Pinball the level 3 Drem Paradox Mage by ravenscroft

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceDrem
ClassParadox Mage
Level / Exp3 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity11 (base 10)
Constitution13 (base 12)
Magic20 (base 18)
Willpower11 (base 12)
Cunning10 (base 10)

Resources

Life130/130
Paradox250
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy5
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save9
Spell Save10
Mental Save7

Defense: Resistances

All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Speed Control1.30
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
2/5
0/5
0/5
0/5
Chronomancy / Timetravel1.30
1/5
0/5
0/5
0/5
Chronomancy / Matter1.30
0/5
0/5
0/5
0/5
Chronomancy / Gravity1.30
0/5
0/5
0/5
0/5

Generic Talents

Chronomancy / Chronomancy1.30
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
1/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
active

Equipment

Tool
Light source
Main armor
In main hand

Inventory

Achievements

Log

Talent Warp Mine Toward is ready to use.

Pinball picks up (c.):
blink rune (range 3; phase 10; cd 12).
Talent Warp Mine Away is ready to use.

Pinball picks up (d.):
blink rune of the psychic (range 3; phase 11; cd 14).

Pinball picks up (g.):
shatter afflictions rune (absorb 26; cd 21).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 48 turns (stop reason: at exit).


Pinball wears:
iron pickaxe (dig speed 40 turns).

You gain 0.25 gold from the transmogrification of
iron waraxe (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron dagger (9-12 power, 5 apr).
You gain 1.25 gold from the transmogrification of
shielding rune (absorb 84; dur 3; cd 15).
You gain 0.57 gold from the transmogrification of
shatter afflictions rune (absorb 26; cd 21).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 651% over 10 turns; mana 33; cd 16).
You gain 2.00 gold from the transmogrification of
blink rune of the psychic (range 3; phase 11; cd 14).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 12).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 13).
You gain 1.50 gold from the transmogrification of
blink rune (range 3; phase 10; cd 11).
There is a way to the previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)
Saving game...

Saving done.