ; tier 2 When wielded/worn: Changes damage: +6% arcane / +6% fire / +6% cold / +6% lightning / +6% acid Spell crit. chance: +5% Light radius: +2 It can be used to activate talent Echoes From The Void (costing 70 power out of 70/70) : Effective talent level: 2.0 Power cost: 70 out of 70/70. Range: 10.00 Travel Speed: instantaneous Description: Shows the target the madness of the void. Each turn for 6 turns the target must make a mental save or suffer 40.58 mind damage as well as resource damage (based off the mind damage and nature of the resource). It looks like a very tiny star - deep black - and yet it somehow shines. |
brass lantern brass lantern2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
scorching brass lantern of clarity scorching brass lantern of clarityPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when the wearer is hit: 10 fire Mental save: +6 Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
scorching brass lantern of revealing scorching brass lantern of revealingPowered by arcane forces Crafted by a master 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when the wearer is hit: 12 fire Light radius: +2 See stealth: +5 See invisible: +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
The Bladed Rift The Bladed RiftPowered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: tool / misc ; tier 4 When wielded/worn: Damage when the wearer is hit: 25 physical + bleeding Changes resistances: +15% temporal Changes damage: +5% physical / +10% temporal Spellpower: +5 Mindpower: +5 It can be used to activate talent Animate Blade (costing 40 power out of 40/40) : Effective talent level: 1.0 Power cost: 40 out of 40/40. Range: 10.00 Travel Speed: instantaneous Is: a spell Description: Open a hole in space, summoning an animate blade for 10 turns. Upon defeat, Ak'Gishil collapsed into this tiny rift. How it remains stable, you are unsure. If you focus, you think you can call forth a sword from it. |
Orb of Scrying Orb of ScryingPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: It can be used to use the orb, costing 1 power out of 1/1. This orb was given to you by Elisa the Halfling scryer. It will automatically identify normal and rare items for you and can be activated to contact Elisa for rarer items. |
3 garnet 3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Gems can be sold for money or used in arcane rituals. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once(also done automatically when you change level), costing 0 power out of 1000/1000. This chest is an extension of Yiilkgur, any items dropped inside is transported to the Fortress, processed by the core and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to the Fortress, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
barbed pouch of iron shots of accuracy (15/15, 9-10.8 power, 1 apr) barbed pouch of iron shots of accuracy (15/15, 9-10.8 power, 1 apr)Requires: - Dexterity 11 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 1 Base power: 9.0 - 10.8 Uses stats: 50% Cun, 70% Dex Damage type: Physical Accuracy: +5 Armour Penetration: +1 Physical crit. chance: +4.0% Capacity: 15 Special effect when this weapon crits: wounds the target Damage when this weapon hits(ranged): +5 bleed Shots are used with slings to pummel your foes to death. |
pouch of steel shots 'Flashlady' (23/23, 19.5-23.4 power, 2 apr) pouch of steel shots 'Flashlady' (23/23, 19.5-23.4 power, 2 apr)Requires: - Dexterity 16 Crafted by a master Infused by psionic forces 3.00 Encumbrance. Type: ammo / shot ; tier 2 Base power: 19.5 - 23.4 Uses stats: 70% Dex, 50% Cun Damage type: Physical Armour Penetration: +2 Physical crit. chance: +4.5% Capacity: 23 Special effect when this weapon crits: wounds the target Damage when this weapon hits(ranged): +7 mind / +12 bleed Burst (radius 1) on hit: +4 lightning Damage conversion: 29% mind / 20% lightning Shots are used with slings to pummel your foes to death. |
13 amethyst 13 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Gems can be sold for money or used in arcane rituals. |
2 quartz 2 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Gems can be sold for money or used in arcane rituals. |
3 ametrine 3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Gems can be sold for money or used in arcane rituals. |
2 citrine 2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 Gems can be sold for money or used in arcane rituals. |
3 zircon 3 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Gems can be sold for money or used in arcane rituals. |
Achievements
By Bariss the Thalore Marauder level 19
9th Flare 122nd year of Ascendancy at 18:58 see stats
By Bariss the Thalore Marauder level 22
5th Dusk 122nd year of Ascendancy at 13:43 see stats
By Bariss the Thalore Marauder level 19
10th Flare 122nd year of Ascendancy at 08:02 see stats
By Bariss the Thalore Marauder level 15
3rd Flare 122nd year of Ascendancy at 08:01 see stats
By Bariss the Thalore Marauder level 23
9th Dusk 122nd year of Ascendancy at 03:06 see stats
By Bariss the Thalore Marauder level 29
26th Dusk 122nd year of Ascendancy at 08:27 see stats
By Bariss the Thalore Marauder level 10
4th Mirth 122nd year of Ascendancy at 06:13 see stats
By Bariss the Thalore Marauder level 20
10th Flare 122nd year of Ascendancy at 17:55 see stats
By Bariss the Thalore Marauder level 30
28th Dusk 122nd year of Ascendancy at 06:53 see stats
By Bariss the Thalore Marauder level 20
1st Dusk 122nd year of Ascendancy at 09:22 see stats
Log
Bariss hits king cobra for 79 physical, 27 darkness, 6 physical, 3 lightning, 55 physical, 27 light, 6 physical, 3 lightning damage (total 203.25).
King cobra misses Bariss.
Bariss performs a critical strike!
King cobra is poisoned!
King cobra is poisoned!
Bariss hits king cobra for 116 physical, 27 darkness, 6 physical, 3 lightning, 59 physical, 27 light, 6 physical, 3 lightning, 18 nature, 18 nature damage (total 279.33).
King cobra misses Bariss.
King cobra misses Bariss.
Bariss performs a critical strike!
Bariss misses king cobra.
Bariss hits king cobra for 121 physical, 27 darkness, 6 physical, 3 lightning, 18 nature, 18 nature damage (total 192.06).
King cobra misses Bariss.
Bariss performs a critical strike!
Bariss hits king cobra for 71 physical, 27 darkness, 6 physical, 3 lightning, 99 physical, 27 light, 6 physical, 3 lightning, 18 nature, 18 nature damage (total 274.63).
King cobra misses Bariss.
Bariss performs a critical strike!
Bariss misses king cobra.
Bariss hits king cobra for 119 physical damage.
Bariss killed king cobra!
Bariss fails to disarm a trap (trap).
Ran for 1 turns (stop reason: trap).
You have found a trap (trap)!
Ran for 2 turns (stop reason: interesting terrain).