Jriah the level 6 Shalore Archmage by Cekaj

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceShalore
ClassArchmage
Level / Exp6 / 0%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution14 (base 14)
Magic31 (base 29)
Willpower16 (base 13)
Cunning12 (base 11)

Resources

Life136/136
Mana118/118
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance8%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+16%
Acid+6%
Arcane+6%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)4.5870895823241 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save16
Mental Save9

Defense: Resistances

Arcane+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
2/5
0/5
0/5
Spell / Air1.30
1/5
1/5
0/5
0/5
Spell / Arcane1.30
1/5
1/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
1/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
3/5
1/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
done
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Jriah the Shalore Archmage level 2
75th Pyre 122nd year of Ascendancy at 14:35
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Jriah the Shalore Archmage level 6
79th Pyre 122nd year of Ascendancy at 04:09
see stats

Log


Resting starts...

Rested for 34 turns (stop reason: all resources and life at maximum).


You pickup 0.60 gold pieces.

You pickup 0.60 gold pieces.

Jriah picks up (a.):
iron dagger of erosion (10-13 power, 5 apr).
There is an exit to Derth here (press '' or right click to use).
Ran for 11 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to Derth here (press '' or right click to use).
Ran for 9 turns (stop reason: at exit).


Jriah deactivates
Stone Skin.
Jriah activates
Stone Skin.
Jriah deactivates
Shielding.
Jriah activates
Shielding.
Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Arcane Power is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Jriah activates
Arcane Power.

You gain 1.21 gold from the transmogrification of
iron dagger of erosion (10-13 power, 5 apr).
There is an exit to the worldmap here (press '' or right click to use).